Isn't that essentially a 92% return? Seems like that's pretty close to normal.... maybe 2-3% less than MA's targets are for loot 2.0 but those are averages too. Is your TT loss considering the markup on those items?
i don't have any idea about OP's stats. I'm struggling with the loot 2.0 nerfs and this kind of percentage looks pretty decent tbh.
If you're using a weapon with it's efficiency nerfed to 60% you're seeing a 2.8% tax on your loot.
If your looter skill is near level 20 you're seeing a 5.6% tax on your loot.
Granted these aren't 'taxes' in the sense that the loot is simply removed from the loot event calculation rather than taken by a LA owner or planet pertner. But the effect is the same.
Also with bigger mobs I'm wondering if there's a time threshold where they start to 'forget' the TT input used in the loot 2.0 calculation. I hunted levi last month and that's pretty much pushing up as hard as I can for a 7-8 ped mob, that costs me maybe 9-10 PED to kill due to regen and my DPS.
I have a ton of screencaps of me getting 2.xx loots off of them. LEVIATHANS. Ohhh I was pissed. Similar results with big (for me) atrox. Any time I get stuck by a mob and spend over 90 seconds or so killing it, loot goes to total junk.
Based on gear etcetera I'm sure the OP's numbers are different. But it's pretty quick to see how, if you take these sort of numbers off of a targeted average of, say, 97% 'expected' average returns, you end up with something in the low 90's as an overall return percentage once you hit enough events.