Fiona Simmons
Stalker
- Joined
- Mar 11, 2005
- Posts
- 2,032
Hello folks
The past few months really feelt like mindark is sorting out their stuff and try to clean up their house. I admit i was impressed they admit the compet failure, offerd some kind of compensation and today they told us that they no longer insist on this deep token project and refund the investors.
Im very happey because im still fond of entropia universe and i dont want to see it going down over
a failed side project. Also im very proud that we as community showed clearly that we no longer handing over our money with no questions asked !
With some issues that got sorted out my doomsday clock is put on halt for the time being and i start caring again and i wonder what everyones thoughts are about the current state of entropia.
Those are mine
I believe mindark got VR helmet support in the pipes but i can't figure out how far they got with that project and
we all heard about the new camera thing but to be honest i still have no clue what this is about and i was perplexed they said thats the wish of the community and their feedback because i clearly can't give any feedback on something i dont know!
Apart from that, i assume they will try to bring some quality of life improvments and pursue refining mayhem style events with token because it seem to work out for them. Im afraid other than that, there is not much else in development.
Things i believe that should be adressed next are :
1
Player owned cities claimed from land deeds. Dear mindark, whatever your plans for those was it clearly didn't worked out! Just take a look at the sorry state of those abandoned settlements with the major landplots never botherd to be build and a gardening system that isn't worth using!
Please consider to decrease the cost to develop those plots into homes and compensate people who already developed them with some apropriate ingame gifts that rather bring a useful utility than peds. Please also put some ressources into reworking the gardening feature to make it a desireable vocation, giving the plots some value. You should also think of ways to prevent those settlements to become ghost towns. Or at least consider to move all the recipes to build the plots into ressources exclusivly gathered from wood harvesting and no more crazy bottlenecks.
2
Space need some love
A good company should always question their vision from time to time and check if it is in unison with the desires of their clients. Your full loot space never worked out to be accepted and populated by the good people of entropia. Im not per se against lootable space and im all for lootable space travel between planets BUT ...
but please create zones were no space combat is allowed and non lootable space pvp zones aswell.
Leave room between the planets so keep the risk vs reward for transporting space good with full loot pvp(DEEP SPACE ZONES) but please dont keep the whole space in the current state.
Make space hunting and mining grounds and place some of them into deep space with good rewards or other benefits like a cheaper refining/auction fee rate or a higher success chance for crafting. Make sure to balance the rewards with the apropiate risk of getting looted for big ships and finally fix the logging out issue for big ships to prevent losing loot! Only if you cater everyone and not only the most hardcore types of space vets this area in entropia universe can become a enjoyable success.
It also wouln't hurt to get more ships , more gear for ships and different type of roles for ships into space
3
Unbacked liabilities ingame
Mindark how you do want to deal with this ? There are so many peds in game that have no real money backup in your company bank account. This is the biggest treat that entropia might go down one day. What are your plans to reduce them to a point were its no longer critical ? Are you even at a point were those fiat peds shrink or does they still expand in numbers ?
4.
Mayhems and FEN events and stuff alike is awesome but ...
but what about people who arn't interested in events. Normal hunting feels so dull and boring these days, give us more reasons to enjoy going out and hunt mobs especially low and mid level mobs. Give us some carrots to long for and the chance to bring back something cool again like in the old days when you was able to loot a shadow helmet out of an argonaut young. Did it happen often ? NO but the possibility allone was enough to keep shooting! I miss something like this for all and i mean ALL mobs.
5. The economy
Maybe the most hardest part to balance out, but right now there is an over supply of mats and UL items crush the demand. What did you different 2005 when wools had 120% MU and molisk buttons 700% and stuff like this ? When did it stop to be like this and why can't we go back ?
Find ways to give people with small purses time intense tasks to farm up ressources in demand by people with big purses who rather pay a markup than spending a lot of time to farm them all by themself and at the same time prevent the use of bots to farm those afk.
Give professions like tailoring and coloring some love to make it worth to skill it. Make new bps that need a high profession standing and allow only a set amount of attempts to craft per day so a solo high skilled tailor can't saturate the whole market maintaining value in the items due scarity.
Make it finally possible to hide armors so you can show off your fashion. Id even settle for a attachment as long the decay is very little over time to make amor parts invisible and overwork the cloth stacking logic with armor so you can wear a invis helmet and a hat under it or sunglasses under an invis mask. Screw realism i want to look sleek in my new fashion.
- Find a way to make vehicle pve possible !
- Give all the stables their missing textures and think of a way to give them something useful.
- Give the pet system more thought , right now they nothing more than ped eating little critters with almost zero utility apart form a few expectations.
- The oil rig is such a old concept , why not add world bosses with shared loot that people can contest , maximizing their chances of the good loots it might drop by weeding out the competetion before the boss.
Those are points important to me, im sure different people will have different points. Feel free to share your points and let mindark know what you really want to increase the chance we get something we want and not deep token 2.0 in a couple months.
