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    by Published on 11-22-2019 13:21
    1. Categories:
    2. Dev Notes

    Upgraded Graphics Engine in the Next Release

    The upcoming release of Entropia Universe, scheduled for early December 2019, will include the biggest visual update of Entropia since the switch to CryEngine. This is a massive update that takes the engine to a whole new level, with modern physically based shading and greatly improved processing of light and colors.

    Physically based shading enables MindArk and the Planet Partners to create assets that look better than ever before, since they interact with light in a way that's based on how it works in real life. Improved lighting, post processing, bloom and color curves gives the picture a natural and photographic appearance.

    This is not an engine switch but an upgrade of the existing renderer so all gameplay systems are unaffected.

    With this update we are sure that you will find some treats when you revisit your favourite areas throughout the Universe so head to the nearest teleporter or fuel up your spacecraft and go explore!

    Additional note:

    As this render engine upgrade uses DirectX 11 that is only compatible with Windows Vista and later it will not be possible to start Entropia Universe on Windows XP after this release. Mindark kindly asks any players that still uses Windows XP to upgrade their computers to a DirectX 11 compatible version of Windows.

    Originally Posted Here
    by Published on 09-25-2018 17:00
    1. Categories:
    2. Dev Notes

    Letter from the CEO


    When I was announced as the new CEO of MindArk I stated that one of my priorities would be improved communication between MindArk and the community. As you may have noticed, there has not yet been so much communication from my side. The main reason is that I did not want to announce new ideas and plans without first engaging with the employees at MindArk. It is important that everyone within the company steer in the same direction and look towards the future with enthusiasm. In the eight months since being appointed as CEO, I have met intensively with the various MindArk departments to solicit suggestions on the best way forward, as well on refining the near and long-term vision for Entropia Universe. We now have a solid plan in place to implement that vision.

    I realized the incredible potential of Entropia Universe immediately upon creating my avatar and logging in for the first time. It has now become my job to ensure that MindArk achieves that potential. There are many things that we can improve in Entropia Universe, including the relationship and communication with the community. There are many different communication channels where we plan to be more active, including community forums, Discord, and possibly Reddit.

    2017 in Retrospect

    Before looking ahead to the future, let’s review some of the things accomplished during 2017. In terms of content we are always working to expand storylines, missions and events and 2017 was no exception. Last year’s Merry Mayhem event featured the first implementation of a new event system that is more integrated into the client and accommodates new event formats.

    With Loot 2.0 we revamped the hunting loot formula in order to achieve a more flexible, balanced, and rewarding system. Those changes have led to significantly improved loot returns for the vast majority of players and an overall better loot balance. Further improvements to the loot system have been ongoing since the initial implementation of Loot 2.0.

    During the second half of the year some of our participants experienced serious lag issues. While the issue itself was not an isolated one with a single cause, a complete review of the engine was made. In addition to fixing the issue, several improvements were made to other systems which made the core server infrastructure more robust as a result. This work has been continuing throughout 2018, with the aim of performing a similar overview and optimization of the client to ensure that Entropia becomes more stable and smooth-running.

    2018 and Beyond

    For the remainder of 2018 and into the early part of 2019, MindArk will be primarily focused on improving existing Entropia Universe systems and content.

    This does not mean that no new content will be added or that no new events will be implemented, however it does mean that there will be a few selected areas that will receive the bulk of our attention. One of these focus areas will be system interaction, modernizing some of the legacy systems we have today, and upgrading others to conform to industry standards. These efforts will improve avatar interaction with the universe and feel much more engaging.

    Some of you may have noticed that we are inviting a group of participants to MindArk headquarters to help test and provide feedback for some of the upcoming improvements to the client camera system. These changes are something we believe will benefit newcomers and veterans alike.

    A similar overhaul will be performed for the various user interfaces, where the aim is to create a more visually appealing, unified and responsive experience. This will be an iterative process to ensure that we are moving in the right direction.

