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  1. #11
    Quote Originally Posted by fred5283 View Post
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    But what you are doing is slightly different...



    I'm confusing!
    i dont think it makes a difference since loot 2.0 as the loot is solely dependant on your cost and if your cost is higher because of huge overkill or if you wait till the mob has regenerated enough health the result will be the same. 40 dmg done on a 10 hp mob is 40 dmg done. if it regenerated it or not.

  2. #12
    Alpha fred5283's Avatar
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    Quote Originally Posted by Me Really Never View Post
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    i dont think it makes a difference since loot 2.0 as the loot is solely dependant on your cost and if your cost is higher because of huge overkill or if you wait till the mob has regenerated enough health the result will be the same. 40 dmg done on a 10 hp mob is 40 dmg done. if it regenerated it or not.

    Possibly true, but again what you are doing is a think and a different.
    Could be proven with test.

  3. #13
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    GL, i knew few m8s who bankrupt like that

  4. #14
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    Yeah this has been around for a while, hasn't been as effective as it is now with loot 2.0.
    Testing as to whether there is a max limit on healing decay would be beneficial, or whether it just adds it to that "bonus" shrapnel loot you can get.

    Using a deluxe swine on heavy regen mobs (using the shoot them low hp, let it regen and repeat) works quite well if you like the swirls...although returns are still pretty crap as it has bad eff...so unless you are going for one of these HSL (and the payout is decent), then its not worth it.
    But if it is worth it, then adding the healing decay (and as much armor decay as you can) would work wonders for hitting those HSL.

  5. #15
    Prowler Billy Jean Ruby's Avatar
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    I used non eco setup some time ago for testing and events. But beware! Isn't so simple.
    Otherwise MA should be charity company not a commercial one.

  6. #16
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    Perhaps I'll dust off my Grindhouse Sleaze...
    HHH Says: If you're not having fun, then you're doing it wrong!

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