Naomi
Elite
- Joined
- Jan 19, 2007
- Posts
- 4,006
- Society
- Rangers
- Avatar Name
- Naomi NP Polder
Hi, I'm making a thread about things that annoy me the most, that REALLY can't be hard to fix. I hope you like it, and I hope MA reads it too.
Which one do you think is urgent? Feel free to vote!
1 - chat windows changing size after relog
What is up with this? Why does it happen? WTF? Almost every time when I log in, I have to resize my chat windows to my favorite size again. This can't be a 'feature with purpose' right?
Suggestion:
- FIX IT PLS
2 - enhancer instant add
Enhancers take soo long to be loaded on a weapon, while amps do not, showing that it is possible to be without delay.
While it may have made sence at some point, to make this slow on purpose, I doubt that it does have intend today. There are so many fast games today, look at the thing Star is playing on his stream (PUG). It's all instantly fast.
Suggestion:
- Please make enhancers drag 'n drop
- Please add a button: unequip all enhancers from this item.
3 - The maze of used design styles in game
I presume MA has had a high turnover of programmers, who each want to prove their worth by creating something now. But is this really a good reason to have part of EU look like a windows98.2 game?
There are 2 menus in game that actually look more or less up-to-date,
- clear and readable: they are 'skills', and 'tracked missions' 3D design is sooo 2000.
- windows like professions, achievements, soc terminal, auction,... some even have double pixel font types. Maybe some of us still play at a 640x480CRT, but today scaling is the answer! Some stuff has already been improved I notice.
suggestion:
- please add scaling to options/graphics with some options like 1:1, 2:1, 3:1, 3:2, 4:1, 4:3,...
- please unify layouts to flat design with transparency such as the 'tracking missions' (chat windows, hof list, auction, tranfer center,...
4 - hofs and globals
Once upon a time, globals showed up as grey in the chat windows, and hofs as white. Somehow this feature got removed. Also, I don't want to have to read the chat window all the time, to be aware if soc mates, or friends hof/global.
Suggestions:
- please allow us to set different color for globals and hofs, or at least make them FAT/BOLD or something.
-please add the possiblity to set color for team hofs/globals, society hofs/globals, friend hofs/globals (and not contact list hofs/globals)
5 - achievements
This is probably some other 'feature' once suggested/added by a new board member or designer to prove his/her worth, but what is the use for it today, other then having another function to increase the size of the maze towards understanding EU? Maybe, but only if, this can actually be a good thing:
Suggestions:
- please add another social skill: achievements
- add a function to this social skill: for instance you need a minimum of 20 to be able to start mentoring, and a minimum of 40 to be able to start a society
- please update the disciple hunt, manufacturing, mining, graduated, for people who actually have done this in the days before the achievements were introduced. They can no longer be unlocked today.
- update the achievements and add new ones from time to time
- perhaps give them some advantage: for instance: each 10 unlocked, you get +0.1% Lifesteal, or 0.1% running speed, at least something
6 - soc terminal
There have been several thread about this, please feel free to post them in this thread again. People used to really like a 'label' of being in a certain soc, considering it as part of their ego and achievements. Times change, at least for some. We live in the age of benefits and buffs.
Suggestions:
- inactive members lower the soc ranking: 1year inactive = average skillcount of avatar only contributes 50% (if your total skillcount is 200k, the inactive skillcount contribution is 100k)
- give societies a real use (read buffs), next to being just a group of friends. This based on soc ranking (top100) and primary activity. Soc nr 1 gets 100 points to be divided, soc nr 90 gets 10 points. for instance
+0.1% FB costs 5 points (max +1% possible),
+1hp costs 2 points (max +10hp possible)
+1% running speed costs 1 point (max +10% possible)
+ ...
- they cannot influence loot directly, rather be small advantages like the above
7 - auction
I know of people with multiple accounts to be able to sell more stuff I think I speak for many, if I say:
Suggestion:
- can we please have more auction slots?
8 - static game layout
scroll bars instead of 'next' windows
Suggestion:
- can we have scroll bars in 'professions', 'skills', 'achievements', 'soc terminal',
9 - copy/paste buffer full
Why, after copy/pasting an item link, or perhaps out of game links, are we no longer able to paste, unless relogging first? Buffer full?