    Moving forward, I will share periodic Development Manifestos like this one on the Entropia Universe Buzz page to keep the community informed of MindArk’s design philosophies, decision-making process, future plans, and more.

    Finally, I am planning to do an AMA (Ask Me Anything) sometime in the near future, either on the Entropia Universe subreddit or on More detailed info to come soon!

    Kind regards,
    Henrik Nel
    CEO, MindArk PE AB

    Originally Posted Here
    by Published on 06-29-2018 13:54
    1. Categories:
    2. Hunting

    The annual Eomon migration season is here! Take part in a spectacular piece of Calypsian history and witness the majestic Eomon migrate over the plains of the Eudorian continent.

    The Eomon migration continues to be a popular seasonal hunting event for new and seasoned big game hunters, the large Eomon migration is an annual happening on Calypso. But be aware of the predators that follow in the wake of the mighty Eomon herd, such as Mulmun mutants.

    There are Longtooth Adolescents ideal for the lower entry hunters, plus a screenshot competition for all the artists out there!

    Migration Paths
    Estimated migration paths for both the Eomon and the Longtooth species have been released by RDI (Research and Development Institute) Xenobiologists based on data collected from previous migrations.

    This data analysis predicts that the Longtooth Migration Path will begin east of Cape Corinth and south of Livas outpost, and end near Fort Ithaca.

    The Eomon migration begins in the eastern parts of the Eudorian continent in the Minopolis desert region, passing near Ashi before ending in the south near Camp Carter.

    Longtooth Adolescents
    Longtooth Adolescents suitable for the young hunters have been spotted at the following locations:
    • Chug’s Hideout
    • Fort Zeus

    Longtooth Adolescents are suitable for newer hunters.

    Longtooth Wave Events

    Herds of Longtooth are wandering the wilds of the Eudorian continent at the following coordinates:
    • West of Fort Argus – higher maturity
    • North of Livas Heights – higher maturity
    • North of Atlas Haven – lower maturity
    • South West of Chug’s Hideout – lower maturity
    • South of Limnadian District – lower maturity

    Iron, Bronze and Silver Missions
    Iron, Bronze and Silver missions for Eomon and Longtooth are available from Hunting Mission Terminals at cities, settlements and outposts all around Calypso.

    The Silver mission is repeatable enabling even the most experienced big game hunters to get an additional reward.

    Sign Up for Your Additional Rewards Today!

    Photo Contest - Calypso Migration Moments
    Planet Calypso is excited to present the “Calypso Migration Moments” photo contest! With the annual Eomon Migration we invite everyone to participate in a contest to display your Migration experience.

    Photo Contest Dates:
    • Start: At start of the Migration season 2018
    • End: September 1, 2018

    How to Participate
    Participants whose screenshots are published on Entropia Universe’s Instagram between the start of the competition and the September 9, 2018 will receive a reward of 100 PED Universal Ammo the same day of publication.
    To take part in the competition please send your full avatar name (First, Nick and Last name) and your screenshot to the email below, using “migration18” as the subject-line. Please send your screenshot during the screenshot competition period, to be valid for the reward.

    Take a screenshot during the Eomon migration event featuring at least one of the event creatures (Eomon, Longtooth or Mulmun). Images must be an in-game screenshot from Entropia Universe. The images will be selected based on creativity and overall aesthetics.

