I lost it!!

The part of Entropia that drew me in was the ability to build my character towards a bigger and better future. Everything I did affected what Narfi could do or afford the next day, week, month or year. It was a challenge and it was fun.

Here was my challenge last year, (14ft canoe)
file.php


Here is where I am so far this year, (17ft long, 7ft wide powerboat)

file.php

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Grinding for gear through the difficulties of bills and taxes, just like Entropia :)
Next year will start building something to fly in.
 
REJOICE!!! The New Ark Moon is Nigh!!!!

:yay:

When you do get here to check out the new moon don't forget to stop by Songkra Valley where Lucky 7's Event is ongoing for your chance to win Mayhem UL(M) armor pieces or the grand prize of 25,000 PEDs.

As for Killahbee, most players have gone or is going through the same phase you are feeling right now. For me I decided to sell out my hunting gears recently and buy Songkra Valley to get a fresh start at the game. I am enjoying Entropia more now then ever. I agree with the majority of the other posts about taking a break from the game for a little bit. Go out and enjoy RL until you start getting that strange urge to start looking for swirls again. You'll know that great feeling when it comes back. Also, don't chip out. It's not worth the few bucks you get for all the effort and wonderful moments you spent skilling up.
 
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Others have already stated somewhat what I wanted add here, in 2 words: No goal.

It's just like life, if you are just waiting for something to happen, errin aimlessly, without any goals, then it will all be rather pointless and you will get bored or even frustrated.

I, like the poster before me, decided some years ago to have a look at what I really enjoyed doing in the game and set myself some goals to achieve.

It doesn't have to be grandiose or quasi-unatainable, it just has to be something you really want to achieve and know you will enjoy overcoming the obstacles along the way.

Could be something as simple as reaching a certain level of skill in a profession or something as complex as acquiring a set of Chronicle and grinding Vlad on Cyrene for his drops...

Or it could be to mentor 5 new players, or form a great new soc, or own a shop or a land area... it's up to you what the new goal will be, just need to figure out what you really enjoy.

Legends
 
I don't understand how some of the players don't see "new content". What is it that you actually want?
Some new stuff that has been happenign recently:
- significantly revamped the events;
- added new event prior to migra
- added the boxes in loot for some boost in MU for hunters and also splitting in some way the revenue from boxes with the players;
- a year since loot 2.0 which drastically changed the game; followed by significant changes in mining and crafting; also followed by shared loot changes;
- added NPC where people can grind for kick ass gear.
- added huge collection of new items that are craftable, many weapon types, amplifiers, plates, which made mining to worth doing and also increased mu for some loot for hunters.

All this in like a year. Is this not new content for you folks? In the last year the game changed more than it did in the last 10. Good or bad changes - everyone should decide for themselves, but they seem to be good for the game and people should not bitch about lack of content because this game can't change every week without messing the current value players have invested in.


Bee, there's a ton of stuff you can do, imo. But if you're bored of the game, take a break, go play some inferior games for a while :D
 
I don't understand how some of the players don't see "new content". What is it that you actually want?
Some new stuff that has been happenign recently:
- significantly revamped the events;
- added new event prior to migra
- added the boxes in loot for some boost in MU for hunters and also splitting in some way the revenue from boxes with the players;
- a year since loot 2.0 which drastically changed the game; followed by significant changes in mining and crafting; also followed by shared loot changes;
- added NPC where people can grind for kick ass gear.
- added huge collection of new items that are craftable, many weapon types, amplifiers, plates, which made mining to worth doing and also increased mu for some loot for hunters.

All this in like a year. Is this not new content for you folks? In the last year the game changed more than it did in the last 10. Good or bad changes - everyone should decide for themselves, but they seem to be good for the game and people should not bitch about lack of content because this game can't change every week without messing the current value players have invested in.


Bee, there's a ton of stuff you can do, imo. But if you're bored of the game, take a break, go play some inferior games for a while :D


Couldn't agree more...
 
