Suggestion: Upper-Level Guns/Amps/Mining Amps in TT

Rocket192

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Sean Rocket Connors
Crafters get to cycle insane amounts of ped/hr at "endgame levels" for zero markup input.

I request the same for hunting and mining. I request SIB guns, weapon amps, and mining finders/amps from lvl 1 to 100 be added to the TT so all can share the wealth\


put the unique dagger and lvl 13 amps in the TT so we can keep it fair and all about skill
 
Last edited:
Mods - please remove - posted in wrong section
 
Obviously you want to destroy the game with shit ideas.
Either come back and re-learn what you need to be happy or leave, but don't put stupid ideas out there.
It's not the same game that it was before you took a break.
 
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