In my opinion, the risk should be optional. Yes, you can say, you don't need to travel, well it's Entropia Universe.... And i think the risk should be equal, the pirates don't take the same risk. They wait in safety watching nearby and when they spot a target they go after them with nothing in their pockets... And after that they flee right back into safety....
So if you are saying the risk makes the fun, why don't pirates want this fun?
I do not agree with Cyrrus at least not to his main arguments, but calling the "RISK should be optional", when taking the risk
is already optional does not make sense!
Everybody can go to space without taking stackables/lootables
Everybody can use auction and pay a fee to transport stackables/lootables from one planet to another planet.
As said, it is already optional, nobody is forced to take lootables into space.
Why they do it anyways? Because profit margin is bigger, when going with MS, speak it is simple GREED.
Now we may have some greedy pirates at one side (those want to loot), and the greedy traders on the other side (they want to get through unlooted for higher profits).
So if trader takes the risk and gets looted, it is his fault not the pirates fault.
And here I totally agree to Cyrrus, EVERYBODY got the option to become a pirate himself. So where is the problem. Lose one day as trader, take it back the other day as pirate
It could be real easy.
About the other points, about nearby and the easy way to get back to safety. If you read through this thread and some others about piracy or space in general, even hardcore pirates agree that this things need an update.
So why you come with arguments against Cyrrus, where he already agreed that this has to be overworked?
Comunication is really difficult, when people only read what they want, and don´t care whatelse a person said.
I am not a pirate, and still can agree to many points pirates make in their posts.
Since we have the option to use auctions to transport goods between planets, I don´t see any problems with lootable space!
Its like entering PvP4 planetside, nobody really nobody takes lootables into PvP, but they try to get lootables out of it. There is the ones who try to loot others (PKers) and the miners/hunters, who take risk losing what they already looted.
Same should apply to space.
To make this happen we need the space update: more spacemobs, maybe spaceming, transport missions aso.
If there would be more to do in space, more people would try their luck, although there is a risk to get looted.
MS still would have their place, as this could be used as base for mining/hunting operations, and give a fairly good protection vs pirates. But, if pirate is organiced good enough, that they manage to shoot down a mothership, they should have the option to loot, as it is lootable PvP. It is intended that it is lootable PvP form start.
Debating about the log out exploit is so useless, it is an exploit. MA confirmed this, it is an exploit.
Use it on your own risk, but don´t come here crying in next whine thread if your account gets look for some weeks, because you exploited a bug.
Now we should go back to topic!
Would a bugfix (make space work as intended), have positiv or negativ effects on economy.
What do you think about that.
That is the question and whole purpose of this thread.
Will it help the economy or will it hurt it.
Naomi got some valid points aswell as Cirrus got some valid points.
Who is right or wrong, can´t say.
What I can say is just my opinion and I already said what I think about it, as others did too.