The spark, the feeling, the excitement of the game.
I don't enjoy playing anymore, feels like a neverending grind that has no purpose. Skill don't matter, eco doesn't matter. What's the point? No stories, nothing new...
If someone has advise on how to get my spark back I am open to suggestions. I can't even push myself to hunt during migration.

I don't mind throwing away money, it's not the issue. I think I don't want to give it to mindark anymore tho, not only because of the gameplay but they can't keep promises. I know this has always been the case, but I guess it adds up.

There must be other people who've been in this situation.
What did you do to get back on track? I'm not ready to give up yet on Entropia after almost 14 years.

Bee

Well said good point. I can relate. More of a entrenched bunch of evil trolls in this community who. not only have found ways to blackmail and hold hostage the game host, but also players. Tactics are utilized to make the experience very unpleasant. Morover, it seems more like a long term opp, to destroy the game platform and game host. The right players with the real money, are "worked out", so to speak. Which is detramental for both provider and economy. Possibly the work of not-haves coalessing together over time, and acting out their jealousy and feelings, upon the haves. Most perhaps having spent the entire duration of the games existence sweatin & fruiting , yet none having actually spend more than 5K USD throughout. They have the attatude that their years of freeloader sweat skills trumps all the liquid assets you have in your RL bank account right now. Just an absurd bunch of spitefull morons who would hump any chance of power they can find to use as ammo or weapon. The quintecential modern day libturd, , socialist TV-brains, living for handouts and demanding anything and everything. Perhaps they believe that the likes of me and/or this game-host owes them for al lthe time wasted. Ye, I dont thinks so. Personal responsibillity plays a role. You make your own choices.

Sadly, and I dont know if it was always like this, I have discovered a sociopath nest and Psycho-paradise. :wise:


Quote Originally Posted by Hijacker27 View Post
Mindark no longer seems interested in the game, why would the players be?

Caused exactly by them, whom I speak of. I doubt if Mindark was always like this, or run-down by these entrenched trolls. Needless to say, from my vantage point, very obvious. How would you react or behave after being ragged at and bullied for years? PTSD much? Its a tit-for-tat vicious "circle", with no resolve and may destroy the game entirelly im afraid.

Having expereinced it, I will NOT Blame Mindark for their actions and attatude towards the game in general, anymore. Its when you have the aha moment, after they show their true colors.....ingame and out. I am NOT the kind of person who bow, submit, give-in or kiss-arse, to indeviduals with questionable morality and ethics. Make a note of that and do not forget it.
 
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Well said good point. I can relate. More of a entrenched bunch of evil trolls in this community who. not only have found ways to blackmail and hold hostage the game host, but also players. Tactics are utilized to make the experience very unpleasant. Morover, it seems more like a long term opp, to destroy the game platform and game host. The right players with the real money, are "worked out", so to speak. Which is detramental for both provider and economy. Possibly the work of not-haves coalessing together over time, and acting out their jealousy and feelings, upon the haves. Most perhaps having spent the entire duration of the games existence sweatin & fruiting , yet none having actually spend more than 5K USD throughout. They have the attatude that their years of freeloader sweat skills trumps all the liquid assets you have in your RL bank account right now. Just an absurd bunch of spitefull morons who would hump any chance of power they can find to use as ammo or weapon. The quintecential modern day libturd, , socialist TV-brains, living for handouts and demanding anything and everything. Perhaps they believe that the likes of me and/or this game-host owes them for al lthe time wasted. Ye, I dont thinks so. Personal responsibillity plays a role. You make your own choices.

Sadly, and I dont know if it was always like this, I have discovered a sociopath nest and Psycho-paradise. :wise:




Caused exactly by them, whom I speak of. I doubt if Mindark was always like this, or run-down by these entrenched trolls. Needless to say, from my vantage point, very obvious. How would you react or behave after being ragged at and bullied for years? PTSD much? Its a tit-for-tat vicious "circle", with no resolve and may destroy the game entirelly im afraid.

