Merry Mayhem 2016

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It’s time once again for Planet Calypso’s annual winter hunting extravaganza - Merry Mayhem!

Running over the Christmas and New Year holiday period, Merry Mayhem is one of the most exciting and popular events in all of Entropia Universe, with lots of valuable prizes. Entrants may participate in either or both the “Solo Mayhem” category (solo hunting) and the “Free-For-All Mayhem” category (team hunting) and score points by looting Mayhem Star tokens. There’s also an extra hunting mission alongside the main event for newcomers!

There have been a few adjustments this year to improve your Merry Mayhem experience.

So grab your best gear and join in the Mayhem!

Event Dates
  • Dec 16, 14:00:00 UTC - The Santa's Little Helper NPCs in Nymphtown, Fort Zeus and Fort Ithaca become active and the event begins.
  • Jan 17, 14:00:00 UTC - Event ends.
  • Jan 24, 14:00:00 UTC - Cutoff for submission of FFA Mayhem Stars for the Free For All Mayhem category.
  • Feb 7 - Event results announced.

Categories
The Merry Mayhem event offers two competition categories: Solo Mayhem and Free For All (FFA) Mayhem, with five instance areas for each category.

Solo Mayhem, as the name implies, is the place for individual hunters to shine. Only a single avatar may enter the solo event instances.

The Free For All category allows groups of participants to work together to accumulate points. Participants must be in an active team in order to enter the FFA Mayhem instances. FFA Mayhem Stars are tradable, allowing participants to farm point tokens that can be sold to the highest bidder, or turned in to increase their own event scores.

Event Registration & Participation
Santa's Little Helper event NPCs are located in Nymphtown, Fort Zeus and Fort Ithaca. Speak with one of these NPCs to enter an instance of your choice. Entering an instance will activate the mission corresponding to the category, Solo instances for Solo Mayhem and FFA instances for FFA Mayhem. The Merry Mayhem Solo and FFA missions can be active simultaneously.
Event points are earned by looting special Mayhem Stars for the Solo Mayhem event, and FFA Mayhem Stars for the FFA Mayhem event (see below).

Solo Mayhem Creatures
  • Solo 1 Instance: Mayhem Kerberos (Solo 1) [Danger 6], Mayhem Araneatrox (Solo 1) [Danger 11], Yulebot (Solo 1) [Danger 17]
  • Solo 2 Instance: Mayhem Kerberos (Solo 2) [Danger 9], Mayhem Araneatrox (Solo 2) [Danger 17], Yulebot (Solo 2) [Danger 26]
  • Solo 3 Instance: Mayhem Kerberos (Solo 3) [Danger 16], Mayhem Araneatrox (Solo 3) [Danger 28], Yulebot (Solo 3) [Danger 42]
  • Solo 4 Instance: Mayhem Kerberos (Solo 4) [Danger 30], Mayhem Araneatrox (Solo 4) [Danger 54], Yulebot (Solo 4) [Danger 80]
  • Solo 5 Instance: Mayhem Kerberos (Solo 5) [Danger 50], Mayhem Araneatrox (Solo 5) [Danger 78], Yulebot (Solo 5) [Danger 140]

FFA Mayhem Creatures
  • FFA 1 Instance: Mayhem Kerberos (FFA 1) [Danger 14], Mayhem Araneatrox (FFA 1) [Danger 21], Yulebot (FFA 1) [Danger 36]
  • FFA 2 Instance: Mayhem Kerberos (FFA 2) [Danger 27], Mayhem Araneatrox (FFA 2) [Danger 38], Yulebot (FFA 2) [Danger 68]
  • FFA 3 Instance: Mayhem Kerberos (FFA 3) [Danger 56], Mayhem Araneatrox (FFA 3) [Danger 75], Yulebot (FFA 3) [Danger 136]
  • FFA 4 Instance: Mayhem Kerberos (FFA 4) [Danger 89], Mayhem Araneatrox (FFA 4) [Danger 115], Yulebot (FFA 4) [Danger 203]
  • FFA 5 Instance: Mayhem Kerberos (FFA 5) [Danger 133], Mayhem Araneatrox (FFA 5) [Danger 158], Yulebot (FFA 5) [Danger 307]

Scoring
Solo Merry Mayhem
Event points are scored by looting special Mayhem Star event tokens. In Solo Merry Mayhem, looting one of the Mayhem Star tokens automatically increments your event score. The Mayhem Star tokens can be saved as souvenirs, or discarded at the Trade Terminal. Solo Mayhem Star tokens are non-tradable.

