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  1. #111
    Mature BloodSung's Avatar
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    Alexander David Blood
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    Yep, X decay to complete a challenge. Varies by mob and increases per rank.
    Every day we are Skilling, that Is Beautiful!~

  2. #112
    Stalker DavinFelth's Avatar
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    Stage 2 of Sonic Squid:

    82.50 pec of Stage 2 skill categories you list on original post

  3. #113
    Quote Originally Posted by MikeH View Post
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    I have done some small test and came up with skill set #1 value of reward is 0.75% of cost (i just shooted, no armor, no healing involved in my test) needed to finish the stage.
    My testing is clear for me at 0.5% reward (1 pec reward for 2 peds spent). A reward of 1.25 pecs costs 2.5 peds, the next level is 2.5 pecs of #1 and costs 5 peds (saba). This can be seen at the higher #1 stages too.

  4. #114
    Provider MikeH's Avatar
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    Quote Originally Posted by jetsina View Post
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    My testing is clear for me at 0.5% reward (1 pec reward for 2 peds spent). A reward of 1.25 pecs costs 2.5 peds, the next level is 2.5 pecs of #1 and costs 5 peds (saba). This can be seen at the higher #1 stages too.
    0.5% makes more sense as reward of 25ped on repeatable means 5k ped cost which seems to be OK (nice and round) for most mobs.

  5. #115
    Quote Originally Posted by MikeH View Post
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    0.5% makes more sense as reward of 25ped on repeatable means 5k ped cost which seems to be OK (nice and round) for most mobs.

    Great!

    So know we know that Rank 1 reward in PEC (without needing to find the mob and let it cause decay) is HP_lowest_maturity/16.

    We know the normalised multipliers for every rank (see my post page 9).

    We know that the amount to cycle is 200x (0.5 %) of reward value.

    So: Rank 1 reward value (pec) x 200 x normalised multiplier of rank you want to compute cycling amount (see page 8) = amount you need to cycle (in PEC) to get the reward at that rank.

    Example - Molisk again:

    Rank 1 reward is 10 PEC (160/16). I want to find what I need to cycle to get Rank 16 reward. Normalised Multiplier for rank 16 is 36.

    10 pec x 200 x 36 = 72000 pec, or 720 ped. (reward is 3.6 ped)
    Last edited by LavaSparks; 10-02-2019 at 07:55.

  6. #116
    Provider MikeH's Avatar
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    Quote Originally Posted by LavaSparks View Post
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    Great!

    So know we know that Rank 1 reward in PEC (without needing to find the mob and let it cause decay) is HP_lowest_maturity/16.

    We know the multipliers for every rank.

    We know that the amount to cycle is 200x (0.5 %) of reward value.

    So: Rank 1 reward value (pec) x 200 x multiplier of rank you want to compute cycling amount (see page 8) = amount you need to cycle (in PEC) to get the reward at that rank.

    Example - Molisk again:

    Rank 1 reward is 10 PEC (160/16). I want to find what I need to cycle to get Rank 16 reward. Multiplier for rank 16 is 36.

    10 pec x 200 x 36 = 72000 pec, or 720 ped. (reward is 3.6 ped)
    nice someone with knowledge of google docs can create a calculator where user can put reward for stage one it will list reward for all stages and also cycle needed. I can make one but that will be ugly as i am noob lol

  7. #117
    Quote Originally Posted by MikeH View Post
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    nice someone with knowledge of google docs can create a calculator where user can put reward for stage one it will list reward for all stages and also cycle needed. I can make one but that will be ugly as i am noob lol
    Yeah, maybe jdegre can add it to his skill optimizer/chipping page (if he is still active).


    One small correction: It is the Normalised multiplier found on page 9 on this thread one needs to use (at least for Stage 2-4 rewards. )

  8. #118
    Dominant allarom's Avatar
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    Sadly, set 4 is removed from rank 10 on rextelums also...
    take my advice, i dont`t use it anyway!

  9. #119
    Legionnaire Rank 5 still have skill set 3+4.

  10. #120
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    Quote Originally Posted by allarom View Post
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    Sadly, set 4 is removed from rank 10 on rextelums also...
    Quote Originally Posted by Joat View Post
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    Legionnaire Rank 5 still have skill set 3+4.
    Rex rank 5 still have sets 3+4

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