Having expereinced it, I will NOT Blame Mindark for their actions and attatude towards the game in general, anymore. Its when you have the aha moment, after they show their true colors.....ingame and out. I am NOT the kind of person who bow, submit, give-in or kiss-arse, to indeviduals with questionable morality and ethics. Make a note of that and do not forget it.

I think that this rant is a bit out of place.
I dont think that this is what OP meant to say.
You're now just attacking the playerbase which was not the spirit of this thread :wise:
 
I don't understand how some of the players don't see "new content". What is it that you actually want?
Some new stuff that has been happenign recently:
- significantly revamped the events;
- added new event prior to migra
- added the boxes in loot for some boost in MU for hunters and also splitting in some way the revenue from boxes with the players;
- a year since loot 2.0 which drastically changed the game; followed by significant changes in mining and crafting; also followed by shared loot changes;
- added NPC where people can grind for kick ass gear.
- added huge collection of new items that are craftable, many weapon types, amplifiers, plates, which made mining to worth doing and also increased mu for some loot for hunters.

All this in like a year. Is this not new content for you folks? In the last year the game changed more than it did in the last 10. Good or bad changes - everyone should decide for themselves, but they seem to be good for the game and people should not bitch about lack of content because this game can't change every week without messing the current value players have invested in.


Bee, there's a ton of stuff you can do, imo. But if you're bored of the game, take a break, go play some inferior games for a while :D

pretty much this sums up my thoughts.
 
Bee go out in Cyrene and try do some of this long ass missions . They are fun , enjoyable and in most case i hear profitable .
 
Well said good point. I can relate. More of a entrenched bunch of evil trolls in this community who. not only have found ways to blackmail and hold hostage the game host, but also players. Tactics are utilized to make the experience very unpleasant. Morover, it seems more like a long term opp, to destroy the game platform and game host. The right players with the real money, are "worked out", so to speak. Which is detramental for both provider and economy. Possibly the work of not-haves coalessing together over time, and acting out their jealousy and feelings, upon the haves. Most perhaps having spent the entire duration of the games existence sweatin & fruiting , yet none having actually spend more than 5K USD throughout. They have the attatude that their years of freeloader sweat skills trumps all the liquid assets you have in your RL bank account right now. Just an absurd bunch of spitefull morons who would hump any chance of power they can find to use as ammo or weapon. The quintecential modern day libturd, , socialist TV-brains, living for handouts and demanding anything and everything. Perhaps they believe that the likes of me and/or this game-host owes them for al lthe time wasted. Ye, I dont thinks so. Personal responsibillity plays a role. You make your own choices.

Sadly, and I dont know if it was always like this, I have discovered a sociopath nest and Psycho-paradise. :wise:




Caused exactly by them, whom I speak of. I doubt if Mindark was always like this, or run-down by these entrenched trolls. Needless to say, from my vantage point, very obvious. How would you react or behave after being ragged at and bullied for years? PTSD much? Its a tit-for-tat vicious "circle", with no resolve and may destroy the game entirelly im afraid.

Having expereinced it, I will NOT Blame Mindark for their actions and attatude towards the game in general, anymore. Its when you have the aha moment, after they show their true colors.....ingame and out. I am NOT the kind of person who bow, submit, give-in or kiss-arse, to indeviduals with questionable morality and ethics. Make a note of that and do not forget it.

This thread is about a completely diferent topic. If you are mad about the comunity, take it elsewhere.
 
I think that this rant is a bit out of place.
I dont think that this is what OP meant to say.
You're now just attacking the playerbase which was not the spirit of this thread :wise:

Way to pull something out of context or trying to. Not everything is an attack.

NOT ALL!!! Some yes, not everyone! Totalal number of aprox 33 persons.
 
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Kinda lost the path (& the plot at times) too.

Not one of the ancients myself but started early 2013?! Eco was king and while it may not have been the most creative approach it surely was a clear path laid out ahead of me.