    100 PED Universal Ammo

    Rules and Notes:
    • The in-game screenshot must be from Entropia Universe
    • Your avatar and at least one Migration Creature must be visible (Eomon, Longtooth or Mulmun)
    • Image editing is allowed (e.g. photoshop, gimp etc)
    • Be sure to include your full Entropia Universe avatar name (First, Nick and Last) in the submission email
    • Each attached image should be no larger than 8 megabytes in file size
    • Files should be non-animated, and in common format, e.g. jpeg, png, gif, etc.
    • General Graphics Quality Settings on at least “High”
    • Minimum image resolution - 1920x1080
    • Participants agree that the submitted image and the participant’s full avatar name may be used by MindArk for marketing purposes related to Entropia Universe

    How to use the Screenshot function
    ​The screenshot function is mapped by default to your Print Screen key, or you can find it in the Action Library (Default Key Y) and map it to a key of your choice. You can also hide the UI (Chat, Radar, Icons etc.) temporarily, if you would like to do this you can use these icons located in the Action Library:
    • Show/Hide Dashboard, page 16
    • Show/Hide Desktop Icons, page 16
    • Take Screenshot, page 19
    • Screenshot format can be adjusted in Options panel (Default Key O) under Advanced. Options available are jpg and png
    • Screenshots is by default saved in “c:\programdata\entropia universe\public_users_data\screenshots\”

    The annual Eomon migration season is closing in! Full details for the Eomon Migration 2018 are published at the event page.

    Originally Posted Here
    by Published on 05-23-2017 14:45     Number of Views: 9621 
    1. Categories:
    2. Support,
    3. Dev Notes

    In light of the recent malware and ransomware attacks, including WannaCry, MindArk has performed a comprehensive review of its security policies and procedures.

    In order to ensure an appropriate level of account security for our customers, MindArk has decided to discontinue support for Windows XP and older operating systems starting in Q4 of 2017.

    We urge any Entropia Universe participants still using Windows XP or older versions of Windows to upgrade their operating systems within the next several months. MindArk will provide information and support once the upgrade deadline approaches later this year.

    Account security is MindArk’s highest priority; we appreciate your understanding and cooperation in helping to keep Entropia Universe safe and secure for all participants.

    We also encourage all participants to secure their Entropia Universe accounts with the Entropia Pocket two-factor security system.

    Klas Moreau
    CEO MindArk

    Originally Posted Here

    Forum Thread
    by Published on 09-23-2016 17:07     Number of Views: 11302 
    1. Categories:
    2. Announcements

    2016 So Far!

    Greetings Entropians!

    The MindArk team has been hard at work on the upcoming Version Update 15.10, and we’d like to take this opportunity to share some previews of the VU, as well as review some of the progress made so far in 2016.

    Earlier this year we implemented a new Dynamic Event System, which has been used to create some very exciting Robot Invasion events on Planet Calypso. The Calypso team will be releasing an additional Robot Invasion dynamic event suitable for lower level avatars in the upcoming release.

    MindArk will continue to expand and improve this system based on data and feedback from the Calypso implementations, and provide increasingly powerful and flexible tools for our content producers and Planet Partners to create engaging dynamic and storyline driven events in the future.

    One of the exciting new features that will be implemented in VU 15.10 is an expansion to the Housing system that will enable production of resources from CLD Plot estates. The first type of production to be implemented will be Gardening, allowing CLD Plot estate holders to grow various plants that will be used in the construction of new components for crafting.

    Entropia Pocket, the new smartphone app featuring a two-step authentication code generator to complement the existing Gold Card security system, is currently in soft launch and is scheduled for full release in the fall.

    ComPet (, is currently in open beta and the ComPet development team continues to integrate feedback and improvements in preparation for the full ComPet launch.

    Finally, our marketing team would like to share some promising statistics from MindArk’s intense marketing efforts over the past year:

    • the number of active participants has grown by more than 51% over the past 12 months.
    • in-game revenue has grown 10% year-on-year for the first 2 quarters of 2016.

    All of us at MindArk would like to thank you for your dedication to Entropia Universe and for helping to make the first half of 2016 so exciting. We look forward to continuing to improve the Entropia Universe platform in the second half of 2016, as well as presenting a wide range of exciting events and content for all of our participants to enjoy!

    Best regards,
    Klas Moreau
    CEO MindArk PE AB

    Originally Posted Here

    Discussion Thread

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