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  1. #1
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    MIGRATION: Recommended Armor set ups for hunting Longtooths & Eomon

    Longtooths from Adolescent to Guardian have been known to deal 100% Impact damage while Longtooth Dominants and above have been suspected to deal a mix of about 70% Impact to 30% Penetration (see this thread by Mega for more information regarding Longtooth maturities).

    Below you will find some recommended Armor set ups for each known Longtooth maturity, starting with set-ups that will 'underprotect', followed by 'Balanced' set-ups which should allow a hunter to hunt continuously without the need to heal, and ending with set-ups that would 'overprotect' the hunter. These recommendations are made based on what Armors are most popular in the game, or which ones are most easily available or cheapest. For clarity and ease of reading, I've omitted many armors which just aren't that easy to find for purchase, either on the auction or in this forum.

    Balanced recommendations made below aim to protect sufficiently so that there is no need to heal, since healing is generally more expensive than armor protection (consider these recommendations balanced for someone with an Evade level ~20, if yours is much higher, you may not need as much protection).

    Please note also that these recommendations are made based on information gathered during past Migrations and there is no guarantee that everything will be 100% identical this time around, MA might have some surprises in store for us. Should anything be different, I will update these recommendations below as soon as I am made aware.
    ---------

    I'm assuming that it will be virtually impossible to account for every hunting style out there but I will grade my recommendations in the following 3 sub-categories to give people more options:

    Underprotected: These armor set-ups will block from ~70-80% of the maximum damage that the mob can do. This choice will result in a solo hunter probably having to heal or wait for their health to regenerate occasionally, especially when using unlimited gear, which will protect less and less as it decays during the hunt. However if you are hunting in a team, have a high Evade level or a Health Regen buff (such as a ring), than consider one of these options.

    Balanced: These armor set-ups will block from ~80-90% of the maximum damage that the mob can do. These options will allow a solo hunter to keep hunting continuously without having to worry about healing (of course that could depend on the frequency of Critical Hits).

    Overprotected: Indicates a set-up which provides more protection than is really needed. Although these choices will not result in excessive protection costs like they used to before Loot 2.0, they also won't allow a solo hunter to take full advantage of free Health Regeneration, if that is what the person wants. However it should be taken into consideration that a higher level Armor could very well have an additional 2k points of durability, which would make your armor protection about 1.5% cheaper overall (example Nemesis versus Pixie or Goblin). Overprotecting as a hunting style shouldn't be disregarded too quickly, it very well could be the cheaper way to go in some cases, especially when someone must choose between having to fap, or not having to fap.

    100% Impact Longtooth
    Longtooth Adolescent (12 dmg max, average 9):
    Pixie or Shogun total 9-10 points
    Adjusted Pixie, Gnome or Predator total 11 points
    Musca Adjusted or Vigilante + Mark.2A or Mark.3A armor plates total 12-13 points
    Kobold, Goblin, Knight or Koroma total 12-13 points
    Pixie, Gnome or Shogun + Mark.2B or Mark.4C armor plates total 12-14 points
    Aurora, Nemesis, Gremlin, Rascal or Viceroy total 15 points

    Most common & easily available: Adjusted Pixie

    Longtooth Young, Mature & Old (29-36 dmg max, average for Old 27):
    Boar or Ghost + Mark.4A or Mark.5A armor plates total 25-26 points
    Tiger, Phantom or Solir total 25-26 points
    Jaguar + Mark.2A or Mark.3A armor plates total 27 points
    Aurora, Nemesis, Gremlin, Rascal or Viceroy + AP-12 Impact or Mark.5B armor plates total 27 points
    Martial, Spartacus or Aquila total 28 points
    Bear or Zombie + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 28-29 points
    Jaguar + Mark.4A or Mark.5A armor plates total 28-29 points
    Angel or Holy total 30 points
    Tiger or Phantom + Mark.2A or Mark.3A armor plates total 30 points
    Boar or Ghost + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 30-31 points
    Martial, Spartacus or Aquila + Mark.2B, Mark.2C or Mark.4C armor plates total 31 points
    Jarhead + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 31-32 points
    Solir + Mark.2A, Mark.3A or Mark.4A armor plates total 31-32 points
    Tiger or Phantom + Mark.4A or Mark.5A armor plates total 31-32 points
    Martial, Spartacus or Aquila + Mark.2A or Mark.3A armor plates total 33 points
    Jaguar + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 33-34 points
    Martial, Spartacus or Aquila + Mark.4A or Mark.5A armor plates total 34-35 points
    Moonshine or Spam total 35 points