Keep skilling, keep putting some peds into gear, keep putting some peds into deeds to buy even better gear later. Keep shooting and may be loot a nice item along the way. Ups n downs. Fun & drama.

Hoping to eventually reach that small percentile of players that play at break even or profit on tt basis.

Bought into the whole buff idea and started investing into that. Could watch how the gap to break even became ever smaller.

Along comes Loot 2.0 & changed the status quo over night. Costing me literally 1000s of dollars, some immediately by price drops on now near useless items and some more by bleeding peds every time i hunted the way i did pre 2.0.

It's dynamic you say? Well unfortunately may expendable income is not. Neither is my patience after working towards something for 4 years.

I might not even hate 2.0 so much if it had been like that from the start (or from when i started). The way this went destroyed all trust in MA. What if tomorrow they come up with something weird again that changes how loot works and i lose a significant amount again?

Add to that my favourite bug bear: The subsidies MA introduced based on account creation date where newbies get preferential treatment when it comes to the big multies. (Apparently we now have reached peak stupid with a 105k mining noob ath - my apologies to the player for peeing on your parade - this statement was not aimed at you but at MA...and gz btw)

Adding Welcome Ubers to the already existing Welcome Back ubers has totally distorted the picture. Not sure if MA really thinks they're handing out bait ubers to actual new players. Some, yeah, sure but a large number are someones (x-th) alt. Even if you can't afford data analysts at HQ you could browse through EL and check what happened to many of the 'noobs' who hit 4 or more digits before ever heaving 4 or 5 digits in total loot. Lots simply disappeared or pushed their luck on for a bit longer and then disappeared. Probably to reappear under different guise.

I don't know how long it took for me to actually hit 3 digits on a daikiba when i started. All the time & money put into this feels so pointless now. Shoulda just waited 5 years and create an account now. No effort or investment required.

Just keep creating noob alts until you hit big. This is the message I'm hearing & I hate it.

While I still depo more than I care to admit I also treat EU now like a throw away mobile game. No money tied into any gear, deeds or whatever. What makes me keep logging in is that I can only ever spend a few days on my steam library before i get bored. I.e. a lack of alternative.

May be should really find some more discipline and just pause for 6-12 months too.

Someone got some cheese to accompany my whine?
 
I think that this rant is a bit out of place.
I dont think that this is what OP meant to say.
You're now just attacking the playerbase which was not the spirit of this thread :wise:

Yep, loosing the love for Mindark's game is a bit different than loosing the love for the community... It is interesting to watch the drama though :beerchug::painter::king::rocket::xwink::xrolleyes: , since in some ways Mindark is indirectly implicated by the way the community is in a variety of ways.

It's also always interesting how big spenders come in all Daddy Warbucks and start getting pissy and moany after a few shopping sprees.... happens over and over and over again.

Also kinda interesting to study the history of rants in this game, not just for the Warbuck types, but for all of the different ranter types (yes, myself included, (and you too) lol)
 
The spark, the feeling, the excitement of the game.
I don't enjoy playing anymore, feels like a neverending grind that has no purpose. Skill don't matter, eco doesn't matter. What's the point? No stories, nothing new...
If someone has advise on how to get my spark back I am open to suggestions. I can't even push myself to hunt during migration.

I don't mind throwing away money, it's not the issue. I think I don't want to give it to mindark anymore tho, not only because of the gameplay but they can't keep promises. I know this has always been the case, but I guess it adds up.

There must be other people who've been in this situation.
What did you do to get back on track? I'm not ready to give up yet on Entropia after almost 14 years.

