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  1. #41
    Slayer GoNi's Avatar
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    Quote Originally Posted by Granny Rowan View Post
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    Their resources are finite so no matter what they do, someone or some several ones will complain about what they didn't do, or should have done instead.
    Thats nothing special for EU nor for RCE, its the same for every game and every developer of games.

    You never can satisfy everyone and no matter what you do as developer there will be complaints.

  2. #42
    Mutated Oleg's Avatar
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    The simple answer is that there is absolutely no incentive or reason for established game developers to take the risk of developing a RCE game when they are already making plenty of money using other models.

  3. #43
    Maybe there is no competition because other companies see how pathetic the profits are for a 15+ year old MMO?

    Seriously how much $ does MA make - few million at best? How much do other games make?

    It's only uniquie because it's not copied. It's not copied because it's a model that does not make a lot of $ - not the be all end off of things but other games (yes not all but the successful ones) can make millions selling ingame stuff for a few $1s to a massive player base.

    I am not expert at all on games but i recall other games making sick amounts of $ - look at the in-vouge ones now like Pubg and fortnite i mean top players there are worth just insane $. yes totally different game but why develop EU V2.0 instead of Fortnite V2.0??

    I dont play them so not sure if its just ads they sell in game stuff but i know one of them is worth like a billion $ or more so... hmmm copy a $3M EU RCE type game or Billion $ Fortnite type - you tell me.

    The problem with this game is the same problem it always had - too few win, to slow, too boring and a tiny player base - and likely a real bad reputation outside the die hard fans.

    it is a nice niche game for sure but to be honest- that's all it is and after all this time is all it wil ever be - thats fine - i like the game - kinda, sorta, not as much anymore

  4. #44
    Mature ihazbackup's Avatar
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    Quote Originally Posted by Oleg View Post
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    The simple answer is that there is absolutely no incentive or reason for established game developers to take the risk of developing a RCE game when they are already making plenty of money using other models.
    MOBAs cost several times less than MMORPGs and are several times more profitable

  5. #45
    Dominant The Abomb's Avatar
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    The idea in itself of an RCE is a difficult one. When you can achieve everything that an RCE has without the problems of it.


    What I mean by that is making money in video games happens all the time without the RCE label. I have made more in WoW, Diablo and other games then I have here. They aren't RCE's yet you trade between players to move gear for a price tag.

    I mean 19 years of Playerauctions.com where gamers trade items for $$$ in any game that is available on there.(if you are concerned about player to player trades) There are others of course but seriously 19 years. So why even RCE? If you want to make money in a game that is.

    I thought Diablo II was the best game to profit in since it was the birth of EBAY selling gear. Think this revolutionized the idea of selling game items for real cash. Well at least was when it went mainstream. I know there was Runescape.

    This now goes into why isn't "THIS" game popular. Well it's because an RCE is a problem for the company and the player. You see a gamer today doesn't need an RCE to sell items for cash. I just started playing some PoE and the currency in that game is traded for cash or super rare items can fetch a hefty $$$.

    Many games have super rare items and players just try to attain them and sell them for money. So why even partake in an RCE?

    Everyone wants to make money playing video games and everyone always has. There is nothing better than selling the stuff you find. However the RCE aspect of it just isn't the way to go to achieve that. So no larger company has done it, laws and other things just get in the way. (Also with an RCE the player always loses. You can't just play for FREE and sell what is valuable. )

    Some of the most expensive in game items were sold privately in other games (not Entropia). That is the best way to make money in games, not a true RCE. Even when Blizzard had the Real money auction they capped it at 250 bucks max listing so when a clever gamer auction sniped this almost perfect Echoing Fury he listed it on trading sites that quickly got a bid for 10,000 Euros. That was a nice auction flip. However you see even with the in game legit real money auction in place it was bypassed to sell for what it was really worth. This was a perfect example of the massive amount of money being made in games besides Entropia. Without the RCE issues.

    The future or making money in games needs to be some middle ground where the game company acts as a trading site so they can sorta traffic the sales of items but have no RCE aspect. That is where the future is for gaming. RCE isn't the future. So why bother.

    Maybe ill find some super rare item in PoE then I can list it for some $$$.


    Maybe Diablo 4 will have potential...