Final event scores will be calculated based on hourly point averages to derive each participant's 40-hour normalized event score.

This scoring method removes the need for participants to track time spent in the instances (beyond meeting the 40-hour prize eligibility requirement, described below), removes the risk of participants being inadvertently disqualified from the event for time reasons, and allows all participants to hunt as much as desired in the Solo Merry Mayhem instances without giving an unfair advantage to those who are able to hunt for many hours.

Example
  • Avatar A - Point total: 4000, Hours : 40, Hourly point average: 100, 40-hour normalized score: 4000
  • Avatar B - Point total: 6900, Hours: 72, Hourly point average: 95.83, 40-hour normalized score: 3833.33
In this example, Avatar A would place higher in the final results, even though Avatar B has more total points.

Highest Single Loot Bonus - The participant who scores the highest single loot on each of the various Solo Mayhem creatures outlined above will receive a 25% boost to their final 40-hour normalized score! (Limit of one bonus per participant).

***IMPORTANT*** A participant must complete at least 40 hours in the Solo Mayhem instances in order to qualify for winning a prize in the Solo Mayhem category.

FFA Merry Mayhem
Event points are scored by turning in FFA Mayhem Star tokens to one of the Santa’s Little Helper NPCs located in Nymphtown, Fort Zeus and Fort Ithaca. Acquire FFA Mayhem tokens by defeating creatures in one of the FFA Mayhem instances, or by acquiring tokens from other participants.

There are no time requirements or restrictions in the FFA Mayhem category.

Prizes
Solo Merry Mayhem
  • 1st Place - Christmas Ring 2016 + Mayhem Scintillator Viridian
  • 2nd Place - Christmas Ring 2016 + Mayhem Scintillator Heliotrope
  • 3rd Place - Christmas Ring 2016 + Mayhem Scintillator Cobalt
  • 4th Place - Christmas Ring 2016 + Mayhem Scintillator Azure
  • 5th Place - Christmas Ring 2016 + 10000 PED Universal Ammo
  • 6th Place - Christmas Ring 2016 + 7500 PED Universal Ammo
  • 7th Place - Christmas Ring 2016 + 5000 PED Universal Ammo
  • 8th Place - Christmas Ring 2016 + 2500 PED Universal Ammo
  • 9th Place - Christmas Ring 2016 + 1000 PED Universal Ammo
  • 10th Place - Christmas Ring 2016
  • 11th Place - 5000 PED Universal Ammo
  • 12th Place - 4000 PED Universal Ammo
  • 13th Place - 3000 PED Universal Ammo
  • 14th Place - 2000 PED Universal Ammo
  • 15th Place - 1000 PED Universal Ammo

FFA Merry Mayhem
  • 1st Place - Christmas Ring 2016 + Mayhem Scintillator Viridian
  • 2nd Place - Christmas Ring 2016 + Mayhem Scintillator Heliotrope
  • 3rd Place - Christmas Ring 2016 + Mayhem Scintillator Cobalt
  • 4th Place - Christmas Ring 2016 + Mayhem Scintillator Azure
  • 5th Place - Christmas Ring 2016 + 10000 PED Universal Ammo
  • 6th Place - Christmas Ring 2016 + 7500 PED Universal Ammo
  • 7th Place - Christmas Ring 2016 + 5000 PED Universal Ammo
  • 8th Place - Christmas Ring 2016 + 2500 PED Universal Ammo
  • 9th Place - Christmas Ring 2016 + 1000 PED Universal Ammo
  • 10th Place - Christmas Ring 2016
  • 11th Place - 5000 PED Universal Ammo
  • 12th Place - 4000 PED Universal Ammo
  • 13th Place - 3000 PED Universal Ammo
  • 14th Place - 2000 PED Universal Ammo
  • 15th Place - 1000 PED Universal Ammo

Prize Item Statistics

Christmas Ring 2016
  • Equip Slot: Left Hand
  • Trauma Mitigation: 25%
  • Faster Reload: 15%
  • Increased Regeneration: 200%
  • Increased Run Speed: 25%
  • Increased Evade Chance: 25%
  • Increased Dodge Chance: 25%
  • Increased Jamming Chance: 25%
  • Increased Mining Skill Gain: 15%
  • Increased Mining Special Loot Chance: 25%
  • Harvesting Node Detection: 20m

Mayhem Scintillator Azure
  • Laser Pistol
  • Max Damage: 16
  • Attacks/Min: 79
  • Range: 36m
  • DPS: 21.11
  • DPP: 4.2395
  • Increased Critical Strike Chance: 1%
  • Recommended Level: 35

