Prices and markup are now displayed in the tooltip when hovering the mouse over items in a shop or shopkeeper.
I keep crashing when I try to open one of my pitbulls. The others seem to load okay, only having issues with this one.
Graphics are pretty painful (too many reflections), I switched most to safe mode and it's better but very dark. I look forward to the coming patches.
WTF!!!
I had 4 unclaimed rewards and they're gone now!!!
Support case sent!
WTF!!!
I had 4 unclaimed rewards and they're gone now!!!
Support case sent!
Dude chill out, stop screaming like a little child in every comment... Arent you here long enough to know that all VU sux first 2-3 days?
[*] For better visibility, common warning messages are now displayed in the middle of the screen rather than in the chat window.
Dude, this release is a joke.
You really can't be serious to release it in the state it is now, and especially if you claim you gave the game a visual update.
Well, yeah, it was a visual update, but I've seen quite a few updates before, but never this piss poor as it is now!!
Why on earth didnt they just log in themselves to see what a fucking mess they made out of this???
This sounds horrible and annoying as hell! I'm always getting warning messages and switching items. If this pops up constantly it is going to get annoying really fast! HOW/WHY is there no option to just leave this message in the chat window?
I understand your frustrations. In my case i didn't see anything wrong so i might be lucky. The game looks better, the armor and clothes textures are all ok for me. I'll try my vehicles later and see if all is right with them (using a Quadro P2200, if that matters).
I keep crashing when I try to open one of my pitbulls. The others seem to load okay, only having issues with this one.
Graphics are pretty painful (too many reflections), I switched most to safe mode and it's better but very dark. I look forward to the coming patches.
- graphics updates - meh for me, as long as they work
- Enhancers inserted into (L)imited items will now break much less often - good for the L users...
- 100% of the Trade Terminal value of enhancers is now returned in the form of Shrapnel when an enhancer breaks - nice, though it is indeed not clear if it eventually was included in the returns long term, at least this gives more clarity + reduces wait / option of bugs to actually get it back
- 100% of the Trade Terminal value of the ingredients required to increase the Tier Level of an item is now always returned, in the form of Shrapnel (none of the required ingredients are returned) - much better than the compensation before which most of the time resulted in minimum % returned, but it also means even less tiering resources available as no more leftovers. Should drop the rare components like precious gems and tier components more e.g. 1-10 in seasonal instances (though not too many)
- A second decimal place has been added to item Tier Levels. All existing items have had a 9 added in the second decimal place. For example, an item that had a Tier Level of 3.9 will now have a Tier Level of 3.99.! - great change to know the progress though if some items will still take years to move 0.1 on daily use, it does not matter something needs to change on speed
- For better visibility, common warning messages are now displayed in the middle of the screen rather than in the chat window - I hope they are still logged to the chat log, otherwise trackers / stats collectors would be broken yet again
- It is now possible to “protect” equippable items and attachments, preventing them from being traded, dropped, placed on auction, exchanged with NPCs, or sold to the Trade Terminal. To protect an item, toggle “Protect Item” icon in the Item Info panel. Items that are protected will show a “P” on the item icon status bar. - this is great, long asked for, possible nice side-implementation - implement a flag to lock for repair - don't have to take care of items you don't want to repair, ever
- It is now possible to attach and remove attachments and enhancers to/from items without unequipping the base item. - nice!
- Global and Hall of Fame loot values no longer display decimals. - heh just after tracker finally adapted to the decimals
- It is now possible to toggle the display of private messages in the Main chat tab. - nice
- Creatures killed by automated turrets, drowned, or despawned by the system will return loot in the form of Shrapnel, when appropriate - excellent!
- Fixed an issue causing message tabs to not reliably highlight when receiving a private message. - woohoo!!!
- Fixed an issue causing avatars to be unexpectedly removed from dynamic Mayhem instances in certain situations. - nice!!!
I understand your frustrations. In my case i didn't see anything wrong so i might be lucky. The game looks better, the armor and clothes textures are all ok for me. I'll try my vehicles later and see if all is right with them (using a Quadro P2200, if that matters).
These changes to the graphics engine may cause certain textures, items and areas to look slightly different or introduce unexpected graphical issues.
A new VR action has been added to the Action Library, which launches Virtual Reality for Oculus Rift. (Note that this system is still experimental and not fully supported).
And let the good times roll. If MA are acknowledging graphical glitches even before release,... I foresee some "very, VERY special" comedy
Wistrel
Nobody: is surprised
Screen looks bleak. Like a fog everywhere.
As a very strong point to this problem, i just want to say that all..but all proplayers in Fort'nite and Pubg for example, have all the setings put on ''very low'' to be able to play perfect and believe me , every each of these pro-players have computers like 10k $ each minimum. So..think twice when you force people to have like 25-30 fps ...if your lucky. Players need to able to make lower settings and 60-120 fps to be happy and play relaxed.