    Honestly I never understood the RCE idea. I mean claiming to be the only one when it is far easier to make money in other games selling items. Sure they aren't RCEs but you don't need RCE's think that idea won't ever manifest. Think gaming will always be just trading items for money instead.

    Final Question :

    What's better an RCE like this game with it's plethora of problems that come with an RCE?

    Playing a game for FREE no deposits and selling something rare when you find it for real money?


    That is why this game isn't popular. Option 2 seems to be the way to go. I will say some things in this game are Unique like the skills ect and endless progression. However this game would be better if it wasn't an RCE. I really enjoy doing missions and skilling. Odd when the best ways to make money in a game isn't RCE. Go figure...... Wait other companies and gamers already did.

    Is there a future for RCE's? No

    Is there a future for making money selling items in games? Always

    TLDR - RCE's will never work because it is a currency and needs to be regulated. Just easier to have items be worth money and traded for money between players. Since the players decide what is valuable it can't be regulated. That is the future. A future when the Gaming company and the Gamers win.

    With that said I have enjoyed my time here since 2016 and the skills and game is Unique but it would be better if it wasn't RCE like I said. Then the gaming company and players can win. Decent MMO though and still continue to play and skill. Although I will be playing Classic WoW hardcore when it comes out 8-27.
    Last edited by The Abomb; 06-15-2019 at 15:06.
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  6. #46
    Stalker Venture Bros's Avatar
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    Quote Originally Posted by Optimator View Post
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    Not sure if it's still around, but Dragon's Tale is an MMO RCE that uses Bitcoin. You deposit bitcoin, which is the in-game currency and you can withdraw bitcoin instantly - at least back when I played, haven't played in a while. You can play for free and you level up your avatar by playing the various gambling games (kinda like EU, lol). Higher levels allow you to travel to higher level Islands where you can gambol at the higher limit games.

    Fun fact: Dragon's Tale is how I found out about EU. Someone in chat was going on about selling EU sweat for bitcoin.
    That might have been me, I was venture in dragon tale. Still around but Di is to rich to bother working on it much now.

  7. #47
    Mature ihazbackup's Avatar
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    Everyone wants to make money playing video games and everyone always has. There is nothing better than selling the stuff you find. However the RCE aspect of it just isn't the way to go to achieve that. So no larger company has done it, laws and other things just get in the way. (Also with an RCE the player always loses. You can't just play for FREE and sell what is valuable. )


    I think this is one of the downfalls in RCE. When one side has to lose in order for another side to win, then we have a problem, more when it involves real money. In addition to low player retention, high cost, and dying markups, I think MA should consider the RCE aspect of this game, since it's the only interesting aspect of EU.

    MA can boast all about virtual worlds, etc, but when other non-RCE MMOs are a lot more populated and vibrant than EU, then it's just empty

  8. #48
    Prowler Lefty's Avatar
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    My vision for a viable future for RCE is a bit different. It moves the focus from play to content contribution, putting cash value on the work of creating content, and opening that work to the process of play (scription, automata, areas, graphics). It's not much like EU.
    As far as item economy, my answer is to give all items a cash value of zero.
    .... just one man's opinion

  9. #49
    Stalker San's Avatar
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    Quote Originally Posted by ihazbackup View Post
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    When one side has to lose in order for another side to win, then we have a problem, more when it involves real money.
    Because it is a system of redistribution, not original creation of value or result-neutral passing of time. Many kinds of games are about redistribution. E.g. in the GDR, the famous board game Monopoly was forbidden. Even today there are people hostile to anything they view as "capitalistic", and they are not a small minority. Well, they have the choice to play something else for as long as they leave others the choice to play this.
    1. I NEVER post off-topic.
    2. If you disagree, go to 1.

  10. #50
    Mature ihazbackup's Avatar
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    Quote Originally Posted by San View Post
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    Well, they have the choice to play something else for as long as they leave others the choice to play this.

    Sadly I really like the various systems (space, hunting, estates, shops, etc.) and the complexity they have in EU (minus the RCE). I haven't found anything like this on other MMOs without the RCE (Project Ion was under my radar before, but I guess it flopped). I'd actually jump to any MMO that have the exact same systems, complexity, and sci-fi theme as EU without the RCE. I know I'm probably a minority here.

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