unlocking certain skills.

The rifle skill on it's own is not the determining factor. Look at your hit ability with a rifle that doesn't have skill increase bonus. You must also choose a rifle that matches the largest weapon technology skill you have, i.e Laser Weaponry Technology.

RDA comes in at about 2.4/10 if I remember correctly. Someone correct me if I'm wrong.
 
Can't analyse his skills with only one skill page posted!
 
It's like i've said before also, the unlock figure may vary according to your skills themselves, so if you've chipped, you can cause yourself hassles when trying to unlock.

I chipped a couple of things and to be honest some of them I wish I hadn't as I realise my unlock is going to happen later than I expected now!
 
AkiranBlade said:
Can't analyse his skills with only one skill page posted!
If it would be correct that Coolness unlocks on 4.0 hit ability and specialist whatever shooter, indeed you can see very clearly that its not accurate when he also state a hit ability of 4.3 on laser rifles.. He is .3 above on hit ability and the prostanding is above the said requitement as well, in addition the secondary is only one pro standing below the supposed requitement...
 
Error said:
i have a little problem i am already Proficient 2787+ (Rifle skill) but haven't unlocked RDA yet.

any idea why?

thanks, Error.

i had rda when at almost 3400 rifle. its not just rifle that unlocks rda, its

Rifle
Aim
LWT/BLPWT/GWT/PBWT/PWT
combat reflexes
IRD
MMS
weapens handling
 
Tigerman said:
If it would be correct that Coolness unlocks on 4.0 hit ability and specialist whatever shooter, indeed you can see very clearly that its not accurate when he also state a hit ability of 4.3 on laser rifles.. He is .3 above on hit ability and the prostanding is above the said requitement as well, in addition the secondary is only one pro standing below the supposed requitement...


I think the problem is that everyone assumes that all skills are unlocked on a hit ability level basis (or rank) but I'm of the impression that some skills aren't geared that way and unlock under bespoke skill ratios.

Take the guy who posted in your reference. If his anatomy level was totally rubbish this would mean that he may not be able to unlock coolness. I don't know for fact but with people not being able to unlock things at the pro standing they are expecting that only gives further evidence that the pro standing is not the determining factor for some or maybe even all skill.

Let's take RDA for instance, for most 2.4hit ability is the unlock point (Capable proffessional standing). Normally this is the case but people have reported unlocking it earlier. This is probably due to the fact it's merely coincidence that without chipping (or skilling in a particular way) the unlock will occur at the roughly the same time as Capable hits home. This would explain why it is possible to unlock it earlier (or later).

So we know that 2.4/10 hit ability unlocks RDA (that's when it unlocked for me without chipping any skill to do with that) but if in actuality the unlock is worked out on a formula like:

[Rifle] + [Laser Tech] + [Anatomy] + [Dexterity] + [Marksmanship] / 5 = [skillQuotient]

Where the [skillQuotient] needs to reach a set value [rdaUnlock]

(I'm not saying this represents any formula from any figured out methods it's merely for example only)

Then it is possible that the result will provide an unlock at the same time as 2.4hit ability turns up.
 
AkiranBlade said:
I think the problem is that everyone assumes that all skills are unlocked on a hit ability level basis (or rank) but I'm of the impression that some skills aren't geared that way and unlock under bespoke skill ratios.

Take the guy who posted in your reference. If his anatomy level was totally rubbish this would mean that he may not be able to unlock coolness. I don't know for fact but with people not being able to unlock things at the pro standing they are expecting that only gives further evidence that the pro standing is not the determining factor for some or maybe even all skill.

Let's take RDA for instance, for most 2.4hit ability is the unlock point (Capable proffessional standing). Normally this is the case but people have reported unlocking it earlier. This is probably due to the fact it's merely coincidence that without chipping (or skilling in a particular way) the unlock will occur at the roughly the same time as Capable hits home. This would explain why it is possible to unlock it earlier (or later).