Mayhem Scintillator Cobalt
  • Laser Pistol
  • Max Damage: 35
  • Attacks/Min: 79
  • Range: 36m
  • DPS: 46.17
  • DPP: 4.2404
  • Increased Critical Strike Chance: 1%
  • Recommended Level: 55

Mayhem Scintillator Heliotrope
  • Laser Pistol
  • Max Damage: 52
  • Attacks/Min: 79
  • Range: 36m
  • DPS: 68.6
  • DPP: 4.2414
  • Increased Critical Strike Chance: 1%
  • Recommended Level: 75

Mayhem Scintillator Viridian
  • Laser Pistol
  • Max Damage: 65
  • Attacks/Min: 79
  • Range: 36m
  • DPS: 85.75
  • DPP: 4.2428
  • Increased Critical Strike Chance: 1%
  • Recommended Level: 95

Solo Mayhem Bonus Prizes
In addition, all Solo Mayhem participants reaching the following point thresholds will automatically receive bonus prizes:
  • 500 Points - 25 PED Universal Ammo
  • 2000 Points - 75 PED Universal Ammo
  • 5000 Points - 150 PED Universal Ammo
  • 10000 Points - 250 PED Universal Ammo
  • 20000 Points - 500 PED Universal Ammo

Rules & Notes
The Solo Mayhem category is intended for solo hunters. Any attempt at abusing team mechanics or any other Entropia Universe systems or features in order to gain an unfair advantage over other participants will be grounds for disqualification from the event, forfeiture of any prizes, and possible sanctions imposed on one’s Entropia Universe account.

Do not abandon the Merry Mayhem missions! If you abandon one of the event missions for any reason, intentionally or accidentally, all points earned up to that point will be lost forever and will not be included in your final event score. Support cannot and will not restore points for abandoned missions, regardless of the situation. Any time spent in the Solo Mayhem instances during the event period will be included in the normalized score calculation, regardless of whether the mission had been abandoned and points reset.

***IMPORTANT*** A participant must complete at least 40 hours in the Solo Merry Mayhem event instances in order to qualify for winning a prize.

For the Highest Single Loot (HSL) score bonus (Solo Mayhem only), if the participant who achieves the HSL on one of the Merry Mayhem creatures does not meet the 40-hour prize eligibility requirement, the next highest loot for the creature in question will be considered. And so on, until a prize-eligible participant is awarded the HSL score bonus. The same applies for cases where a participant has scored the HSL on more than one of the Solo Merry Mayhem creatures.

Happy Holidays and Merry Mayhem!
The Planet Calypso Team

F.A.Q.
Q: If I experience a client crash, disconnection or other issue while in one of the Merry Mayhem instances, how will this affect my time calculation and/or final score?
A: All calculations are based on actual time connected to one of the event instances. In the case of a client crash or disconnection, time in the event instance will stop being counted within approximately 10 seconds of disconnection.

Q: Is it possible to win a prize in more than one category?
A: Yes. Everyone can participate in both the Solo and Free-For-All (FFA) Mayhem event categories.

Special Newcomer Mission: Jul Snarg Hunt
Merry Snargs are on the rampage, and it’s up to you to keep them under control!
The Snarg Hunt takes place simultaneously with Merry Mayhem, starting Dec 16, 14:00:00 UTC and ending Jan 10, 14:00:00 UTC.
Activate the “Jul Snarg Hunt” mission by talking to the NPC “Santa’s Little Helper” at the Eastern Gate in Port Atlantis.
Completing the mission will award an Isis LLC 2 Merry Edition (L) Laser Rifle with Increased Laser Skill Gain.
***NOTE*** Activity in the “Jul Snarg Hunt” does not count towards the Snarg Iron Mission chain.


Read more on the Merry Mayhem 2016 event page!


Originally Posted Here
 
Last edited by a moderator:
no news about the merry boxes
 
Christmas Ring 2016
- Equip Slot: Left Hand
- Trauma Mitigation: 25%
- Faster Reload: 15%
- Increased Regeneration: 200%
- Increased Run Speed: 25%
- Increased Evade Chance: 25%
- Increased Dodge Chance: 25%
- Increased Jamming Chance: 25%
- Increased Mining Skill Gain: 15%
- Increased Mining Special Loot Chance: 25%
- Harvesting Node Detection: 20m

What the hell?
 
No ammo bonus for FFA, and for solo it's 4 times less than the last year.

What the hell?

That's a sneak peek at what kinds of buffs are coming. Not the dpp but the loot chance's gonna be the king :yup:

Buying hof pills @ boxes
 
Special stands for Strength Perception Endurance Charisma Intelligence Agility and Luck. Or wait wrong game sorry.
 
