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  1. #21
    Alpha Orion's Avatar
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    Quote Originally Posted by Sub-Zero View Post
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    It should be possible to see each mob in codex for each maturity it has and show HP of mob, max damage of mob, and damage types.
    Revive SCANNING!
    The more you scan a mob, the MORE ACCURATE results you get on all mob specific stats.

    Beginner levels of scanning reveal some basic stats like
    • Attributes


    Advanced levels of scanning reveal more detailed stats like
    • Attack types
    • Damage types (no ratio)


    Professional levels of scanning then can reveal increasingly accurate numbers for
    • Damage distribution (hit ratio for foot/shins/harness/...)
    • Damage type distribution (now with ratio)
    • etc...


    Master level experience in fighting a mob (combination of scans AND total numbers killed), knowing about the mobs weak spots should reward in knowledge about the mob with certain codex entries like
    • revealing this or that
    • increasing the chance for a critical hit
    • increasing the chance to evade


    An absolute number of successful scans (which isnt irrationally high) to reveal a certain stat would be nice, so everybody can complete his codex for a certain mob.
    Scan success should be relative to mob level vs. professional level.
    Last edited by Orion; 09-26-2019 at 15:29.
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  2. #22
    Old ihazbackup's Avatar
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    Quote Originally Posted by Orion View Post
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    Revive SCANNING!
    The more you scan a mob, the MORE ACCURATE results you get on all mob specific stats.

    Let the first levels of scanning reveal some basic stats like
    • Attributes


    Then some more specific stats like
    • Attack types
    • Damage types (no ratio)


    And Pro-level-scanning then can reveal increasingly accurate numbers for
    • Damage distribution (hit ratio for foot/shins/harness/...)
    • Damage type distribution (now with ratio)
    • etc...


    An absolute number of successful scans (which isnt irrationally high) to reveal a certain stat would be nice, so everybody can complete his codex for a certain mob.
    Scan success should be relative to mob level vs. professional level.

    I also think that experience in fighting a mob (total numbers killed) should reward in knowledge about the mob with certain codex entries, revealing this or that...
    Imo the problem with scanning is, it's data. Every mob of its kind has the same data (atk numbers, dmg types, etc.) and it only takes one person with high lvl scanning skill to put the information to entropiawiki and then, scanning profession is again rendered obsolete. Why spend peds scanning mobs when you can just find the complete data in the wiki?

    Ofc it may be usable when MA decides to tweak some numbers on mobs regularly

  3. #23
    Elite True Juan's Avatar
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    Quote Originally Posted by Orion View Post
    This quote is hidden because you are ignoring this member. Show Quote
    Revive SCANNING!
    The more you scan a mob, the MORE ACCURATE results you get on all mob specific stats.

    Let the first levels of scanning reveal some basic stats like
    • Attributes


    Then some more specific stats like
    • Attack types
    • Damage types (no ratio)


    And Pro-level-scanning then can reveal increasingly accurate numbers for
    • Damage distribution (hit ratio for foot/shins/harness/...)
    • Damage type distribution (now with ratio)
    • etc...


    An absolute number of successful scans (which isnt irrationally high) to reveal a certain stat would be nice, so everybody can complete his codex for a certain mob.
    Scan success should be relative to mob level vs. professional level.

    I also think that experience in fighting a mob (total numbers killed) should reward in knowledge about the mob with certain codex entries, revealing this or that...
    I'm all for reviving ALL professions (Scanning, Haistyling, Coloring, etc, the more the better).
    Maybe this FULL INFORMATION could be then sold to other players as "Kerberos Codex, Atrox Codex")... etc.
    MAKE SCANNING GREAT AGAIN

  4. #24
    Sure tell us where to find the mob (whith an auto-TP in the codex), what it drops, what damage type it deal, what armor to wear for it, what gun to use..
    Then make an auto-hunt like crafting and we can hunt whith tycoon..

    Or even better, just remove every mob, mining, crafting, delete the whole game client, and let only the boxes from the shop that we can open from the website, whith only PED inside, then we can directly deposit/open boxes/crying OR whitdraw.. So much time saved! And so much EASIER, people will love that and the game will soon be crowded whith new players!

    Hmm..

  5. #25
    Mentor RexDameon's Avatar
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    RexDameon Rex Andreosn
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    I would be happy if it just logged locations and maturity levels as you found creatures and I teracted with them. This is what the scanner should have always been for.
    Still trying to figure this game out after 14 years.

  6. #26
    Alpha Fronske's Avatar
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    Fronske Frank VDBank
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    Quote Originally Posted by ~ Cirrus ~ View Post
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    Sure tell us where to find the mob (whith an auto-TP in the codex), what it drops, what damage type it deal, what armor to wear for it, what gun to use..

    So you're telling me you never used entropiawiki?

  7. #27
    Dominant mspatterson's Avatar
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    Mob location in the codex would be really amazing too! The less we need to wiki the better.

    Also more of a comfort thing but when you open the codex if the search field could be the default focus right away so you can open the codex and just start typing to find a mob would be totally incredible
    ✘✘✘ ViPô₩₳₹₱ - 24/7 Mobile Offline Messaging - https://discord.gg/EA2gkVh

  8. #28
    Old Alpha theProphet's Avatar
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    i bet some people would prefer universal ammo, daily/combat tokens or whatever else as reward, instead of the same skills over and over and over ... while they try to stay in their current mayhem cats
    Free from desire, you realize the mystery. Caught in desire, you see only the manifestations. Yet mystery and manifestations
    arise from the same source. This source is called darkness. Darkness within darkness. The gateway to all understanding. 道德經 老子
    Eyes closed -.-

  9. #29
    Old Alpha Aloisius's Avatar
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    Quote Originally Posted by pontfirebird73 View Post
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    Should be able to attach a note to each codex entry to add things like dmg type and locations
    yup 100% this. even import or just link read(not explorer fffs) wiki.

  10. #30
    Quote Originally Posted by Aloisius View Post
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    yup 100% this. even import or just link read(not explorer fffs) wiki.
    Or use the ingame system with scanners...

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