Bee

I'm in the same place atm, ive taken a break and picked up a cheap Wii U and playing all the games i missed due to playing EU.

gotta say it has the closest Entropia action RPG game i've ever seen, lots of armour and creatures share similar styles to caly/cyrene & Toulan. plus a combat system that would really work in EU
 
I don't understand how some of the players don't see "new content". What is it that you actually want?
Some new stuff that has been happenign recently:
- significantly revamped the events;
- added new event prior to migra
- added the boxes in loot for some boost in MU for hunters and also splitting in some way the revenue from boxes with the players;
- a year since loot 2.0 which drastically changed the game; followed by significant changes in mining and crafting; also followed by shared loot changes;
- added NPC where people can grind for kick ass gear.
- added huge collection of new items that are craftable, many weapon types, amplifiers, plates, which made mining to worth doing and also increased mu for some loot for hunters.

All this in like a year. Is this not new content for you folks? In the last year the game changed more than it did in the last 10. Good or bad changes - everyone should decide for themselves, but they seem to be good for the game and people should not bitch about lack of content because this game can't change every week without messing the current value players have invested in.


Bee, there's a ton of stuff you can do, imo. But if you're bored of the game, take a break, go play some inferior games for a while :D

Thats balancing not new content!
A lot things happened to improve grinders experience and also good for big cyclers in crafting.

For both events/crafting you need fairly big PED card balance to survive here, so thats nothing for me casual player at lower to medium budget.

So let me explain where I see the lost spirit:
When I started it was possible to go and hunt for several low level armors from low mid level mobs, so it was well known which mobs drop Pixi, Goblin, Kobold, Gremlin, Jag and even the big armors where known what mob to hunt to get those. Without going onto 10hrs a day power grind you wont find a single part within a month today.
I remember that every Molisk global held a shogun part that days, not for MU it was artifically TT food and at best you could get +3 for a part, but there was something that made loot interesting (not valuable!).

I remember that we could farm Foul Bones from youngs, and after a few hours hunt you have had enough to dry selling it to a crafter in P2P trade (not enough to auction as numbers was to low, but at least a few PED). Today you can go 5 hrs onto Foul youngs and loot a wooping 3 Bones.

I remember I could go out and try to farm the materials for a simple 50 clicks L BP within a day or two, today I would need some weeks at daily 5-10k PED cycled to get all the resources to craft just one of my L BPs sitting in storage.

Its not only hunting, its the same shit with mining aswell.
I remember that I mined for zanderium myself to craft my next finder, today I can go through 3 finders to loot 2 or 3 zanderium stones, which is way to less to craft for my own needs.

I remember that I could farm generic components from several mobs to craft some of the BPs in Weapons Book 2, but this completely removed from loot, making 99% of Weapons book obsolete.

I remember that once a week some hunter hit a 4 digit low level mob (Daiki, Snable, Exa, Combibo) what always renewed my hopes that sometimes I could be that lucky one.

I remember that it was possible to hit a real global with Basic Filters BP or other low level BPs that cost only a few pec/click, even on quantity (not only on full condition).

I remember that it was easy to find a team different hunting styles, from low levels (Opalo) also for MidLevels and high Levels. No longer the case, as everyone is grinding for a stupid iron mission solo.

What MA did with Loot 2.0 is flatenting the loot even more, and with the looter proffession even less items or good stackables for low to medium hunters.

I know what you will say, there is still options to hunt things and farm nice things, f.e. Caperon for the shrooms, or Eviscerators for that upgrade components. Yes its true, I could do that, and very likely would break even on it, but the multiple choices we have had in the past are all gone.
It didn´t really matter what you hunted as every mob could loot something nice, but look today:
What nice is in Ambu?
What nice is in Longu?
What nice is in Molisk?
What nice is in Sec Ents?
What nice is in Falx?
Its impossible to farm enough skins to do a proper texture craft, because there is 1 damn skin in 1000 kills.

Thats why I am not motivated to hunt anything these days.
Tons of shrapnels, and comon animal oils, a small stack uncomon things for enhancer crafting and 1 or 2 things in 1000 kills that are different (like skins). Its just boring !

