Looks like a big QOL update! Can't actually wait to update and play tonight
Looks like a big QOL update! Can't actually wait to update and play tonight
You created your account 2004-12-21.
HOLY SHIT!!! Item lock functionSomething for the players...
wait till you all log in.
graphics seems to look far far worse than before the update!
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Yes, this text is pretty annoying and as far as I can tell it cannot be disabled, unless it's in a less-than-obvious option.
I'm pretty sure there's going to be a lot of complaints on this one and they will make it configurable in a hot fix.
Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it. - Terry Pratchett
For those of us that spent time and tons of ped developing different textured clothing (particularly if we sell it), many of the textures are royally messed up. All of the Cyrene crystal textures are messed up (among numerous others). Some of the most expensive textures are now "ruined". I hope this is fixed and soon.
wait till the texture shitstorm kicks in.This quote is hidden because you are ignoring this member. Show Quote
It looks like all depth and texture has been removed.
My custom sleip looks sad.
My nemesis looks like a big orange dot without any depth.
And yes, running on very high!
As I said:
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Lol, try your explorer truck!!!
Feels like you took some LSD when you see it!!!
WOW. Lots of goodies in this update for sure!
Global and Hall of Fame loot values no longer display decimals.I can literally hear the guy on entropialife screaming right now. They just applied the update to account for decimals in those things.
Curious what this means for the deflected message/system now. And the ability to deal less than 1 damage - what gun could possibly do this low of damage, what is even the point? lolIt is now possible to deal and receive damage of values less than 1.
This is my wow factor add. This is something I wished was in the game since I started playing. No more fears over half killed mobs lost to the turret. Though a question now comes in... how is the value of the return handled? Is it and exact cost of input? Is it a random amount of return like regular loots? Does this loot still get multiplier added to it? So could you global from it?Creatures killed by automated turrets, drowned, or despawned by the system will return loot in the form of Shrapnel, when appropriate.
Is this just the display of that number? Was that number always in use in tiering? Or will having this extra decimal actually make tiering faster?A second decimal place has been added to item Tier Levels. All existing items have had a 9 added in the second decimal place. For example, an item that had a Tier Level of 3.9 will now have a Tier Level of 3.99.!
Super happy with this - now we just need the markup on those suckers to drop.100% of the Trade Terminal value of enhancers is now returned in the form of Shrapnel when an enhancer breaks.
Watching The End Of The Universe Since 2010...
Every time I open storage I crash, inventory is working ok
MINER'S DREAM
TICity - Platinum - Block C - Shop 5
Mining Amps lvl 2 light
Weapon Eco / Damage / Depth Enhancers
Ores - Enmatters - Treasures
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Yea for sure, but I already predicted this was going to be the case in the other thread so I'm neither surprised nor disappointed. I was actually expecting much worse results than what I'm seeing.
More importantly, I haven't run across any huge game-breaking bugs so far, which is a really welcome change for such a big VU. And there's quite a few really nice QoL changes, so overall I think MA has done better than what I would have expected on this.
Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it. - Terry Pratchett
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