FYI: Intrusive interaction radius for certain TPs?

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Darkaruki

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Jul 8, 2009
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Sweden
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Formerly "Darkaruki Dorkaruki Kakiro"
It seems that certain TPs (the ones in this style) have an interaction radius that is abnormally large to the point of being slightly intrusive in some cases.

Please keep in mind, I really like how easy it is to select and interact with teleporters and the way avatars only need to walk up nearby to TPs to begin using them, however, I don't feel that it's also necessary to make teleporters able to be interacted with using a massive invisible box that makes right clicking when nearby to them kind of annoying.

I have noticed other styles of teleporters also have a similar such invisible box, but significantly less large and thus less problematic.

Here is a video displaying the issue:

 
I still notice this problem.
 
This is an issue on Next Island, more than being annoying. People that haven't been there before, and want to visit Ancient Greece, they use the Orpheus Cave (on the NI side) to get to AG without getting the TP on their map. So when they want to go back to NI, they can't, since that is the only TP you can return to.
So I really hope thay can change this back fast.
 
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