Suggestion: fix it
10 - chat window time based rather then event based
Sometimes globals stay in the chat/system window for aages, when there are no new ones.
Suggestions:
Maybe the could be auto-scrolled away, based on time? For instance, move up 1 pixel each second as an absolute minimum.
11 - Shop lag
Is it possible to design shops that actually work? without falling through, being in the walls, shops that keep redrawing...
Suggestion: Keep it simple! The old corinth booths were fun, the malls are a pain.
12 - next target
This 'feature' makes bot hunting easy. I understand that it makes it easy to watch tv, and press 'next' from time to time. But that is not playing EU, that is... fake activity.
Especially in pvp this 'feature' is retarded. It kind'a makes you into an automated turret, instead of an avatar hunter.
Suggestion: pls remove it
13 - hp bars in landgrabs
Dragging hp bars in pvp removes the possibility to sneak up on people. Can we please hide and snipe?
Suggestion: pls remove it and make pvp real again.
14 - tiny font for target waypoints
Target waypoints and team targets are too hard to read
Suggestion: please increase the scalability, the same way it is with 'damage text size'
15 - increase spaceship weapon range
Currently path/starfinders weapon range are lower then that of quads? Big ships should have the advantage
Suggestion: please give big spaceships a much better weapon range then small ones.
16 - mobsteal
Currently mobs are no longer lootable when they have been shot primarily by someone else.
Suggestion: perhaps some visualisation that you should not attack this mob over its name? So that we can actually see it and not waste our peds?
17 - longterm events and weapons
Some people winning events with multiple accounts and sharing weapons/armors/items setup.
Suggestion: if you wish to participate, you have to 'lock' the items you wish to use for the duration of the event.
18 - private channels disappear after relog.
When we have added a private channel to our chat window, can we please KEEP it when relogging?
Suggestion: fix it pls..
19 - Falling through floors
You can fall through floors on spaceships or on planets, or in malls,...
Suggestion: please fix it
20 - please add your most urgent suggestion in this thread
Which one do you think is urgent? Feel free to vote!
Which one do you think is urgent? Feel free to vote!
1 - chat windows changing size after relog
What is up with this? Why does it happen? WTF? Almost every time when I log in, I have to resize my chat windows to my favorite size again. This can't be a 'feature with purpose' right?
Suggestion:
- FIX IT PLS
2 - enhancer instant add
Enhancers take soo long to be loaded on a weapon, while amps do not, showing that it is possible to be without delay.
While it may have made sence at some point, to make this slow on purpose, I doubt that it does have intend today. There are so many fast games today, look at the thing Star is playing on his stream (PUG). It's all instantly fast.
Suggestion:
- Please make enhancers drag 'n drop
- Please add a button: unequip all enhancers from this item.
3 - The maze of used design styles in game
I presume MA has had a high turnover of programmers, who each want to prove their worth by creating something now. But is this really a good reason to have part of EU look like a windows98.2 game?
There are 2 menus in game that actually look more or less up-to-date,
- clear and readable: they are 'skills', and 'tracked missions' 3D design is sooo 2000.
- windows like professions, achievements, soc terminal, auction,... some even have double pixel font types. Maybe some of us still play at a 640x480CRT, but today scaling is the answer! Some stuff has already been improved I notice.
suggestion:
- please add scaling to options/graphics with some options like 1:1, 2:1, 3:1, 3:2, 4:1, 4:3,...
- please unify layouts to flat design with transparency such as the 'tracking missions' (chat windows, hof list, auction, tranfer center,...
4 - hofs and globals
Once upon a time, globals showed up as grey in the chat windows, and hofs as white. Somehow this feature got removed. Also, I don't want to have to read the chat window all the time, to be aware if soc mates, or friends hof/global.
Suggestions:
- please allow us to set different color for globals and hofs, or at least make them FAT/BOLD or something.
