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  1. #121
    Quote Originally Posted by Spin Rep Pitt View Post
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    We should insist on receiving progressed % of the rewards after the grace period!!!
    Should we really insist that we don't want to get robbed ?..

    It seems so obvious to me that I can't find any arguments.
    Last edited by ~ Cirrus ~; 07-21-2019 at 09:59.

  2. #122
    Elite Spin Rep Pitt's Avatar
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    Quote Originally Posted by ~ Cirrus ~ View Post
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    Should we really insist that we don't want to get robbed ?..

    It seems so obvious to me that I can't find any arguments.
    We should insist on receiving progressed % of the rewards from all of the missions after the grace period!!!
    "Perception or Lootious"

  3. #123
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    I would have thought all progress is probably in a fairly simple sql database. If so, there is absolutely no reason why MA cannot just update the new mission system with current progress.

    How badly is this game programmed, that they are unable to transfer current progress?

    Or am i being an idiot, and it is FAR more complicated than it needs to be?

    (make an sql table of avatars and iron missions with current progress, easy peasy. Then use that damn table when the new mission is reinstated.)

    Rgds

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  4. #124
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    I see a pretty good idea, if it's possible to implement - give people % of skill from current progress. It should be a "mission closure terminal" where you can pick up skill from previous missions, depending on your progress on each and start over the current stage of the mission, if progress was <50% or next one if progress over 50%.

    Quote Originally Posted by Xen View Post
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    Addressing various points...

    1. It's not just "Legacy" players. This hurts a lot of the people who have given the most money to MA. And everything is relative, even if someone hasn't deposited thousands, it may be a lot to them.

    2. You may not care about missions but a lot of people enjoy doing them. Not everyone is like you, in fact I'd guess more play for fun, progress, etc. than play strictly or mostly to profit, like you.

    3. A lot of people can't "just" bang out a shitload of missions or even just the most important ones in a few months. Not everyone has the time to play that you seem to.

    4. They could in fact carry the progress in one stage from one system to another, unless the structure has changed. But if it's 5 stages in the old system and 5 stages in the new system for a mission (or 10 or whatever) simply transfer. If not then there are other solutions.

    5. "Only" the progress in one stage can mean thousands of peds if it is a late stage of the mission.

    6. People aren't going to "chill" when they are told they stand to lose hundreds or thousands of hours and peds spent towards mission progression.

    1. It may be a lot to many, no doubt, it's still freebies. Because all these rewards are just perks of doing an activity you would do anyway... but yes, it's sad to loose progress in missions, no matter how much skill reward is at stake.

    2. I already explained that I can perfectly understand that there are players who play a different game than I do and its totally fine. However, I'm pretty sure you and I play a very similar game, I don't get your burn here. A lost of my profit went into my gear. Because you know, I play for profit which I turn into actual avatar progress...
    I do care about missions and I will loose a lot of progress as well I just don't care that much, I look on the bright side and I see a good change for the game that will help it more in long term. And you're accusing me of playing only for profit

    3. I can understand this one too, it's still a freebie and if people could see the fucking half filled glass instead of half empty, they would realize they have an opportunity to get even more freebies by starting a new mission from scratch and getting the freebie in full.

    4. They just said they can't carry the progress BECAUSE the structure is different.

    5. Yes. But see the benefit in #3. Also, if there is a serious mission, you will want to finish it in the grace period. I am sure they will extend it too, based on the amount of people affected by this.

    6. People are not actually loosing anything, see #3. If people played for fun, they killed the creatures, got their loot, they are just missing some freebies. People are loosing thousands of hours with misssions is they did solo proterons with bukin's blade.

    7. People should stop getting offended by an honest advice to chill out (except for the 0 chill dude). Come up with some constructive feedback if you care about the game and your progress here, or keep with your "BS, I really quit this time" every VU.

    This IS a good change in my opinion. It's something people are asking for for years (well, not the part where they will loose progress on missions obviously). Just as with the the camera update, there will be a lot of adjustments along the way, like hopefully ALL mobs should have mission, all missions should have a repeatable etc.
    For the first time I see that scanning seems it will return decay in loot?

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  5. #125
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    Quote Originally Posted by Ace Flyster View Post
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    I would have thought all progress is probably in a fairly simple sql database. If so, there is absolutely no reason why MA cannot just update the new mission system with current progress.

    How badly is this game programmed, that they are unable to transfer current progress?

    Or am i being an idiot, and it is FAR more complicated than it needs to be?

    (make an sql table of avatars and iron missions with current progress, easy peasy. Then use that damn table when the new mission is reinstated.)

    Rgds

    Ace


    Yes,also thinking in a similar way....or scripting with readouts in% etc

    --> but even IF this inst possible this way...there must be always other solutions avail...

