remove the max buffs, or up em...

mastermesh

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Maria Mesh
remove the max buffs, especially on acceleration, or up the max a few notches. Between the rings, items like the adjusted harrier, maze hammer, pets, etc. it's very easy to go a tad over what the max is currently set at. Make the max acceleration a bit higher so that we can just go a wee tad faster from time to time.
 
...so that we can just go a wee tad faster from time to time.

increased acceleration isn't about going faster, it's about going faster faster ;).
To hijack this slightly, I'd love to see flying vehicles with some decent thrusters and where you really have to concentrate on your vectors, accelerations and decelerations... !

But yeah, let's get some Benny Hill buff speed activations possible please.
 
remove the max buffs, especially on acceleration, or up the max a few notches. Between the rings, items like the adjusted harrier, maze hammer, pets, etc. it's very easy to go a tad over what the max is currently set at. Make the max acceleration a bit higher so that we can just go a wee tad faster from time to time.

I endorse this
 
Theres a reason for their limit. It’ not only for technical limits but also hard coded balancing reasons, the game needs balance you remember EST, MA learned it the hard way and we suffered for it.

For example all weapons have max 100 attacks per min even if you add more attack speed it only will give slightly more damage, the servers can’t handle more than 100. Having attack speed at 25% is a good move because not many weapons can reach that cap, reducing server stress and potentially lag and game breaking bugs
 
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Ok then make it so buff goes elsewhere... so when u reach max accel the extra buff above gets allocated to another buff or something... make it fun and random...
 
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