Pretto Loco
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- Jul 21, 2013
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- Pretto Loco Believingson
Hi!
I went out mining on an LA I use to mine on the other day. I am not telling where (I dont want to name and shame the owner of the LA). This took me back to the bad bad BAD mining on Arkadia in 2013 when they could have more than 20 resource types in one area. The community over there cried out loud and it resulted in a total overhaul of the Arkadian resource distribution and amount of resource types in same area. Chris motivated this with:
Original post on Arkadia forum here.
In 13-05-11 I had the following on a run on Arkadia in an area:
Number of resources: 25
Probes: 150 ped
It was impossible to gather big enough stacks.
Now, Say whatever you want about Calypso but I have never experienced it here, until the other day.
On this LA I got the following (refined) in ped:
Number of resources: 25
Probes: 150 ped
TT return: 118 ped
On the runs I did on Arkadia before the change I had on average of 19 resource types/area. After the change, 10 types. And personally I think this is a good max average number of resources in an area.
I think the Calypso owners really should look over this and seriously ponder why Arkadia changed this and if this is also a change that Calypso needs.
Has anyone else experienced this on Calypso?
Added: Has to be a fluke. In 17 areas I mined in on Calypso the average number of resource types are 10,69 types. Or something new.
I went out mining on an LA I use to mine on the other day. I am not telling where (I dont want to name and shame the owner of the LA). This took me back to the bad bad BAD mining on Arkadia in 2013 when they could have more than 20 resource types in one area. The community over there cried out loud and it resulted in a total overhaul of the Arkadian resource distribution and amount of resource types in same area. Chris motivated this with:
Chris | Arkadia said:Hi CyberPunk.
Sorry that the resource locations had to change on the planet again but this change was needed in order to sort out the mining on Arkadia that was a big mess and even more so after we had to add in the shared platform resources. Far to many small stacks of different resources was found in a single mining run and was not viable for the average player to build up a decent stack that can be auctioned. Due to the requirement to have something for all levels of miners and the need to reduce the amount of different resources in a area while maintaining the current resource list, the only option was to completely reshuffle and rebuild the distribution from the ground up. With the new distribution its quite simple to build up a resource map now compared to in the past.
Regards,
Chris
Original post on Arkadia forum here.
In 13-05-11 I had the following on a run on Arkadia in an area:
Angelic Grit
Azzurdite Stone
Banite Stones
Belkar Stone
Cobalt Stone
Durulium Stone
Edres Resin
Force Nexus
Frigulite Stone
Ganganite Stone
Garcen Grease
Gazzurdite Stone
Hydrogen Steam
Iron Stone
Magerian Mist
Megan Stone
Narcanisum Stone
Ospra Stones
Pel Crystals
Quil Rubber
Solis Beans
Telfium Stones
Xelo Haze
Yulerium Stones
Zinc Stone
Number of resources: 25
Probes: 150 ped
It was impossible to gather big enough stacks.
Now, Say whatever you want about Calypso but I have never experienced it here, until the other day.
On this LA I got the following (refined) in ped:
Adomasite Ingot: 6,1
Alicenies Gel: 1,65
Angelic Flakes: 3,00
Antimagnetic oil: 2,00
Ares Powder: 7,80
Azzurdite Ingot: 4,8
Belkar Ingot: 12,9
Binary Energy: 3,00
Blausariam Ingot: 5,76
Caldorite ingot: 12,24
Copper Ingot: 9,44
Cumbriz Ingot: 2,85
Erdorium Ingot: 3,6
Garcen Lubricant: 1,70
Gold Ingot: 2
Lysterium Ingot: 5,22
Lytairian Powder: 5,51
Magerian Spray: 1,50
Narcanisum Ingot: 8,64
Oil: 1,44
Putty: 5,46
Root Acid : 4,16
Solis Paste: 3,90
Terrudite Ingot: 2,2
Zinc Ingot: 1,4
Number of resources: 25
Probes: 150 ped
TT return: 118 ped
On the runs I did on Arkadia before the change I had on average of 19 resource types/area. After the change, 10 types. And personally I think this is a good max average number of resources in an area.
I think the Calypso owners really should look over this and seriously ponder why Arkadia changed this and if this is also a change that Calypso needs.
Has anyone else experienced this on Calypso?
Added: Has to be a fluke. In 17 areas I mined in on Calypso the average number of resource types are 10,69 types. Or something new.
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