Jamesmynott
Provider
- Joined
- Jan 20, 2018
- Posts
- 151
- Location
- London, UK
- Society
- Entropia Discord
- Avatar Name
- Monkey_D JM9 Luffy
Who would be interested in a bounty system, where you can place bounties on any player which makes them attackable in any area but not lootable.
Would Costs something small like 1PED to post the bounty, killer who deals the final killing blow claims the bounty fee
Bounty fee doubles each time and reduces 24 hours after each post
There would be a notice “A bounty has been put on your head, prepare yourself!” With a 1 min timer before you can be attacked
New daily HOF board for daily and ATH highest bounty claims
Could even replace outdated oil rig and instead every hour MA could use the saved oil TT to put a bounty of 5/10/50PED (random amount) on the head of a random player.
While bounty is active a cycle on maps would be put around the area of the bounted player, not showing their positio, but instead the rough area.
Think a bounty hunter profession could be fun in entropia? What changes or additions to the above would need to be made/added?
Thanks for reading, laterz!
Would Costs something small like 1PED to post the bounty, killer who deals the final killing blow claims the bounty fee
Bounty fee doubles each time and reduces 24 hours after each post
There would be a notice “A bounty has been put on your head, prepare yourself!” With a 1 min timer before you can be attacked
New daily HOF board for daily and ATH highest bounty claims
Could even replace outdated oil rig and instead every hour MA could use the saved oil TT to put a bounty of 5/10/50PED (random amount) on the head of a random player.
While bounty is active a cycle on maps would be put around the area of the bounted player, not showing their positio, but instead the rough area.
Think a bounty hunter profession could be fun in entropia? What changes or additions to the above would need to be made/added?
Thanks for reading, laterz!
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