When you deal too many crits to a mob your loot turns shitty, very simple explaination.
When you deal too many crits to a mob your loot turns shitty, very simple explaination.
When you deal too many crits to a mob your loot turns shitty, very simple explaination.
Purchase an EST, get some extra focus blow % and test it yourself, dont ever just believe what people claim/say. Test it you will see for yourself.
(based on 0 focus blow)
Purchase an EST, get some extra focus blow % (lets say to 2%) and test it yourself, dont ever just believe what people claim/say. Test it you will see for yourself.
I did conduct such a test a few years ago Akon. I recorded the loot in TT - except multipliers - from a couple of thousand Caperon Young with a rifle with over 100 damage and EST and no armor decay (fairly obvious with EST). I also noted down if I crit the Caperon once, twice, three times or never. The average loot stayed the same whether I crit or not, somewhere around about 2.81ped. I did hold your opinion that crits lowered loot, but the test I did it did not show that; surprised me as when I crit the mob three times the cost to kill was far lower but it didnt show up in my results. It became a bit too laborious to carry the test on much further.
But is this still the case with loot 2.0?
When you deal too many crits to a mob your loot turns shitty, very simple explaination.