    Most common & easily available: Ghost + Mark.5B

    Longtooth Guardian & Provider (41-42 dmg max, average 31.5):
    Boar, Ghost or Jarhead + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 30-32 points
    Aurora, Nemesis, Gremlin, Rascal or Viceroy + AP-18 Impact armor plates total 33 points
    Jaguar + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 33-34 points
    Martial, Spartacus or Aquila + Mark.4A or Mark.5A armor plates total 34-35 points
    Moonshine or Spam total 35 points
    Angel or Holy + Mark.2A or Mark.3A armor plates total 35 points
    Angel or Holy + Mark.4A or Mark.5A armor plates total 36-37 points
    Tiger, Phantom or Solir + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 36-38 points
    Jarhead, Boar or Ghost + AP-18 Impact armor plates total 37-38 points
    Moonshine or Spam + Mark.2B, Mark.2C or Mark.4C armor plates total 38 points
    Aurora, Nemesis, Gremlin, Rascal or Viceroy + AP-24 Impact armor plates total 39 points
    Martial, Spartacus or Aquila + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 39-40 points
    Angel or Holy + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 41-42 points
    Moonshine or Spam + AP-6 Impact, Mark.4A or Mark.5A armor plates total 41-42 points
    Mayhem, Malware, Lich or Shadow total 44-46 points

    Most common & easily available: probably Jaguar, Tiger or Martial + Mark.5B

    Are the Longtooth Young-Old together in mixed spawns or can they be hunted separately? If they can be hunted separately I will split these up and make more tailored recommendations for each maturity.

    Happy Longtooth hunting o/

    Legends

  2. #2
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    70% Impact / 30% Penetration Longtooth
    Longtooth Dominant & Alpha (70-74 dmg max: 52 Impact, 22 Pen):
    Spam + Pulsar 9 or AP-18 Penetration armor plates total 50-53 points
    Angel or Holy + Mark.4A or Mark.5A total 51-52 points
    Vain + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 51-52 points
    Martial, Stealth or Solir + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 51-53 points
    Aquila + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 52-53 points
    Cetus or Pegasus + AP-18 Impact armor plates total 53-54 points
    Angel or Holy + Mark.2E or Mark.3B total 54 points
    Moonshine total 55 points
    Hermes or Eon + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 55-57 points
    Malware + Pulsar 9 or AP-18 Penetration armor plates total 55-58 points
    Angel or Holy + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 56-57 points
    Mayhem total 57 points
    Moonshine + Mark.2B, Mark.2C or Mark.4C armor plates total 58 points
    Moonshine + Mark.2A or Mark.3A armor plates total 60 points
    Spartacus + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 61-62 points
    Moonshine + AP-6 Impact, Mark.4A or Mark.5A armor plates total 61-62 points
    Lich + Pulsar 9 or AP-18 Penetration armor plates total 62-65 points
    Angel or Holy + AP-18 Impact armor plates total 63 points
    Cetus or Pegasus + Pulsar 5 armor plates total 63-64 points
    Tiger or Martial + Pulsar 5 armor plates total 64-65 points
    Necromancer or Anti Virus + Pulsar 9 armor plates total 65 points
    Moonshine + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 66-67 points
    Angel + Pulsar 5 armor plates total 67 points
    Mayhem + Mark.3B total 67 points
    Shadow or Perseus total 68 points
    Necromancer or Anti Virus + AP-18 Penetration armor plates total 68 points
    Supremacy total 71 points
    Sentinel, Infiltrator or Rutuba total >74 points

    Most common & easily obtainable: probably Martial or Angel + Pulsar 5

    Longtooth Old Alpha & Prowler (80-86 dmg max: 60 Impact, 26 Pen):
    Moonshine + AP-6 Impact, Mark.4A or Mark.5A armor plates total 61-62 points
    Lich + Pulsar 9 or AP-18 Penetration armor plates total 62-65 points
    Angel or Holy + AP-18 Impact armor plates total 63 points
    Moonshine + Mark.2E or Mark.3B armor plates total 63-64 points
    Malware + AP-24 Penetration or Pulsar 6 armor plates total 64-66 points
    Tiger or Cetus + Pulsar 5 armor plates total 65 points
    Necromancer or Anti Virus + Pulsar 9 armor plates total 65 points
    Spartacus + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 65-66 points
    Moonshine + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 66-67 points
    Hermes or Eon + AP-18 Impact armor plates total 66-67 points
    Mayhem + Mark.3B total 67 points
    Perseus total 68 points
    Necromancer or Anti Virus + AP-18 Penetration armor plates total 68 points
    Mayhem + Pulsar 8 or Mark.6A total 68 points
    Pegasus, Martial, Stealth or Solir + Pulsar 5 armor plates total 68-69 points
    Shadow total 69 points
    Aquila + Pulsar 5 armor plates total 69 points
    Mayhem + Mark.5B, AP-12 Impact or Penetration total 69 points
    Martial, Stealth or Solir + AP-30 Impact armor plates total 70-71 points
    Perseus + Mark.2B, Mark.2C or Mark.4C armor plates total 71 points
    Lich + AP-24 Penetration or Pulsar 6 armor plates total 71 points
    Shadow + Mark.2B, Mark.2C or Mark.4C armor plates total 72 points
    Vain + AP-30 Impact or Pulsar 5 armor plates total 72-74 points
    Perseus + Mark.2A or Mark.3A armor plates total 73 points
    Angel or Holy + Pulsar 5 Impact armor plates total 73 points
    Tiger + AP-36 Impact armor plates total 73 points
    Shadow + Mark.2A, Mark.3A or Mark.3B armor plates total 74 points
    Perseus + Mark.4A or Mark.5A armor plates total 74-75 points
    Necromancer or Anti Virus + Pulsar 6 armor plates total 74-76 points
    Supremacy total 75 points
    Shadow + Mark.4A or Mark.5A armor plates total 75-76 points
    Hermes or Eon + Pulsar 5 armor plates total 76-77 points
    Perseus + Mark.2E or Mark.3B armor plates total 77-78 points
    Shadow + Mark.2E armor plates total 78 points
    Perseus + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 79-80 points
    Rutuba total 80 points
    Infiltrator total 81 points
    Spartacus or Moonshine + Pulsar 5 armor plates total 82-83 points
    Sentinel or Carramone total >86 points

