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  1. #11
    Dominant mspatterson's Avatar
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    Quote Originally Posted by Quote|MindArk View Post
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    Thanks for the feedback.

    I believe that we will be looking at potential improvements to the current hunting challenges in the future.
    That's awesome. Im not sure how it affect ma's pocketbook im not a rocket scientist but I can see a lot of scenrios turned from one person hunting and 2 or more sittin around doin nothing into.. multiple people out hunting sharing mission credit. to me option b looks better and more fun for all parties.
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  2. #12
    Thanks for taking the time and answer, lets hope the future missions will be more fun to hunt with all of your friends!

    please, dont be afraid to ask for help with mindstorming with all of us to make it the best way as possible.

  3. #13
    Prowler jambon's Avatar
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    Quote Originally Posted by Quote|MindArk View Post
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    Thanks for the feedback.

    I believe that we will be looking at potential improvements to the current hunting challenges in the future.
    It's awesome you're working with MA now. I feel communication has massively improved as a result! Glad to hear this is in the pipeline.

    It's almost like we've got a man on the inside now lol


    Watching The End Of The Universe Since 2010...

  4. #14
    Can be easily done by introducing lootable but not tradeable something like "Kerberos killpoint token"

  5. #15
    Old Alpha
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    Its awesome to get a reply on the first page. Keep it up guys
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  6. #16
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    I apreciate the quick reply, but

    Quote Originally Posted by Quote|MindArk View Post
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    Thanks for the feedback.

    I believe that we will be looking at potential improvements to the current hunting challenges in the future.
    This: 12-23-2011, 07:48
    Quote Originally Posted by Charlie|MindArk View Post
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    I agree, it should be possible to do Iron missions in team without having to carefully calculate your DPS and with all members getting some mission points per kill.

    I have also been thinking about changing the way the Iron missions work so that different maturities give more points, making it possible to hunt bigger maturities if you want. An example could be Argonaut Young giving 1 point while a Raider give 2 points based on a point/hp ratio for the mob.

    What are your thoughts on such a change?
    http://www.planetcalypsoforum.com/fo...r-mission-mobs

    AND this: 03-22-2016, 11:15
    Thread: How to encourage group hunts in Iron missions

    There have been quite a few conversations on this subject between these posts. Just saying

  7. #17
    Alpha Legends's Avatar
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    Quote Originally Posted by ProActive Mango View Post
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    so......

    Mindark wants ut to play a Massively multiplayer online role-playing game and yet they have the WORST team setting in any mmo's ive played.
    Playing these kind of games are meant for you and your friends to play together and have fun.
    BUT playing in a team you cant do iron mission witch 99% of ppl are doing to skill up. Hello??? ERROR141??

    Next update mindark.... implement team sharing of iron missions, i mean really, should i even have to ask for this?
    Spice up your game?

    spam those codes and see what happens to your game
    I agree and that was mostly my reasoning behind this thread:

    http://www.planetcalypsoforum.com/fo...am-of-players)

  8. #18
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    *************************bump

  9. #19
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    Beautiful!~

    I'll have higher hopes for 2020 in Entropia Universe! Communication and Teamwork may possibly bring out the potential that this secondary life platform can provide. Yay!
    Every day we are Skilling, that Is Beautiful!~

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