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  1. #1

    Post The Mul are Awakening

    The Colonial Xenobiological Institute (CXI) and the Calypso Defense Force (CDF) have issued a warning about increased Mul activity. The Mul mutants, Mulmun, Muluk-hir and Mulaak´f, are well known for their increased violent behaviour during this time of year.

    Mul's have been spotted near Fort Ithaca, Fort Pandora, Fort Zeus, and Jason Center.

    The CXI has studied possible reasons for the Mul's behaviour for several seasons. The studies show that members of all Mul tribes assemble to take part in ritual dancing and brawling while becoming increasingly aggressive. The purpose of the rituals is believed to be a rite of passage connected to the annual migration season.

    Note to colonists traveling in the above areas
    The Calypso Firearms Association has issued a number of Hunting Challenges for the Mul tribes, these are available from the Hunting Challenge Terminals. As the Mul's attack using their fists and feet, hunters are advised to enhance their armor with the corresponding plating types.


    Originally Posted Here

  2. #2
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    Note to colonists traveling in the above areas
    The Calypso Firearms Association has issued a number of Hunting Challenges for the Mul tribes, these are available from the Hunting Challenge Terminals.
    New missions?

  3. #3
    Old Alpha fred5283's Avatar
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    Share creature location and maturity info people - ty in advance!

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    Quote Originally Posted by CycoKick View Post
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    New missions?
    I think they mean the existing iron challenges on Mulmun, Muluk-Hir and Mulaak'f.

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    Quote Originally Posted by fred5283 View Post
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    Share creature location and maturity info people - ty in advance!
    High level Mulmun at Jason Centre

    Medium-High level Muluk-Hir at Fort Zeus

    Low level Mulmun at Ithaca

    Fort Pandora is empty

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    East from Zeus u have big muluk-hir lvl 84

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    S from pandora is mulak f

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    Quote Originally Posted by Angel O2 Mercer View Post
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    High level Mulmun at Jason Centre

    Medium-High level Muluk-Hir at Fort Zeus

    Low level Mulmun at Ithaca

    Fort Pandora is empty
    Quote Originally Posted by WezteN View Post
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    East from Zeus u have big muluk-hir lvl 84
    Quote Originally Posted by Granny View Post
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    S from pandora is mulak f

    Thank you all! I'll keep a summary going here (since MA is typically terrible regarding this kind of info)


    Fort Ithica:
    All types --> Outcast level

    Fort Pandora:
    Mulaak´f --> South of TP

    Fort Zeus:
    Muluk-Hir --> Level 42 and 52 West (mixed with corn, great job there MA)
    Muluk-Hir --> Level 84 and 10X East of TP

    Jason Center:
    Mulmun --> High level, ~40 to 10X
    Last edited by fred5283; 06-08-2019 at 14:29.

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    all action seems to be at Jason
    "the Longtooth wave shall be sent to you from above, and then when you grow to love it, it shall be taken from you, so that you may know how insignificant you are" Book of MA, verse 14.7, 2014

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    Quote Originally Posted by Bertha Bot View Post
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    The Colonial Xenobiological Institute (CXI) and the Calypso Defense Force (CDF) have issued a warning about increased Mul activity. The Mul mutants, Mulmun, Muluk-hir and Mulaak´f, are well known for their increased violent behaviour during this time of year.
    Mul's have been spotted near Fort Ithaca, Fort Pandora, Fort Zeus, and Jason Center.
    The CXI has studied possible reasons for the Mul's behaviour for several seasons. The studies show that members of all Mul tribes assemble to take part in ritual dancing and brawling while becoming increasingly aggressive. The purpose of the rituals is believed to be a rite of passage connected to the annual migration season.
    !
    Note to colonists traveling in the above areas
    The Calypso Firearms Association has issued a number of Hunting Challenges for the Mul tribes, these are available from the Hunting Challenge Terminals. As the Mul's attack using their fists and feet, hunters are advised to enhance their armor with the corresponding plating types.


    Originally Posted Here
    REALLY? how about those who still can't update the game??? You creating new entertainment instead of fixing your previous update. That is really "nice" from your side. Tell us please, what is done regarding update bug? At what stage till the fix your developers are 10%, 25% or 90%? Tell us something tangible instead of proposing to download Visual C++ redist from MS site (we tried this the first day and it didn't worked).. Some communication with expected/forecasted fix date would be really helpful.

    P.S. I'm not angry, I'm just tired of checking few times per day will my game client update or not this time.

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