So we know that 2.4/10 hit ability unlocks RDA (that's when it unlocked for me without chipping any skill to do with that) but if in actuality the unlock is worked out on a formula like:

[Rifle] + [Laser Tech] + [Anatomy] + [Dexterity] + [Marksmanship] / 5 = [skillQuotient]

Where the [skillQuotient] needs to reach a set value [rdaUnlock]

(I'm not saying this represents any formula from any figured out methods it's merely for example only)

Then it is possible that the result will provide an unlock at the same time as 2.4hit ability turns up.
Well, thats kinda exactly my point.. The Pro standing or hit ability thing cant be accurate as long as people go way beyond whats commonly known on the unlock point.. The weird thing however is that SEHs skills are well rounded as well and there havent been any "lets eat rifle chips" sessions for him, according to our conversations.. He was already specialist when I spoke to him about it and had 4.1 hit ability and he hadnt used any skill chips..
 
Like I said, with only one skill page, it's too difficult to say what he could be lacking in. One thing I would say is that his Bravado is really low.

Someone said which skills affected minimum damage and which affected hit ability, I think it was Stormer. Basically I would suggest looking at which give the hit ability and checking all of them and making sure they are all relatively high.
 
AkiranBlade said:
Like I said, with only one skill page, it's too difficult to say what he could be lacking in. One thing I would say is that his Bravado is really low.

Someone said which skills affected minimum damage and which affected hit ability, I think it was Stormer. Basically I would suggest looking at which give the hit ability and checking all of them and making sure they are all relatively high.
They are.. Bravado is gained primarilly from meelee btw, which is why i would guess its rather low..
When it comes laser rifle skills i think he said all was above 4k..
 
tyvm Pretender ... btw i'm not chipped at all just hard skillin' in a 3 months EU life.

GL & HF

Error
 
Tigerman said:
They are.. Bravado is gained primarilly from meelee btw, which is why i would guess its rather low..

I believe that if you get a skill for an activity, then your rank or minimum damage is affected by that skill, therefore if you get bravado from shooting then it has an affect, although I suspect it might actually be gained from evading rather than pulling the trigger, I can't remember if I've ever gotten bravado for pulling the trigger.

Tigerman said:
When it comes laser rifle skills i think he said all was above 4k..

It's not only the rifle skill you need to understand. It's also other things like Aim, Weapons Handling, Combat Reflexes, Inflict Ranged Damage, Wounding, Killshot, Commando. Some or all of those have an affect on your rank.

This is why I say one page of info is not enough to see where the avatar is going wrong. :)
 
AkiranBlade said:
I believe that if you get a skill for an activity, then your rank or minimum damage is affected by that skill, therefore if you get bravado from shooting then it has an affect, although I suspect it might actually be gained from evading rather than pulling the trigger, I can't remember if I've ever gotten bravado for pulling the trigger.



It's not only the rifle skill you need to understand. It's also other things like Aim, Weapons Handling, Combat Reflexes, Inflict Ranged Damage, Wounding, Killshot, Commando. Some or all of those have an affect on your rank.

This is why I say one page of info is not enough to see where the avatar is going wrong. :)
Do you think im a fucking moron??
SERIOUSLY?
You dont think i know combat reflexes, marksmanship, RDA, AIM and a lot of other skills affect the pro standing and succes rates??
As i said, ALL his laser rifle related skills are ABOVE 4k. What part of that didnt you understand?

Edit: And no, you dont gain bravado from pulling the trigger. Infact i havent noticed gains in bravado myself while being attacked while holding a gun either, only when i have melee weapons equiped.. That could of course be just because its much faster while using melee than ranged tho
 
Error - I unlocked RDA last week and my exact relavent (I think) skills were

Rifle - 3112
Handgun - 1490
Laser Weapon Technology - 3584
Anatomy - 3015
Aim - 1086
Marksmanship - 2382
Inflict Range Damage - 1332
Combat reflexes - 1114
Weapons Handling - 1656

So, not sure why you have not unlocked it yet. What are your other relavent skills at?