    Most common & easily obtainable: probably Shadow or Perseus

    Longtooth Stalkers (98 dmg max: 69 Impact, 29 Penetration):
    Shadow total 69 points
    Mayhem + Mark.5B, AP-12 Impact or Penetration total 69 points
    Aquila + AP-30 Impact or Pulsar 5 armor plates total 69-71 points
    Martial, Stealth or Solir + AP-30 Impact armor plates total 70-71 points
    Perseus + Mark.2B, Mark.2C or Mark.4C armor plates total 71 points
    Pegasus + Pulsar 5 armor plates total 71 points
    Lich + AP-24 Penetration or Pulsar 6 armor plates total 71 points
    Shadow + Mark.2B, Mark.2C or Mark.4C armor plates total 72 points
    Perseus + Mark.2A or Mark.3A armor plates total 73 points
    Tiger + AP-36 Impact armor plates total 73 points
    Angel or Holy + AP-30 Impact or Pulsar 5 armor plates total 73-75 points
    Moonshine or Spartacus + AP-18 Impact armor plates total 73-75 points
    Shadow + Mark.2A or Mark.3A armor plates total 74 points
    Necromancer or Anti Virus + AP-24 Penetration armor plates total 74 points
    Perseus + Mark.4A or Mark.5A armor plates total 74-75 points
    Shadow + Mark.4A or Mark.5A armor plates total 75-76 points
    Vain + AP-30 Impact or Pulsar 5 armor plates total 75-77 points
    Martial, Stealth or Solir + AP-36 Impact armor plates total 76-77 points
    Perseus or Shadow + Mark.2E or Mark.3B armor plates total 77-78 points
    Necromancer or Anti Virus + Pulsar 6 armor plates total 77-79 points
    Supremacy total 78 points
    Hermes or Eon + Pulsar 5 armor plates total 79-80 points
    Perseus + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 79-80 points
    Moonshine or Spartacus + AP-24 Impact armor plates total 79-81 points
    Protector of the Empire + AP-30 Impact or Pulsar 5 armor plates total 79-81 points
    Shadow + Pulsar 8, AP-12 Impact or Mark.5B armor plates total 80-81 points
    Angel or Holy + AP-36 Impact armor plates total 81 points
    Sand Stormer or RX OpTac x2 + AP-18 Impact armor plates total 82-85 points
    Moonshine or Spartacus + Pulsar 5 armor plates total 83-85 points
    Rutuba total 83 points
    Infiltrator total 84 points
    Dune Rider + AP-30 Impact or Pulsar 5 armor plates total 84-86 points
    Moonshine or Spartacus + AP-30 Impact plates total 85-87 points
    RX OpTac x1 Pulsar 8, AP-12 Impact or Mark.5B armor plates total 87-88 points
    Ethereal + AP-30 Impact or Pulsar 5 armor plates total 87-89 points
    Infiltrator or Rutuba + Mark.2A or Mark.3A armor plates total 88-89 points
    Supremacy Pulsar 8, AP-12 Impact or Mark.5B armor plates total 89-90 points
    Wormslayer + AP-30 Impact or Pulsar 5 armor plates total 89-91 points
    Sentinel total 97 points
    Carramone total >98 points

    Most common & easily obtainable: probably Shadow or Perseus + Mark.5B, or Rutuba

    I suspect that the Stalkers might actually do a bit less than 30% Penetration damage, but until someone can confirm this with testing, I have to assume that they do 30% for the purpose of making Armor recommendations for hunting them.

