FYI: Pre-2.0 Weapons who's DPP values DO NOT match up with their Efficiency value on EntropiaWiki

Darkaruki

Stalker
Banned
Joined
Jul 8, 2009
Posts
1,797
Location
Sweden
Avatar Name
Formerly "Darkaruki Dorkaruki Kakiro"
After I finished adding Efficiency values for every single UL weapon I could through Auction Orders I decided to compile a mostly comprehensive list of weapons who's DPP values do not match their Efficiency values, making sure only to include pre-2.0 items as post-2.0 items have some outliers due to the two values no longer being fully connected.

Pre-2.0 items have their DPP and Efficiency values fully connected, as stated by MA, meaning these items have incorrect Decay values on EntropiaWiki.

Keep in mind most of these are within 1-2% DPP error, but there are a handful which are a bit more than that :wise:


Higher means their DPP was higher than expected.
Lower means their DPP was lower than expected.

SIB items are bolded for clarity



Unique Legend War Axe higher = Much Higher
Mez-1 EnergyGlove = Higher
Omegaton M2200 = Higher
Sollomate Aggressio = Higher
Castorian Combat Enblade-1 = Higher
Castorian Combat Enblade-2 = Higher
Castorian Combat Enblade-3 = Higher
Castorian Combat Enblade-4 = Lower
Castorian Combat Enblade-5 = Lower
Castorian Combat Enblade-6 = Higher
Castorian Combat Enblade-8 = Lower
Castorian Survival Enblade-9 = Higher
Piron PLR-10 = Lower
Castorian Survival Enblade-1 Higher
Ice-ir = Higher
Dominax Original Viper = Higher
Fire Forge RAR 9900 Mentor Edition = Lower
VAT-100 Mentor Edition = Higher
Omegaton ASG-3 Warthog = Higher
Dominax Original Mamba = Lower
Kesmek Slo Mentor Edition = Higher
Breer P1a = Lower
EWE EP-11 Self-Reliant = Lower
Odin = Higher
DOA Loudmouth = Higher
Plasma Kyller = Lower
Maddox II = Higher
Tegretov TR6 = Higher
Willard Heatray B = Higher
Starkhov AS-97 = Higher
A-3 Punisher Mk.I = Lower
Omegaton M61A5 = Lower
DOA Loudmouth Adjusted = Higher
EWE EP-50 Ranger = Higher
Fire Forge SGH 2200 Mentor Edition = Higher
A&P Series Hero = Lower
A&P Series Hero Ancient = Lower
EWE EP-40 Mercenary Mentor Edition = Lower
Shriek Combat = Higher
Silver Fang m.01 Starlight = Higher
FreanD Gamma BLP Pistol = Lower
Maddox III = Lower
Dagger of Doom = Much Higher
Omegaton Z1002A1 = Higher
Omegaton Z1002A1 Ancient = Higher
Sollomate Tasmo Mentor Edition = Higher
Isis HL11 = Lower
Breer P4a = Lower
Breer P3a = Lower
Omegaton Z1102 = Lower
Fire Forge BGH 4400 = Lower
Fire Forge BGH 4400 Ancient = Lower
Cempball-Welch 1/P-3 = Higher
Omegaton M2870 Ancient (range 38.5) = Lower
Kesmek Slo = Lower
EWE EP-43 Guard = Higher
Fire Forge BGH 4400M = Higher
Fire Forge BGH 4400M Ancient = Higher
Isis BL1950 = Lower
Omegaton M2930 = Lower
Shriek Offensive = Lower
Corrosive Attack Nanochip I = Higher
Falcata = Much lower
Corrosive Attack Nanochip IV = Higher
Corrosive Attack Nanochip II = Higher
Electric Attack Nanochip III = Higher
Electric Attack Nanochip V = Higher
Corrosive Attack Nanochip X = Higher
Corrosive Attack Nanochip XI = Higher
Corrosive Attack Nanochip VII = Higher
Lacerating Attack Nanochip IV = Higher
Lacerating Attack Nanochip VII = Higher
Thorifoid Battle Club = Lower
Large Thorifoid Battle Spike Club = Higher (Incorrect Confirmed Value by IvoL :rolleyes:)
Kriegerum G.1 Gauss Rifle = Lower
Omegaton M71A1 = Lower
Genesis Prism of Destruction = Lower
Embra Laser Sword C1 Improved = Lower
Kinetic Attack Nanochip V TEN Edition = Higher
Cryogenic Attack Nanochip V TEN Edition = Higher


If anyone who reads this and owns one of these items or knows someone who does feel free to let me know and I can re-do the decay test and fix the value :thumbup:

Also, there are still a few dozen UL weapons which are missing Efficiency values due to being from Events and such and MA not adding those to AH even 10 years after the event ended in some cases, if anyone has any of those feel free to share the info, and of course a few hundred (L) weapons, in which there were many cases of incorrect DPP as well but I decided not to bother with listing those.
 
Last edited:
Not surprised about MF chips as many people probably still do not realize they need to add implant decay.
 
So what exactly does this mean in application? If an item is higher, that means it gets better returns than what the efficiency rating would suggest? Or is this just a statement correcting entropiawiki?
 
So what exactly does this mean in application? If an item is higher, that means it gets better returns than what the efficiency rating would suggest? Or is this just a statement correcting entropiawiki?

Just noting which items most likely have incorrect info on EntropiaWiki
 
Back
Top