Thanks for the responses
Chipping in maybe? crafting isn't exactly a cheap profession.
Yea you might be right and I ask cause my Bank is mostly for Hunting/Mining and I just do better at them compared to Crafting. Just seems like 70% on crafting is normal? Granted I am not a big crafter so not sure if it is just the ones who have success cycle more or craft only MU. Just the TT return seems really bad.
Monria has the daily engineering mission...gives you 0.75ped for 500 success crafts per 20hours(i think).
Yea I visited Monria to try this and just lately a couple dailys in a row been getting the worst TT return on EP I. I mean 30 ped run getting 17 ped back sometimes. Feel like just chipping in is way cheaper for engineering. So I stopped and said this isn't for me and doesn't make sense with those returns. Also then I am on Monria and well far away from other skilling just for this daily.
Use that to increase one of your crafting professions to get the unlocks (better than repair skilling).
Unlocks that give HP:
Industrialist Construction 800 Yes Level 60 in any engineering profession
Manufacture Methodology Construction 1600 Yes Level 40 in any (non-equipment) engineering profession
Cheapest would be EP as you use TT components, but you wont have any MU (except residue) and end up in a loss overall.
If you are after the HP, then you need to craft anything under these professions:
Manufacture Armor Construction 3200
Manufacture Attachments Construction 3200
Manufacture Weapons Construction 3200
Spacecraft Weaponry Construction 1600
Texture Engineering Construction 3200
However, i don't really focus on HP increases myself so there are prob other areas that may increase HP as well.
I go for what will sell, that way i have funds to continue cycling and gaining skills. Weapons craft Armatrix. Attachments craft mining amps. Armour...I would say plates. Spacecraft Weaponry, maybe Kismet? (i dont craft these so unsure). Texture I have no idea sorry
Yea I have visited Cyrene they have the new manufacturing dailys just getting the mats are challenging but doing that some when I am there. They have Armor, Tailoring, Weapon not much PED TT Reward but still it is something.
Oddly texture crafting is the only thing I have liked since I get hides hunting and Make textile is also an HP builder and Tailoring has it own set of unlocks. Also tailoring is 1600 per HP. Also think Glamour unlocks from Tailoring.
Some good points and thanks for the info guess I would have to get more of a dedicated bank to get set up on Armatrix, Attachments, Amps to craft.
I guess my big issue is Crafting seems like a pit and takes away from my Hunting/Mining skilling and bank. So trying to figure out how to still get these skills while minimizing that.
I will say I am 39 VSE and thinking of unlocking scientist that way at 60. So maybe I should focus mostly on that first and see how the crafting unlocks go from there?
PS- Not in a hurry I just like to plan and didn't know if I am missing some things or good methods I could add into a rotation. I am a skill junkie and I want them all.