    LIKE...you put a new mission converter npc in twin peaks....with a list of each mission mob

    if you cik it...it checks your current stage and progress...and converts it to the new...

    example stage 4 ...kill point = 13000 --> converting to stage 4 xxx killpoint or markers in % ( dunno on how the mission stages look like )

    Or the players chooses then the avail convert as a fixes amount/value -->like 25%,50%,75% etc

    this way the player only would loose a smaller bit but not all the kill amount in the stage

  6. #126
    Quote Originally Posted by Ace Flyster View Post
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    I would have thought all progress is probably in a fairly simple sql database. If so, there is absolutely no reason why MA cannot just update the new mission system with current progress.

    How badly is this game programmed, that they are unable to transfer current progress?

    Or am i being an idiot, and it is FAR more complicated than it needs to be?

    (make an sql table of avatars and iron missions with current progress, easy peasy. Then use that damn table when the new mission is reinstated.)

    Rgds

    Ace
    Playing whit data from million's accounts sound easy to you ?? You all are bunch of cry babys . This shit is toxic

  7. #127
    Keep whit your plans MA and deliver us good content . Good luck

  8. #128
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    Quote Originally Posted by Bertha Bot View Post
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    Dev Notes #20 - Mission System

    Hunting Mission System

    Since the Entropia Universe mission system was introduced in VU 10.8.0, there have been continuous updates to the system to increase usability, improve features and expand into new areas of gameplay.

    With the original introduction of the mission system, there were only five missions available; this number has grown over the years to more than 4000 missions currently available in Entropia Universe. In this Dev Notes article we’d like to inform you of our plans for the most significant overhaul of the mission system to date, which is planned for release in the third quarter (Q3) of 2019.

    Planet Calypso will be the first planet to introduce the new mission system. The other Planet Partners will transition to the new system soon afterwards, once any issues are resolved and any necessary tweaks and adjustments are implemented.

    Main Features
    • Hunting within a team or participating in a Shared Loot event will now reward all contributing participants relevant progression in their missions based on relative contribution (whether the contribution is made by damage dealing, healing, or scanning).
    • Missions requiring kills of a specific creature will automatically begin whenever a qualifying creature is killed, removing the need to first interact with an NPC or mission terminal.
    • Once a mission stage is completed, an interface will appear with reward(s). The next mission stage will automatically begin, even if you decide to choose rewards for the preceding stage at a later time.


    Bestiary
    The Bestiary is where you will find all relevant information regarding your avatar’s current progression in Hunting Challenge missions.

    Implementation
    As this is a completely new system that will replace the current mission system, progress in existing missions unfortunately cannot be carried over into the new system. Therefore, we are taking this opportunity to give all participants an alert to the upcoming changes several months in advance so that they have time to complete any active missions.

    There will also be a grace period where both the new and old systems will work in tandem, during which time kills on qualifying creatures will result in progress on both the old and new versions of the Hunting Challenge missions. This grace period will extend approximately one month from the implementation of the new mission system.

    Example
    You have the current “Iron Atrox IV” mission active. After the implementation of the new mission system, for each kill of a qualifying Atrox creature, you will receive progress on the new Atrox Hunting Challenge mission as well as on the legacy "Iron Atrox IV" mission. If you fulfill the requirements for the Iron Atrox IV mission during the grace period, you will receive the usual reward, but you will not be able to begin the legacy Iron Atrox V mission. Instead, you will automatically receive the next stage of the (new system) Atrox Hunting Challenge mission.

    When the one month grace period has elapsed, all missions from the old system will be disabled for all participants. Progress will no longer be possible for the deprecated missions, and uncompleted missions will not provide any rewards.

    There will be a similar grace period of one month from the implementation of the new mission system for Planet Partners. More info and specific dates will be provided as the Planet Partner implementation draws nearer.


    Originally Posted Here
    years of work will be gone ? thx MA what a idea


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  9. #129
    Quote Originally Posted by Spin Rep Pitt View Post
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    We should insist on receiving progressed % of the rewards from all of the missions after the grace period!!!
    what I want at best is exactly what I chose to go on a mission for when I did it.
    Which is why I spent thousands of hours, and tons of money on a specific mission.

    Can someone show me the part of the TOU that states that your progress can simply get cancelled ?

    First, the grace period that MA, so kindly, grants us (thank you my master), should not be one month, but at least 6 months, 1 year, or like some people said here, unlimited in time. (once again, MA has no idea what their game is about)

    Then, if the rewards are going to be changed, MA must tell us long time in advance what the new rewards for each mission will be.
    So that we can choose which missions to finish as a priority.

  10. #130
    Quote Originally Posted by Evey View Post
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    3. I can understand this one too, it's still a freebie and if people could see the fucking half filled glass instead of half empty, they would realize they have an opportunity to get even more freebies by starting a new mission from scratch and getting the freebie in full.
    My first reaction as well, I am a bit confused by "Instead, you will automatically receive the next stage of the (new system) Atrox Hunting Challenge mission." though, which might mean we will not be able to start over again on all mobs.

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