AkiranBlade - My hit ability was 2.2, there is a screenie a couple of pages back in this thread. I was not expecting it as soon, judging by others experience.
 
Tigerman said:
Do you think im a fucking moron??
SERIOUSLY?
You dont think i know combat reflexes, marksmanship, RDA, AIM and a lot of other skills affect the pro standing and succes rates??

Calm down. You keep telling me his rifle skill, I got that a number of posts backs, all I am saying is you can't say 'skills unlocks are nerf'd' when you (proverbial) don't know ALL of the skills to make that decision.

Tigerman said:
As i said, ALL his laser rifle related skills are ABOVE 4k. What part of that didnt you understand?

Firstly, you said 'you think he said all were over 4k', secondly, what is he classing 'all' as? Does he know to include those other skills in that too?
 
AkiranBlade said:
Calm down. You keep telling me his rifle skill, I got that a number of posts backs, all I am saying is you can't say 'skills unlocks are nerf'd' when you (proverbial) don't know ALL of the skills to make that decision.



Firstly, you said 'you think he said all were over 4k', secondly, what is he classing 'all' as? Does he know to include those other skills in that too?
FFS. YES HE DOES! I ***** ASKED HIM ABOUT IT!
And yeah, dont even bother asking, I DID include the FA SKILL called ANATOMY when I asked..

And consider this... If some of the related skills where considerably below 4k would he still be at the pro standing he is? NO.
 
Last edited by a moderator:
Tigerman said:
FFS. YES HE DOES! I FUCKING ASKED HIM ABOUT IT!
And yeah, dont even bother asking, I DID include the FA SKILL called ANATOMY when I asked..

Your original post said 'think' so my comments were based on your initial input, I don't understand why your so uptight about it?

Tigerman said:
And consider this... If some of the related skills where considerably below 4k would he still be at the pro standing he is? NO.

"Send a support" time then? Or maybe it's locked to your agility also something which you cannot chip? I don't know, I'm just trying to figure it out on the information I'm given and through my own experiences.
 
AkiranBlade said:
Your original post said 'think' so my comments were based on your initial input, I don't understand why your so uptight about it?



"Send a support" time then? Or maybe it's locked to your agility also something which you cannot chip? I don't know, I'm just trying to figure it out on the information I'm given and through my own experiences.
He said he has 90+ agility so i doubt its locked to that. And as i also mentioned, he was at specialist without chipping as well..
What im suspecting is that in addition to pro standing and hit ability there is a specific skill for each unlock that need a certain level. For example i was great a while before i unlocked serendipity myself and the very instant i broke 3000 rifle, it unlocked.. Could be you need for example specialist, 4.0 hit ability + 5000 rifle, for example...

Yeah, id lean towords "send a support case too" but i know what they will answer, having tried to contact them myself because my skills where totally frozen while others at the same skill level with the same gear gained good skills...

"Your skillgain are within the normal deviation" - Ok, so my skillgain is not normal, but thats normal?

"There is no known bugs related to this topic" - Aka. No, we wont bother checking if you maybe found one we dont know of.

And my all time favourite
"We can not give specific information on the skills system" - Ok, so you say everything is as it should, altho its not normal. You wont bother to check for bugs, cause you dont know of any and you wont give me any specific info so that i have something to confirm that youre not talking out of your ass...

Damn I miss the times when support was actually on the IRC and actually HELPED people.. Guess its the price to pay for a growing universe...
 
The primary skill level threshold does make some sense. Otherwise you could just buy chip after chip after chip of laser or blp tech and unlock all the skills. That would make it a failsafe system to prevent people from picking loads of cheap skill chips and unlocking all the good skills and making your time in Entropia much cheaper than that of anyone else who didn't do that.