Have you tried to farm some paint cans to do some coloring lately or tried to farm skins to do some texturing?
At 333 cans/textures per field needed it takes a year to farm all the things you need to color/texture a 3 fields thing, simply because you get 1 damn skin on your daily hunt. Some textures very likely even more, and you will still need to hunt 5-6 hours a day, what I simply don´t have the time to do, even if money wouldn´t be a problem.

I don´t speak about looting MU here, its just some comon things that you could use for something else than just grinding.

The reallity is, with what I loot I can craft simple I shit (100% oils), and all other loots are simply to rar drops to do a 1000 clicks craft once a month.
Just boring!

And then about the new content that has been advertised and never reached the game:

What about the voting system, advetised with introduction of CLDs?
What about my land claim 1 field / 9 CLDS, as advertised with introduction of CLDs?
What about the transport missions?
What about missions in general that are not simple grind missions?
What about more crafting missions?
Why has Caly hunting 3 daily missions, while mining and crafting have only one ?
What about a story?

If I would search through old threads, I surely will find a lot more things but I am to lazy to do so.

Edit:
Sorry for wall of text!
 
Kinda lost the path (& the plot at times) too.

Not one of the ancients myself but started early 2013?! Eco was king and while it may not have been the most creative approach it surely was a clear path laid out ahead of me.

Keep skilling, keep putting some peds into gear, keep putting some peds into deeds to buy even better gear later. Keep shooting and may be loot a nice item along the way. Ups n downs. Fun & drama.

Hoping to eventually reach that small percentile of players that play at break even or profit on tt basis.

Bought into the whole buff idea and started investing into that. Could watch how the gap to break even became ever smaller.

Along comes Loot 2.0 & changed the status quo over night. Costing me literally 1000s of dollars, some immediately by price drops on now near useless items and some more by bleeding peds every time i hunted the way i did pre 2.0.

It's dynamic you say? Well unfortunately may expendable income is not. Neither is my patience after working towards something for 4 years.

I might not even hate 2.0 so much if it had been like that from the start (or from when i started). The way this went destroyed all trust in MA. What if tomorrow they come up with something weird again that changes how loot works and i lose a significant amount again?

Add to that my favourite bug bear: The subsidies MA introduced based on account creation date where newbies get preferential treatment when it comes to the big multies. (Apparently we now have reached peak stupid with a 105k mining noob ath - my apologies to the player for peeing on your parade - this statement was not aimed at you but at MA...and gz btw)

Adding Welcome Ubers to the already existing Welcome Back ubers has totally distorted the picture. Not sure if MA really thinks they're handing out bait ubers to actual new players. Some, yeah, sure but a large number are someones (x-th) alt. Even if you can't afford data analysts at HQ you could browse through EL and check what happened to many of the 'noobs' who hit 4 or more digits before ever heaving 4 or 5 digits in total loot. Lots simply disappeared or pushed their luck on for a bit longer and then disappeared. Probably to reappear under different guise.

I don't know how long it took for me to actually hit 3 digits on a daikiba when i started. All the time & money put into this feels so pointless now. Shoulda just waited 5 years and create an account now. No effort or investment required.

Just keep creating noob alts until you hit big. This is the message I'm hearing & I hate it.

While I still depo more than I care to admit I also treat EU now like a throw away mobile game. No money tied into any gear, deeds or whatever. What makes me keep logging in is that I can only ever spend a few days on my steam library before i get bored. I.e. a lack of alternative.

May be should really find some more discipline and just pause for 6-12 months too.

Someone got some cheese to accompany my whine?

I can identify alot in that post of yours, I can relate and feel alot the same. I assume that we were collateral damage for a ”greater good” and Ive experienced many rebalancing actions over the years but this one took away my aim and goals too.....

