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  1. #21
    Slayer GoNi's Avatar
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    Quote Originally Posted by Haruto Rat View Post
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    In a nutshell:

    Minimum decay has been removed; decay is now strictly proportional to damage absorbed.
    Armor decay has been lowered overall, it now requires some ingenuity to run up 5% decay bill.
    Armor costs are now returned in loot, and it can even be tested.
    Minimum damage was changed from 1.0 to 0.0 ('deflected').

    To add to this:

    Using big ass armor even on medium mobs now is much more eco than healing with crafted FAPs
    Using big armors often is more cost efficent than hiring a healer

    So it works all together to make crafted FAPs completely obsolete.

    Dont know if anyone still crafts Vivo´s, well at least not me

  2. #22
    Elite Haruto Rat's Avatar
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    Quote Originally Posted by GoNi View Post
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    Dont know if anyone still crafts Vivo´s, well at least not me
    People who get their hands on boosted blueprints do. They often end up tt-ing the product though.
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  3. #23
    Quote Originally Posted by mandu View Post
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    But what about the general MU of resources falling so much?
    because most hunters/miners use UL stuff and due to this there's barely any demand for crafted stuff...

  4. #24
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    Quote Originally Posted by Haruto Rat View Post
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    In a nutshell:

    Minimum decay has been removed; decay is now strictly proportional to damage absorbed.
    Armor decay has been lowered overall, it now requires some ingenuity to run up 5% decay bill.
    Armor costs are now returned in loot, and it can even be tested.
    Minimum damage was changed from 1.0 to 0.0 ('deflected').
    Ah. Interesting. That seems like a good thing for hunters, but a bad thing for the overall economy of EU.

    Does this also mean that wearing damaged / low TT UL armor is no longer super un-eco?

    Thanks to everyone for filling in this born again noob.

  5. #25
    Slayer Spawn's Avatar
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    There also was a vu that gave a lot of us 10-30 HP for free, because more skills contributed to HP.
    Less need to fap.

  6. #26
    Elite Ace Flyster's Avatar
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    I am surprised that most people are blaming EP. The real reason is that there isn't anything worth crafting anymore.

    EP has the effect of over supply of metal residue. This in turn reduced the prices of mining amps, miners mined more with bigger amps, couple with nothing worth crafting and there is no demand for ores/enmatters.

    Crafting is mostly broken. A few amps are worth it, and a few armatrix guns, and the odd enhancer. That's it.


    Disclaimer:

    Getting rid of EP will NOT fix low ore/enmatter prices. IF anything, EP's are needed for any chance of any crafted limited item to be ever competitive with the massive amount of UL eco gear around.

    Rgds

    Ace

    EDIT: and NO. People won't automaticaly craft something else, because there is no EP. Entropia life, crafting stats shot up 5 - 6 fold after EP. Get rid of EP and crafting stats will slump back again.
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  7. #27
    Stalker nutrageti's Avatar
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    An interesting thing and unexpected side effect of what many have asked for over the years is the rise of melee weapons. MA has introduced Melee Amps and unlimited amps at that. This makes melee hunting a lot more attractive. Coupled with the large number of unL blades that Arkadia drops in loot means that most low mid level players can get unL Swords with unL amps for not so many PEDs.

    Lots of little factors added up.

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  8. #28
    Stalker Captain Jack's Avatar
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    Quote Originally Posted by nutrageti View Post
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    An interesting thing and unexpected side effect of what many have asked for over the years is the rise of melee weapons. MA has introduced Melee Amps and unlimited amps at that. This makes melee hunting a lot more attractive. Coupled with the large number of unL blades that Arkadia drops in loot means that most low mid level players can get unL Swords with unL amps for not so many PEDs.

    Lots of little factors added up.
    Don't forget life steal amps. For less than 30 PED you can get 5% lifesteal on your blade that lasts over 50,000 swings.
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  9. #29
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    Just get rid of tt's ability to buy anything...

  10. #30
    Also skill pills,skill boosts and skill adding ring that makes you lvl up faster and can kill the market for lower level L guns,loot boxes.
    In a nutshell,MA having no idea what makes an economy work so every time they messed with drop rates,BP's and other things they introduced,they thought only on the short term,never on the long term impact.If they keep this up you can say bye bye to the E in this RCE because the things with markup will get lower in number,everyone will chase them,the supply will increase,mu will go down..it's a domino effect.
    Wander why they don't have a damn economist in the team to figure out the impact off introduced changes to the economy.....

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