Im surprised that obviously everyone who answered up until now have forgotten what we already found out when loot 2.0 was implemented AND what MA even stated themselves.
Ill give you a brief summary:
Loot is COMPLETELY tied to the COST TO KILL. Now if you kill a mob that normally needs 4 hits to die in 2 hits due to crits then your expected loot outcome is half of what it usually would be as you only needed half the cost to kill.
when you have "bad luck" on the mob and miss a few times and end up needing 8 shots for it to die your expected loot outcome will be double of what it normally would be.
thats the whole secret. easy as that. and it has been pointed out dozens of times already, proven with tests and even stated by MA...
dude i dont know if you are just stupid or if its the language barrier but i fucking explained to you YOUR OWN fucking observation. The things i explained explain what you have observed all by yourself... jesus christ. people get so fucking stupid when they want to antagonize someone... just get over yourself and accept it.
Mind if you quote me where I said anything you have said in your two posts ??? Judging by your language you must be about 12 or maybe 13 using those words to make a point shows a limited vocabulary.