    Patriarch and Matriarch are, afaik shared loot mobs... someone please confirm.

    Happy Longtooth hunting o/

    Legends

  3. #3
    Alpha Legends's Avatar
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    EOMON (50% Impact / 50% Stab)
    From Strongest to Weakest, here are some of the more popular choices when hunting Eomon, the number to the right indicates the total amount of Impact/Stab protection the armor or plate provides:

    Armors:
    Perseus ............ 93
    Rutuba ............. 91
    Anti Virus ......... 90
    Sentinel ........... 89.5
    Mayhem ............. 87.6
    Necromancer ........ 83
    Chronicle .......... 83
    Lich ............... 75
    Spartacus .......... 72
    Malware ............ 70
    Shadow ............. 69
    Vain ............... 68
    Moonshine .......... 66
    Angel & Holy ....... 60
    Aquila ............. 60
    Spam ............... 60
    Eon ................ 50
    Martial & Stealth .. 49
    Solir .............. 45
    Tiger .............. 42
    Jaguar ............. 39
    Phantom ............ 39
    Boar ............... 35
    Jarhead ............ 34
    Bear ............... 32
    Nemesis ............ 30
    Viceroy & Gremlin .. 26

    Plates:
    AP-42 Stab/Impact .. 42
    AP-36 Stab/Impact .. 36
    Pulsar 5 ........... 33
    Pulsar 10 .......... 31
    AP-30 Stab/Impact .. 30
    Moonshine Plate 1 .. 26
    AP-24 Stab/Impact .. 24
    Mark.8A ............ 21
    Mark.5B ............ 20
    AP-18 Stab/Impact .. 18
    Pulsar 8 ........... 17

  4. #4
    Dominant
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    Protector of the Empire

    I applaud your work, and scoping out recommended armor, but Protector of the Empire is a great all around armor, and is very capable to be put into your calculations, and it has excellent durability compared to armors like Supremacy.

    if someone is looking for a set of POTE, hit me up, I can help.

    Cheers,

    Dakin

  5. #5
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    Snake Slither Hellfire
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    Why recommend ~50 protection against a mob that does 42 dam?

    eg. Angel or Holy + AP-18 Impact armor plates

    You could swap AP-18 for AP-12 or .5b and it would work just as well. In fact I would say go a little under this and take the occasional bit of dam and let natural regen do it's work.


    BTW: I was hunting Longtoth guards naked with adj resto chip last year. Of course, it will depend on your hp, evade and weapon but it's another option.
    Last edited by slither; 07-02-2018 at 13:41.

  6. #6
    Longtooth young-guardian....

    Earth Shock Trooper

  7. #7
    Provider unufain8's Avatar
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    Well POE set its not that easy to get and neither cheap.

  8. #8
    Elite valentin's Avatar
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    Shadow is no problem to all Longthooths with armor plates 6A.


    One of the many reasons I've always admired you.Your willingness to put VERY hard work into this Universe. Words from a player in this game.

  9. #9
    Alpha Legends's Avatar
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    Quote Originally Posted by slither View Post
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    Why recommend ~50 protection against a mob that does 42 dam?

    eg. Angel or Holy + AP-18 Impact armor plates

    You could swap AP-18 for AP-12 or .5b and it would work just as well. In fact I would say go a little under this and take the occasional bit of dam and let natural regen do it's work.


    BTW: I was hunting Longtoth guards naked with adj resto chip last year. Of course, it will depend on your hp, evade and weapon but it's another option.
    Hi slither, there's a couple of reasons for the 'overkill' (about 6 points of protection above what is required). The first reason is to provide some additional protection when receiving Critical hits, the second reason is as a buffer to account for the reduction in protection due to decay. Let's face it, most people are going to use Mark.5B, Mark.5A or Mark.2A plates, which are unlimited, meaning that as they decay, their protection value also decreases. If a hunter protects himself for exactly 12 Impact damage to hunt Adolescents, using an unlimited Goblin armor, he will find that after a couple of hours, he will need to constantly heal himself because damage is now getting through his armor almost with every hit.

    Remember:
    Quote Originally Posted by Legends View Post
    This quote is hidden because you are ignoring this member. Show Quote
    The set ups below aim to protect sufficiently so that there is no need to heal (consider these recommendations balanced for someone with an Evade level ~20, if yours is much higher, you may not need as much protection).
    Cheers o/

    Legends

  10. #10
    Prowler
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    You are better off making a list of applicable armors and a range of damage that you can take on being hit by either mob.

    Your metric for the armor doesn't quite reflect reality and therefore isn't super useful.
    IGN: Feng Huan SecretAznMan Zho

    Check out my stream! https://www.twitch.tv/lootdemon

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