Im on that break you talk about, I still read the forums everyday and keep a bit of peds and items ingame IF I find the time and dedication to start again. Ive stopped before, assumably I will start again :)

//Linz
 
Im on that break you talk about, I still read the forums everyday and keep a bit of peds and items ingame IF I find the time and dedication to start again. Ive stopped before, assumably I will start again :)

//Linz

You never stopped.
You just took a brake ;)


 
Its a bit like smoking, quitting is easy but to not start again is the hard part :D

lol, yeah it is.
I quit playing everyday!
:tongue2:
 
Well seen that you been here since 2005 I would say you need a break. Sorry but any and all life actives in one way or another will loose that spark.

A lot here seem to get tired of the game they once loved due to this simple fact yet will hang around talking about the old times when it was fun and new. If you do not feel that, then, it simple is time to just move on.
 
Almost all said.
Ihad already some breaks, lasting months or years.
Biggest mistake ever was to sell some skills.

Leave your character as it is, forget about EU for some time. Enough to do in our world of plenty.

Return one day, if it is not sparkling after some time leave again.
Rinse repeat
 
Bashing or ranting at anyone was never the intention or this thread. Instead I think the dedicated player base is the only thing that's keeping the game alive.
I will increase my break and keep my gear for now.

@luis and yoni, I can really relate to what you're saying. It's sad to see a lot of people seem to feel the same way.

I am aware that the project Entropia days will never come back, and I tried to adapt.
 
I am thankful for 2.0. I am rejuvenated now that the game has a little more strategy in choosing mobs. I was getting bored with chasing the big ones to be honest. Same mobs all the time to get the HOFS/Loot gets old.

Now its changed, either we adapt or die, and so far, I am loving the result. Loot has been great as long as I stay within mobs that fit me/my gear, Peds last forever so that I can last thru the variety of loot cycles even more now. The big game is markups, as always, but they even made some simple components grow markups to impressive levels.

The only suggestion I would give is to try some smaller mobs, everyone gets stuck on the big typical ones of days past. With 2.0 mix it up, and the variety in that alone might help rejuvenate like it has me.
 
...
I will increase my break and keep my gear for now.
...

This seems like the thing to do.

Regret from skilling out is a big theme. Especially if you're just bored or jaded and not pissed off wanting to rage quit.

If things go well the next big content addition for mid-high level players should come in a couple of months. "Resting up" between now and then would probably allow you to come check it out, and be more likely to enjoy it a little more.

'Cause no matter how cool it is there's going to be lots of jaded grinders that have a look, and just basically say "more grinding nothing new here". You get a very far ways from the simple joys of exploring new territory and many of the other small things that made those first few years so engrossing and exciting.

There will never be another "first global" again, or many of the "firsts" along the path that led to those highs and excitement that we can all only remember fondly :beerchug:

Enjoy a break. Take it easy. Come back with those fond memories and put your eye to what's different, rather than to what's the same.

Let's have this chat again in another ten years :smoke:
 
can't see myself lose interest in this game as long as it's up since... what else would I play? I have however recently started to go for steam achievements (and luckily, many games can be played next to EU on the side). as long as there are missions I haven't completed I won't run out of things to do. and of course there's also level 100 beckoning me...

short-term goal is the 6k token coat, which I'm around 1100 tokens into. quite effective in making me log in each and every day
 
Listen to this. Always helps me, some nostalgia boost.

 
I didn't read all the posts but you are on the long list of players that feel about the same way as you IMO. I think the biggest thing that I feel is MA doesn't really care and does not respond to the players. They do things when no one asks and it seems it has bad out comes. Case in point "Shuttering". I saw in one of the release notes that it had been fixed but I never saw or heard of it before, at least I did not see it in the forums. I had never had any of it and now I have it all the time. They do releases without QA as near as I can tell and that is a bad thing. They just don't seem to care what they put out. I think the programmers are trying to justify their jobs no matter what the outcome.
 
You became less active in #dalasslaves at a certain point (when you started your new business?). I don't know if connecting there again would help your situation since we're just plodding along on the same old path (some new and some returning members), plus-minus a bit of drama here and there. I feel like even if you're not very active, the chat aspect will keep people coming back.
 
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