Will be fun!
Looks like pretty amazing prizes also :)
 
Awesome ! looking forward to the extra newcomer mission ! :yay::xmas::handgun:
 
I bet this is a mistake:

FFA Merry Mayhem

1st Place - Christmas Ring 2016 + Mayhem Scintillator Viridian
2nd Place - Christmas Ring 2016 + Mayhem Scintillator Heliotrope
3rd Place - Christmas Ring 2016 + Mayhem Scintillator Viridian
4th Place - Christmas Ring 2016 + Mayhem Scintillator Azure

Should be Mayhem Scintillator Cobalt



m2p
 
DPP: 4.24.. ? Wot?
 
looks like Mod Rip dpp. So pretty awesome. + 1% crit chance.
 
Anyone who know stats on regen on MM Kerbs?
 
I wonder if other PP can design rings for events? Like gold rush ring or champions league ring or maybe its exclusive to Caly events as its owned by MA.
 
Harvesting node?? What's that?
 
Harvestable trees are visible from a bit greater distance (but who cares when you can just mouse-over them from any distance :silly2:)

The real problem with harvesting is the 1m range of Terratechs, I hope they fix it some day...
 
Gratz to all the winners!
 
  • Like
Reactions: Mac
So since I don't have a chance in hell, anyone wanna take bets on what the winner list will look like?


:coffee:
 
the final list will prolly look along these lines? :D
1. Player 91
2. Player 2
3. Player 3
4. Player 4
5. Player 5
 
So since I don't have a chance in hell, anyone wanna take bets on what the winner list will look like?


:coffee:

possibly the same like on any other event as well. just give the rich more money and a tiny bit entertainment costing lots of peds for the poor. yehaw. if i take part ill do FFA so the people can buy my points to buy their first rank
 
So since I don't have a chance in hell, anyone wanna take bets on what the winner list will look like?


:coffee:

Same as last year but in a different order :tongue2:
 
Christmas Ring 2016
- Equip Slot: Left Hand
- Trauma Mitigation: 25%
- Faster Reload: 15%
- Increased Regeneration: 200%
- Increased Run Speed: 25%
- Increased Evade Chance: 25%
- Increased Dodge Chance: 25%
- Increased Jamming Chance: 25%
- Increased Mining Skill Gain: 15%
- Increased Mining Special Loot Chance: 25%
- Harvesting Node Detection: 20m

What the hell?


What is 25% more than 0?
 
Prize Item Statistics

Christmas Ring 2016
  • Equip Slot: Left Hand
  • Trauma Mitigation: 25%
  • Faster Reload: 15%
  • Increased Regeneration: 200%
  • Increased Run Speed: 25%
  • Increased Evade Chance: 25%
  • Increased Dodge Chance: 25%
  • Increased Jamming Chance: 25%
  • Increased Mining Skill Gain: 15%
    [*]Increased Mining Special Loot Chance: 25%
  • Harvesting Node Detection: 20m

Holy. Shit.

Talk about a slippery slope. Was hoping I would never see the day that rings directly affected your loot window. If this buff counts for Treasure Hunting SOOTOs, it's a potential game changer.

Also... :laugh::laugh::laugh::laugh::laugh:

Running over the Christmas and New Year holiday period, Merry Mayhem is one of the most exciting and popular events in all of Entropia Universe

:lolup:
Talk about setting the bar low. 40 Hours of repetitive grinding is the most exciting event you guys can think of? ;)
 
since i cant win

MA realy need money.....
about who going win? same guys last year
 
Mm 2016

40 hours? I just have to fire up the meth lab..I'm in :ahh::smoke:

food.jpg
 
:lolup:
Talk about setting the bar low. 40 Hours of repetitive grinding is the most exciting event you guys can think of? ;)

well if we tried something that needed intelligence or effort in finding something or solving clues the solutions would get posted on a forum and everyone would complete it easily and demand a prize :laugh:

besides that wouldn't encourage people to deposit a shit load of $$$ to compete.
 
:lolup:
Talk about setting the bar low. 40 Hours of repetitive grinding is the most exciting event you guys can think of? ;)

well if we tried something that needed intelligence or effort in finding something or solving clues the solutions would get posted on a forum and everyone would complete it easily and demand a prize :laugh:

besides that wouldn't encourage people to deposit a shit load of $$$ to compete.

As for the 25% mining chance if it's currently 1 in 1000 or 0.1% then this would make it 1.25 in a 1000 or 0.125% without knowing the original odds a 25% increase is meaningless.
 
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