I didn't unlock Serendipity until I had over 4k, I'm assuming that there may be a similar threshold to break for coolness when I've finished skilling other stuff.

My question is, how did he get to over 90 agility and still have to chip all those skills to get coolness?? ?!?!?! I unlocked Serendipity within the 50's and Coolness I will probably unlock within the 60's.
 
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AkiranBlade said:
The primary skill level threshold does make some sense. Otherwise you could just buy chip after chip after chip of laser or blp tech and unlock all the skills. That would make it a failsafe system to prevent people from picking loads of cheap skill chips and unlocking all the good skills and making your time in Entropia much cheaper than that of anyone else who didn't do that.

I didn't unlock Serendipity until I had over 4k, I'm assuming that there may be a similar threshold to break for coolness when I've finished skilling other stuff.

My question is, how did he get to over 90 agility and still have to chip all those skills to get coolness?? ?!?!?! I unlocked Serendipity within the 50's and Coolness I will probably unlock within the 60's.
As i said, he was already at specialist without chipping, so he really shouldnt HAVE to chip anything unless hed like to.. How he got 90+ agility? Its an OOOLD avatar..
 
AkiranBlade said:
Let's take RDA for instance, for most 2.4hit ability is the unlock point (Capable proffessional standing). Normally this is the case but people have reported unlocking it earlier. This is probably due to the fact it's merely coincidence that without chipping (or skilling in a particular way) the unlock will occur at the roughly the same time as Capable hits home. This would explain why it is possible to unlock it earlier (or later).

So we know that 2.4/10 hit ability unlocks RDA (that's when it unlocked for me without chipping any skill to do with that) but if in actuality the unlock is worked out on a formula like:

[Rifle] + [Laser Tech] + [Anatomy] + [Dexterity] + [Marksmanship] / 5 = [skillQuotient]

Where the [skillQuotient] needs to reach a set value [rdaUnlock]

(I'm not saying this represents any formula from any figured out methods it's merely for example only)

Then it is possible that the result will provide an unlock at the same time as 2.4hit ability turns up.



There are different hidden skills which are not unlocked by pro standing but by minimum Damage delivered, RDA is one of thouse which is not triggered by Prostanding/Hit Ability but by minimum damage delivered with a weapon.

See this posting (btw also in this thread)

So if you only use Rifle or Pistole you will unlock RDA later as someone who uses both.

I had the same thing other way around in melee combat I unlocked MDA way bevor I got Martial Arts as I used SB Powerfist and LB at the same time.
 
Guide to the calculations...

Hey guys,
the other day I wrote a guide to Calculate your damage percentage on a weapon on our beloved Wiki...

Please go check it out and tell me what you think of it, problems, corrections, etc...
P. :smoke:
 
do anyone know if there is hidden skills that can be unlocked by mentoring?
 
Commando DO unlock at 7.0 prostanding :D :D :D
 
dunno if this helps but Serendipity unlocks around levels 4800-5000* (Expert) in LB, Coolness unlocks at level 6200-6300* (Astonishing) in LB.

*note these are levels in LB, not prof standing, if u chip LB that makes u unlock these lil later also.
 
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Nea said:
dunno if this helps but Serendipity unlocks around levels 4800-5000* (Expert) in LB, Coolness unlocks at level 6200-6300* (Astonishing) in LB.

*note these are levels in LB, not prof standing, if u chip LB that makes u unlock these lil later also.
:eek:
Thats like 1000 more for serendipity than for rifles? :eek:
 
got coolness today:)

just thought to share it with u all. after reading this post and talking to pretender on how to skill up my min. hit ability. fixed up a few gaps and improved my min. to 4.0/6.3 a week ago. today i got coolness. the only thing is my pro standing was at professtional as u can see but a little later it did turn into Specialist Sniper:)

[br]Click to enlarge[/br]
 
Gratz, but that is one minging font! :laugh:
 
what skill do you have to get your numbers up in to unlock coolness?
 
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