Atlantis Archapelago suggested revisions

Psynergy

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Jan 18, 2019
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Shadowfire Hottygurl Of The Phoenix
I am currently on a survey of all of Calypso, and have noticed that the Atlantis Archapelago is currently underdeveloped. It's in a primary spot that newcomers make it to and realize it is empty, which looks bad for the game.

I feel it should be part of a newcomer's journey instead, since it is so close to Port Atlantis. A place to find some more missions, perhaps daily content.

First a suggestion for the water spawns:
They are currently razortooth mixed with a few other fish.
However, Rippersnapper and Calypsocod would make a great newcomer fish if they were separated and the variation would be great for the game.

A daily mission selecting a random fish each day would be nice too.

Finally, add a new iron challenge for Calypsocod, and you have a great reason to advertise this region.



Next, only the central two islands are used, which house taming mobs from Compets era...primarily the Chirin dragon and Calypso Devil.

Additional tamable mobs could be added to the surrounding area, providing a place for newcomers to focus on their taming skills should they desire to pursue that path.
New unlockable effects catered more towards newcomers could open up the pathway into taming more if the unlock cost is kept cheap.

Finally, a daily quest for taming could be a good addition to offer content variation, encouraging people to participate in more types of content.
 
put Rocktropia's crabs in here and mutate the ones on Rocktropia.... make em like they were when the crabs first came out there again. ;)
 
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