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Thread: Move FOMA & CP

  1. #11
    Mutated mastermesh's Avatar
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    Quote Originally Posted by Svarog View Post
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    It isn't. According to the lore it's planetless and is not even in our galaxy, it's located on the other end of the wormhole in the space station (that's why you can't land on it).

    source

    Calypso's 2 moons have no physical representation in the universe, just like the other 2 of Arkadia's 3 moons.
    Good point. Remove Monria from the map and put a wormhole on the other side of Toulan to get there.

  2. #12
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    Quote Originally Posted by Angel O2 Mercer View Post
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    No thanks, leave them where they have always been.

    I might even consider going up there now that lootable pvp is not in the way.
    Ditto. And I notice both of the proposed new positions are within camping range of the same old spot.
    .... just one man's opinion

  3. #13
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    Quote Originally Posted by Angel O2 Mercer View Post
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    No thanks, leave them where they have always been.

    I might even consider going up there now that lootable pvp is not in the way.
    Completely agree with that

  4. #14
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    Quote Originally Posted by Sub-Zero View Post
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    Yes, and while at it move Monria closer to calypso, isn't Monria the Calypso moon? Surely it can't be so far away? Just look at Arkadia and arkadia moon, that's the distance it should have or same distance as CP/F.O.M.A. imo..

    Move it within the non lootable pvp zone, then it will be easier to hunt there and fly safely back to calypso - motivating hunters to hunt there.
    Even if Monria was calypsos moon, in order to put it to correct scale you'd need to make that space map over 3 times bigger just to fit the orbit of the moon on it (assuming calypso is earth sized and it's moon is a similar distance to our own). The moons distance from earth is approx 30 earth diamters.



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  5. #15
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    Maybe a dynamic space map which can be realized on the current platform:

    http://www.planetcalypsoforum.com/fo...=1#post3370459 (#65)
    1. I NEVER post off-topic.
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  6. #16
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    Quote Originally Posted by Angel O2 Mercer View Post
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    No thanks, leave them where they have always been.

    I might even consider going up there now that lootable pvp is not in the way.
    Agrees to that !
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  7. #17
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    Quote Originally Posted by Geo View Post
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    edit: It is only maybe a 3-5 minute flight. Players have spent more time trying to evade pirates camping the space station and having to repair their ships before.
    There won't be less traffic than before. There will be more players now venturing out into space.
    Did they ?

    I never bothered about pirates when flying to CP or Foma.
    If I did fly full spead to one of the stations and a pirate camper followed me to shot me down, I always was close enough to the station that I did revive at my destination, so why I should waste time to try to evade them?

    Never cared about the pirates there, just dont have lootables on you, and they are absolutely no problem.

  8. #18
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    Please don't fix what's not broken, thank you.

    Quote Originally Posted by GoNi View Post
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    I never bothered about pirates when flying to CP or Foma.
    If I did fly full spead to one of the stations and a pirate camper followed me to shot me down, I always was close enough to the station that I did revive at my destination, so why I should waste time to try to evade them?

    Never cared about the pirates there, just dont have lootables on you, and they are absolutely no problem.
    I corroborate. Even a Sleipnir gets you over half-way.
    There are many ways to skin a cat but just one way to boil a frog.

  9. #19
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    Quote Originally Posted by Angel O2 Mercer View Post
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    No thanks, leave them where they have always been.

    ...
    They have not always been there... Originally, they were on the images as represented on the space map.

    Quote Originally Posted by Angel O2 Mercer View Post
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    ...

    I might even consider going up there now that lootable pvp is not in the way.
    It would still be in non-lootable pvp. These objections are from laziness and people who avoid space.

    I agree with San that space looks like a pizza. It should to be more realistic and dynamic.

    Do we really need 3 Space Stations all right next to each other? It makes sense to move them and to add space stations at each new nesting grounds for quad hunters to repair. The space station design that is built into the asteroid like at howling mines would also look amazing at each other Nesting Ground’s asteroid field.

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  10. #20
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    Quote Originally Posted by Geo View Post
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    They have not always been there... Originally, they were on the images as represented on the space map.



    It would still be in non-lootable pvp. These objections are from laziness and people who avoid space.

    I agree with San that space looks like a pizza. It should to be more realistic and dynamic.

    Do we really need 3 Space Stations all right next to each other? It makes sense to move them and to add space stations at each new nesting grounds for quad hunters to repair. The space station design that is built into the asteroid like at howling mines would also look amazing at each other Nesting Ground’s asteroid field.
    Maybe the colonists decided to pull them closer to calypso cause they didnt want to have to put on autorun and jerk off for 30min every time they wanted to visit

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