-please add the possiblity to set color for team hofs/globals, society hofs/globals, friend hofs/globals (and not contact list hofs/globals)
5 - achievements
This is probably some other 'feature' once suggested/added by a new board member or designer to prove his/her worth, but what is the use for it today, other then having another function to increase the size of the maze towards understanding EU? Maybe, but only if, this can actually be a good thing:
Suggestions:
- please add another social skill: achievements
- add a function to this social skill: for instance you need a minimum of 20 to be able to start mentoring, and a minimum of 40 to be able to start a society
- please update the disciple hunt, manufacturing, mining, graduated, for people who actually have done this in the days before the achievements were introduced. They can no longer be unlocked today.
- update the achievements and add new ones from time to time
- perhaps give them some advantage: for instance: each 10 unlocked, you get +0.1% Lifesteal, or 0.1% running speed, at least something
6 - soc terminal
There have been several thread about this, please feel free to post them in this thread again. People used to really like a 'label' of being in a certain soc, considering it as part of their ego and achievements. Times change, at least for some. We live in the age of benefits and buffs.
Suggestions:
- inactive members lower the soc ranking: 1year inactive = average skillcount of avatar only contributes 50% (if your total skillcount is 200k, the inactive skillcount contribution is 100k)
- give societies a real use (read buffs), next to being just a group of friends. This based on soc ranking (top100) and primary activity. Soc nr 1 gets 100 points to be divided, soc nr 90 gets 10 points. for instance
+0.1% FB costs 5 points (max +1% possible),
+1hp costs 2 points (max +10hp possible)
+1% running speed costs 1 point (max +10% possible)
+ ...
- they cannot influence loot directly, rather be small advantages like the above
7 - auction
I know of people with multiple accounts to be able to sell more stuff I think I speak for many, if I say:
Suggestion:
- can we please have more auction slots?
8 - static game layout
scroll bars instead of 'next' windows
Suggestion:
- can we have scroll bars in 'professions', 'skills', 'achievements', 'soc terminal',
9 - copy/paste buffer full
Why, after copy/pasting an item link, or perhaps out of game links, are we no longer able to paste, unless relogging first? Buffer full?
Suggestion: fix it
10 - chat window time based rather then event based
Sometimes globals stay in the chat/system window for aages, when there are no new ones.
Suggestions:
Maybe the could be auto-scrolled away, based on time? For instance, move up 1 pixel each second as an absolute minimum.
11 - Shop lag
Is it possible to design shops that actually work? without falling through, being in the walls, shops that keep redrawing...
Suggestion: Keep it simple! The old corinth booths were fun, the malls are a pain.
12 - next target
This 'feature' makes bot hunting easy. I understand that it makes it easy to watch tv, and press 'next' from time to time. But that is not playing EU, that is... fake activity.
Especially in pvp this 'feature' is retarded. It kind'a makes you into an automated turret, instead of an avatar hunter.
Suggestion: pls remove it
13 - hp bars in landgrabs
Dragging hp bars in pvp removes the possibility to sneak up on people. Can we please hide and snipe?
Suggestion: pls remove it and make pvp real again.
14 - tiny font for target waypoints
Target waypoints and team targets are too hard to read
Suggestion: please increase the scalability, the same way it is with 'damage text size'
15 - increase spaceship weapon range
Currently path/starfinders weapon range are lower then that of quads? Big ships should have the advantage
Suggestion: please give big spaceships a much better weapon range then small ones.
16 - mobsteal
Currently mobs are no longer lootable when they have been shot primarily by someone else.
Suggestion: perhaps some visualisation that you should not attack this mob over its name? So that we can actually see it and not waste our peds?
17 - longterm events and weapons
Some people winning events with multiple accounts and sharing weapons/armors/items setup.
Suggestion: if you wish to participate, you have to 'lock' the items you wish to use for the duration of the event.
18 - private channels disappear after relog.
When we have added a private channel to our chat window, can we please KEEP it when relogging?
Suggestion: fix it pls..
19 - Falling through floors
You can fall through floors on spaceships or on planets, or in malls,...
Suggestion: please fix it
20 - please add your most urgent suggestion in this thread
Which one do you think is urgent? Feel free to vote!
Last edited: