wizz
Elite
- Joined
- May 29, 2005
- Posts
- 4,636
- Location
- Brabant
- Society
- The Ministry
- Avatar Name
- Wizzina Wizz Pale Moon
thats exactly my thought. i mean lets assume there are 5 mobs attacking you. your armor absorbs damage on a hit. there is a direct correlation between damage unflicting mob and armor decay. that way it can be returned (partly) in loot. but when you heal, how should the system know, to what mob it should assign the healing decay?
my guess is that either healing is wasted completely, or that the healing decay / cost is returned (partly) via the double shrapnel loot pool
isnt it so that healing is returned in loot if you heal after a mob agro'd you?
If you heal in a shared loot setting, you will get the heal costs (partially) back if the mob attacked you, even if you did 0 dmg to the mob.
That means, NEVER heal in between mobs but heal yourself after a mob has tagged you.