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  1. #91
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    Jhereg's Avatar
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    Quote Originally Posted by LeelooM View Post
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    As when using a UL finder, the break rate was a lot less then when using a L finders and I suppose it's the same with weapons.
    We are talking about loot 2.0 weapons, which seem to have an inflated enh decay rate (edit: decay per ped also).

    With this change, would be nice to move their rate more in line with pre 2.0 weapons.
    IGN: Feng Huan SecretAznMan Zho

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  2. 11-30-2019, 04:00
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    Violating rule 2.2, 2.3 or reply to rulebreaking post.

  3. 11-30-2019, 04:16
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    Violating rule 2.2, 2.3 or reply to rulebreaking post.

  4. #92
    Quote Originally Posted by Jhereg View Post
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    To add on to my previous point, the players who invested in the tiers for loot 2.0 guns are just asking for a fair playing field for the amount of peds we put in the weapons.

    Someone can now tier a bc80 to the same tier as me, for a fraction of the cost it took for me to get it there. So it does seem a bit unfair doesn't it?
    I think it will be too complex to find a compensation based on TT value, all depends on how
    much MA keep track of.
    The question is where to draw the line? Tiering a mod fap or a imk2 isn't cheap either.
    Only for those who have tiered the whole way or the current owner?
    If current owner "only" tiered T10, will they be able to see that or will he get compensated
    for all tier levels? He paid MU for T1 to T9 but not something that can be seen directly.
    My guess is they will probably not compensate for this.

  5. 11-30-2019, 05:08
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    Violating rule 2.2, 2.3 or reply to rulebreaking post.

  6. 11-30-2019, 05:10
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    Violating rule 2.2, 2.3 or reply to rulebreaking post.

  7. #93
    Prowler Lefty's Avatar
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    Quote Originally Posted by Bertha Bot View Post
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    Dev Notes #21 - Tiering & Enhancer System Changes
    Thank you MindArk for dramatically improving the balance between participants in Mayhem with these changes!
    Last edited by Ludvig|MindArk; 11-30-2019 at 12:03. Reason: No need to quote entire opening post
    .... just one man's opinion

  8. 11-30-2019, 05:19
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    Violating rule 2.2, 2.3 or reply to rulebreaking post.

  9. 11-30-2019, 05:31
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    Violating rule 2.2, 2.3 or reply to rulebreaking post.

  10. #94
    Marauder Divinity's Avatar
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    While this probably affects some of my high tiered weapons negatively, I fully support the direction and it was about time something was done about the tiering costs of weapons/armors etc.

    Good to see MA remove defunct process's ( tier uprade) and compensate the people. Thats a good model to follow for making systems obsolete instead of just leave and forget.

    All in all good job MA.

    Divinity

  11. #95
    Elite Bones's Avatar
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    Quote Originally Posted by mspatterson View Post
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    The changes are interesting but theres still an issue imo with enhancers. High lvl weapons get more bang for the buck out of them. And low lvl weapons like z12 etc dont even make sense to tier cuz theres not a chance in hell of looting anything to compensate for the cost of an enh breaking. Break rates should skew at least a little so low lvl items break less than high lvl items imo to make using them on small stuff feasable.
    I had always thought adding extra categories of enhancers , would help the need to tier low level items.

    Such as an enhancer that adds a run buff or possibly a reload.

    There are many options that could be added.
    Great minds discuss ideas. Average minds discuss events. Small minds discuss people.

    Eleanor Roosevelt
    11 October 1884 7 November 1962

  12. #96
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    Quote Originally Posted by Raven Lunchbox View Post
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    I would like to see the break rate adjusted for UL items and not only L gear. Many people have heavily invested into UL gear, it seems like somewhat of a punishment their enh breakrate is higher. They have already had to pay for the tiers where L gear, teirs just unlock automatically.

    Please don't get it twisted. Im not bitching, just pointing out a viewpoint.

    I think this is one of the best moves made in a long time for the whole economy. It promotes tiering which also raises demand for tiering resources, raising mu of some mining and hunting loot.
    This, or by next vu, noobs with lvl 30 will do more dps then me

  13. #97
    Marauder Angel O2 Mercer's Avatar
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    The enhancer consumption rate for UL gear was greatly reduced in 2014 (Dev notes #8), maybe this new change is only to balance things back so break rate is equal for everything.

    Owning UL gear has other advantages and the current break rate on (L) stuff is nasty (actually makes no sense outside of events).

    Disclaimer: I own and use UL gear.

  14. #98
    Old Alpha Legends's Avatar
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    Quote Originally Posted by Angel O2 Mercer View Post
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    The enhancer consumption rate for UL gear was greatly reduced in 2014 (Dev notes #8), maybe this new change is only to balance things back so break rate is equal for everything.

    Owning UL gear has other advantages and the current break rate on (L) stuff is nasty (actually makes no sense outside of events).

    Disclaimer: I own and use UL gear.
    Exactly right, and the break rate on limited is just way too high right now, so reducing it is the right move.

  15. #99
    Mutated Xen's Avatar
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    If anyone wants to test if under the current system enhancer tt is returned in loot, just kill some punies with a tiered puny gun and when a damage enhancer breaks see if the return is much different. 3+ pec average cost to kill a puny and the enhancer is 80 pec tt.
    Xen Shop ☯ Modified Fire Forge BGH 4400M tier 6.9 | Easter, Halloween, Summer, Robot Strongboxes | Imperial HAZEN Gloves (M) | Dune Rider Arm Guards (M) | Dune Rider Foot Guards (M) | Merry Mayhem 14 Gloves (M)

  16. #100
    Stalker Thorns Rose's Avatar
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    I like this idea but feel bad for people who spent quite alot on tiering but love the idea of compensation.


    Well done MA!
    Last edited by Thorns Rose; 11-30-2019 at 08:38.

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