Sub-Zero
Elite
- Joined
- Aug 8, 2007
- Posts
- 3,973
- Location
- Sweden
- Society
- Classified
- Avatar Name
- Sub-Zero The Killer
First of all I want to say that, VU 16.5.0 is one of the best VUs in recent memory. So great job on that MA!
But alas, that doesn't mean it can't be improved upon. And this codex system has a lot of potential.
It could become the Entropia wiki for creature information.
It should be possible to see each mob in codex for each maturity it has and show HP of mob, max damage of mob, and damage types.
At each maturity tab it should say how much % you gain per mob. Or alternatively an approximate estimate of how many kills more you need to do. I suspect at higher ranks it will be harder to notice progressbar moving, unlike with previous killpoints/kills system. This is its biggest drawback.
One thing that would be truly epic. If you guys show the current loot list that each mob in codex can drop. With drop rates being show like on Entropia wiki. From common to extremely rare.
I would also like to see, how much reward you've gained in each skill reward you picked in previous ranks (a summary). And how many times you've done the repeatable in that mob, again showing summary for repeatable ranks too.
I not know of anyone that has reached repeatable yet, but I truly hope that you are able to pick any skill from all previous ranks in the repeatable mission, allowing you 100% flexibility on improving your avatar.
Well this is all I could think of at 6:00 am. Will update post later today if something pops in my head.
Feel free to add more suggestions.
But alas, that doesn't mean it can't be improved upon. And this codex system has a lot of potential.
It could become the Entropia wiki for creature information.
It should be possible to see each mob in codex for each maturity it has and show HP of mob, max damage of mob, and damage types.
At each maturity tab it should say how much % you gain per mob. Or alternatively an approximate estimate of how many kills more you need to do. I suspect at higher ranks it will be harder to notice progressbar moving, unlike with previous killpoints/kills system. This is its biggest drawback.
One thing that would be truly epic. If you guys show the current loot list that each mob in codex can drop. With drop rates being show like on Entropia wiki. From common to extremely rare.
I would also like to see, how much reward you've gained in each skill reward you picked in previous ranks (a summary). And how many times you've done the repeatable in that mob, again showing summary for repeatable ranks too.
I not know of anyone that has reached repeatable yet, but I truly hope that you are able to pick any skill from all previous ranks in the repeatable mission, allowing you 100% flexibility on improving your avatar.
Well this is all I could think of at 6:00 am. Will update post later today if something pops in my head.
Feel free to add more suggestions.