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  1. #1

    Post Entropia Universe 16.4.0 Release Notes

    New Features
    • Space content
      • Each Space planet local area now has normal PvP instead of lootable PvP
      • Each Space planet local area now has new spawners
    • Added a “Crosshair Opacity” slider in Options/Interface


    Changes
    • Radar updated with an added icon for Lootable PvP
    • Leaving a PvP zone will now give correct zone debuff and timer
    • Mining claim sizes converted to arabic numerals
    • Moving an equipped item into storage will now automatically unequip it
    • Double Left Mouse Button click will now move an item to and from Storage when the UI is open
    • Quad Wing UI removed in first person
    • Gunner UI for stationary turrets and motherships have had the Grid UI removed


    Fixed Issues
    • Fixed Client crashes
    • Fixed the text for several items
    • Fixed an issue where Waypoint for special targets didn’t appear
    • Fixed an issue where Gender selection at crafting terminal was incorrect for some items


    MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


    Originally Posted Here

  2. #2
    nice update

  3. #3
    Dominant
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    I wonder how big that local space area is, but it sounds almost too good to be true Wouldn't say no if it included all the way over to the training grounds.

  4. #4
    Prowler Evey's Avatar
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    Quote Originally Posted by Bertha Bot View Post
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    New Features

    [LIST] [*]Space content
    • Each Space planet local area now has normal PvP instead of lootable PvP
    • Each Space planet local area now has new spawners

    End of an era?

    Twitch channel
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  5. #5
    Quote Originally Posted by Bertha Bot View Post
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    New Features

    • Space content
      • Each Space planet local area now has normal PvP instead of lootable PvP
      • Each Space planet local area now has new spawners

    • Added a “Crosshair Opacity” slider in Options/Interface

    !
    Changes

    So far so good - namely on 'paper'. Now let's see if EU will update now on the computer I'll be heading for shortly. If not, then I'll be annoyed.
    Even then, potentially nice changes, I repeat, potentially nice....

  6. #6
    Elite Haruto Rat's Avatar
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    Quote Originally Posted by jetsina View Post
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    So far so good - namely on 'paper'. Now let's see if EU will update now on the computer I'll be heading for shortly. If not, then I'll be annoyed.
    Even then, potentially nice changes, I repeat, potentially nice....
    It won't.

    Last edited by Haruto Rat; 06-11-2019 at 10:01.
    Rodent of the Multiverse

    Selling:
    under (re)construction...

  7. #7
    Elite John B Knight's Avatar
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    Quote Originally Posted by Bertha Bot View Post
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    New Features

    [LIST] [*]Space content
    • Each Space planet local area now has normal PvP instead of lootable PvP
    • Each Space planet local area now has new spawners


    Changes


    Originally Posted Here
    So assuming that you can go on warp and return from warp in the non-lootable pvp zones, this will practically stop pirates from camping stations and get them more active on mining warp gates i assume.
    Many equus warp providers may start carrying passengers with loot since start and endpoint of their warp are no longer lootable, leaving the only intercept point at warpgates.
    See you all out there, these gates could turn out to become busy places

  8. #8
    Old Alpha T79x's Avatar
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    nice work
    , client loader east 1GB of mine 20 GB/month limited connection i use when work..
    and dll only 100 MB of content
    stopped dll and will try again when get home

  9. #9
    the problem with entering the game on 32-bit Windows is not solved. Will that ever happen?

  10. #10
    Quote Originally Posted by John B Knight View Post
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    So assuming that you can go on warp and return from warp in the non-lootable pvp zones, this will practically stop pirates from camping stations and get them more active on mining warp gates i assume.
    Many equus warp providers may start carrying passengers with loot since start and endpoint of their warp are no longer lootable, leaving the only intercept point at warpgates.
    See you all out there, these gates could turn out to become busy places
    Really good thoughts but I don't think pirates are going to care about warps anymore. You can log off as passenger and be able to craft warp mine you need Generic transformer which is a really rare thing and after all, you can catch Forgo without loot.

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