The past few months really feelt like mindark is sorting out their stuff and try to clean up their house. I admit i was impressed they admit the compet failure, offerd some kind of compensation and today they told us that they no longer insist on this deep token project and refund the investors.
Im very happey because im still fond of entropia universe and i dont want to see it going down over
a failed side project. Also im very proud that we as community showed clearly that we no longer handing over our money with no questions asked !
With some issues that got sorted out my doomsday clock is put on halt for the time being and i start caring again and i wonder what everyones thoughts are about the current state of entropia.
Those are mine
I believe mindark got VR helmet support in the pipes but i can't figure out how far they got with that project and
we all heard about the new camera thing but to be honest i still have no clue what this is about and i was perplexed they said thats the wish of the community and their feedback because i clearly can't give any feedback on something i dont know!
Apart from that, i assume they will try to bring some quality of life improvments and pursue refining mayhem style events with token because it seem to work out for them. Im afraid other than that, there is not much else in development.
Things i believe that should be adressed next are :
1
Player owned cities claimed from land deeds. Dear mindark, whatever your plans for those was it clearly didn't worked out! Just take a look at the sorry state of those abandoned settlements with the major landplots never botherd to be build and a gardening system that isn't worth using!
Please consider to decrease the cost to develop those plots into homes and compensate people who already developed them with some apropriate ingame gifts that rather bring a useful utility than peds. Please also put some ressources into reworking the gardening feature to make it a desireable vocation, giving the plots some value. You should also think of ways to prevent those settlements to become ghost towns. Or at least consider to move all the recipes to build the plots into ressources exclusivly gathered from wood harvesting and no more crazy bottlenecks.
2
Space need some love
A good company should always question their vision from time to time and check if it is in unison with the desires of their clients. Your full loot space never worked out to be accepted and populated by the good people of entropia. Im not per se against lootable space and im all for lootable space travel between planets BUT ...
but please create zones were no space combat is allowed and non lootable space pvp zones aswell.
Leave room between the planets so keep the risk vs reward for transporting space good with full loot pvp(DEEP SPACE ZONES) but please dont keep the whole space in the current state.
Make space hunting and mining grounds and place some of them into deep space with good rewards or other benefits like a cheaper refining/auction fee rate or a higher success chance for crafting. Make sure to balance the rewards with the apropiate risk of getting looted for big ships and finally fix the logging out issue for big ships to prevent losing loot! Only if you cater everyone and not only the most hardcore types of space vets this area in entropia universe can become a enjoyable success.
It also wouln't hurt to get more ships , more gear for ships and different type of roles for ships into space
3
Unbacked liabilities ingame
Mindark how you do want to deal with this ? There are so many peds in game that have no real money backup in your company bank account. This is the biggest treat that entropia might go down one day. What are your plans to reduce them to a point were its no longer critical ? Are you even at a point were those fiat peds shrink or does they still expand in numbers ?
4.
Mayhems and FEN events and stuff alike is awesome but ...
but what about people who arn't interested in events. Normal hunting feels so dull and boring these days, give us more reasons to enjoy going out and hunt mobs especially low and mid level mobs. Give us some carrots to long for and the chance to bring back something cool again like in the old days when you was able to loot a shadow helmet out of an argonaut young. Did it happen often ? NO but the possibility allone was enough to keep shooting! I miss something like this for all and i mean ALL mobs.
5. The economy
Maybe the most hardest part to balance out, but right now there is an over supply of mats and UL items crush the demand. What did you different 2005 when wools had 120% MU and molisk buttons 700% and stuff like this ? When did it stop to be like this and why can't we go back ?
Find ways to give people with small purses time intense tasks to farm up ressources in demand by people with big purses who rather pay a markup than spending a lot of time to farm them all by themself and at the same time prevent the use of bots to farm those afk.
Give professions like tailoring and coloring some love to make it worth to skill it. Make new bps that need a high profession standing and allow only a set amount of attempts to craft per day so a solo high skilled tailor can't saturate the whole market maintaining value in the items due scarity.
Make it finally possible to hide armors so you can show off your fashion. Id even settle for a attachment as long the decay is very little over time to make amor parts invisible and overwork the cloth stacking logic with armor so you can wear a invis helmet and a hat under it or sunglasses under an invis mask. Screw realism i want to look sleek in my new fashion.
- Find a way to make vehicle pve possible !
- Give all the stables their missing textures and think of a way to give them something useful.
- Give the pet system more thought , right now they nothing more than ped eating little critters with almost zero utility apart form a few expectations.
- The oil rig is such a old concept , why not add world bosses with shared loot that people can contest , maximizing their chances of the good loots it might drop by weeding out the competetion before the boss.
Those are points important to me, im sure different people will have different points. Feel free to share your points and let mindark know what you really want to increase the chance we get something we want and not deep token 2.0 in a couple months.