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  1. #51
    Prowler Lefty's Avatar
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    Quote Originally Posted by theProphet View Post
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    ...same payment options in webshop as on account website. why in hell are they different anyways?!?
    Because banks.

    too short
    .... just one man's opinion

  2. #52
    Prowler Lefty's Avatar
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    Much of this may be redundant but at least I'll keep it concise:

    Plus side:
    Item protection (vu17)
    Armor revamp (very soon after Loot 2.0)
    Tiering revamp (vu17)

    Minus side:
    Counterintuitive controls (vu16)
    Lack of support for legacy systems for those of us who play for more than a pretty picture

    Other side:
    Shrapnel
    Explosive crafting
    .... just one man's opinion

  3. #53
    Slayer girtsn's Avatar
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    Girts Smilgs Niedra
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    Quote Originally Posted by jambon View Post
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    You should add the removal of minimum tt values for items as a good change.
    added - not sure when it was though assumed 2018[*] 2018 - removal of minimum tt values for items

    Quote Originally Posted by kingofaces View Post
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    I haven't had a tier increase since the update, but if it takes as long to get 0.01 now as it used to to get 0.1, I'll be looking at decades to tier. Hopefully that isn't the case, but it's not a great unknown to have.
    it does not seem to be (much) slower, I have gotten a few ticks

    Quote Originally Posted by Lefty View Post
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    No attributes nor unlockables in codex rewards is fine with me, and makes pretty good sense if you think about it.... the negative in my eyes is the outright removal of the old iron missions system - I would have streamlined their interface to make iron terminals and brokers unnecessary, and made all the repeatables nonrepeatable. That would have been much more fair... at the very least, those of us who began an iron mission chain for the sake of the rewards from some late stage of the chain, should be allowed to finish the entire chain. By extension, fairness dictates that the old iron missions stay in the game for everyone.
    Attributes - I don't know, for me it just means that those that got e.g. 80+ of stamina by exploiting repeatable mission errors of the past, I could never get to those levels in fact not able to move at all after the iron missions are gone. The removal of iron missions - they just tried to simplify the entire system and clearly the new one is simpler to manage. Concern I am starting to have is seeing how easy it is to pile up codex skills, easier than ever. Especially considering both can be combined for a long time.
    check out Smilgs hunting log and Smilgs coloring, texturing, beauty service
    high efficiency stuff & looter skills restarted working for me as of October 2019

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