I wouldnt say that for sure. Supposedly revamping weapons n hopefully amps possibly making them viable which would be nice. Plus i think i read some new bp's?
that's not doing much good when crafting/mining is fundamentally broken in regards to volatility...
if it's a level V-VII furniture BPs, f.e.:
got to grind with level BP I (like nallo ceiling lamp) to get level IV BPs on which you can go for the level V-VII BPs.
Here's the problem (example values), you buy 2k PED TT of level I BP mats, there's ~80% TT-return, so 500+PED loss, then you buy another 2k PED TT of level IV BP mats and you get ~80% TT-return again, so another 500+PED loss, if you get lucky to loot the BP then, then you may have to buy another 2k PED TT of mats for the level VII craft, where you may get ~80% TT-return again, so another 500+ PED loss, now you're down by 1500-2000 PED (with material MU), and then you eventually have items worth maybe 1000 PED MU.
So even with the good MU 500-1000 PED loss.
good chance that you end up with loss even with the item having good MU, so no point in going for the level VII craft. And since there's no point in going for the level VII, there's no point in buying mats for the level VII, IV & I craft, so instead of buying 6k PED TT of crafting materials, buying 0 PED TT. high volatility on crafting can be quite a killer for the economy...
with lower volatility, say 90% TT-return as baseline without multi, you may be down 750-1000 PED and you get 1000 PED MU from selling the crafted item, worth doing.