GeorgeSkywalker
Mutated
- Joined
- May 20, 2007
- Posts
- 11,640
- Location
- England
- Society
- Freelancer
- Avatar Name
- George Ace Skywalker
Can someone who is able to log into game confirm is wires are still lootable? and if passenger guns are rotatable?
New issue, all the textures from my clothing is missing.
Even in the item info it says No Textures.
Re-log, no fix, this is affecting other players.
same here. not cool
Is it just me or are the changes to scanning HUGE?
Awesome news for those who unlocked Xenobiology, Robotology and Scientist already. For the rest of us these unlocks seem to be verboten now.
Edit: Maybe constant switching between two targets will take care of this nerf.
Edit 2: No it doesn't. Scanning for skills is dead.
I filled in a support case on the bugged textures. All of mine are missing too.
In regards to Welding Wires, it looks like they got some attention in this VU. The graphic for them in inventory is now a 1x1 square icon.
In addition, this icon now shows up in the Tools section of inventory, not in the stackables section. Haven't tested with loot yet but if they switched its location in inventory, I'm hoping that means it is no longer lootable.
If that's the case, wonder why it isn't on the VU list...
The Welding Wire is not lootable in PvP areas.
Edit: Maybe constant switching between two targets will take care of this nerf.
Edit 2: No it doesn't. Scanning for skills is dead.
What? You have to be kidding.
Seems not...
Stupid update, now you can't get more "Scan Human" than there are players?
Both attached guns get decay when you get hit by mobs, so only attach the one you use. Haven't calculated decay cost yet, but there is gun(s) and ship repair cost. Plus you have to go land on a nearby space station every few mobs to repair the ship.
Hmm...don't think I'll be hunting any more in space. Cost is INSANE!!
Ammo used: 36 ped, loot about 7 ped
Both attached guns get decay when you get hit by mobs, so only attach the one you use. Haven't calculated decay cost yet, but there is gun(s) and ship repair cost. Plus you have to go land on a nearby space station every few mobs to repair the ship.
Early yet, I know...but balance seems a bit off here
probably some kind of "cool down" involved.
Maybe, but the release notes does say exactly that a person can only give skills ONCE when scanned
Did this just kill those expensive scanners totally?
Wow, good update for Hangar owners
Oh wow didnt think of that. Thats just insane!! I can only imagine Kimmi is attempt to make himself bald by tearing it all out due to this nerf he loves so much... oh wait he is bald or his hair is a direct match to his skin-tone .Seems not...
Stupid update, now you can't get more "Scan Human" than there are players?
yeah, but hard too believe they have a system too remember every player you have scanned or not
LOL, Servers are down!Now, after clicking the client loader.. it says "Client loader is already running"... but in reality... none in the systray... or in task mananger.I guess they messed up bigtime!
Hmm...don't think I'll be hunting any more in space. Cost is INSANE!!
Ammo used: 36 ped, loot about 7 ped
Both attached guns get decay when you get hit by mobs, so only attach the one you use. Haven't calculated decay cost yet, but there is gun(s) and ship repair cost. Plus you have to go land on a nearby space station every few mobs to repair the ship.
Early yet, I know...but balance seems a bit off here
Now it doesn't surprise me anymore... the cost of the ingredients for the BP for quad fighter, and space thruster are not that very high! .. it'd be impossible to hunt those mobs with current MU and be break even or profitable. So, I'm guessing that there will be a lot of BPs soon to decrease the price.Now considering all the costs involved in space mob hunt.... it woould be interesting to see how much is the TT return.. and how long MA would be able to keep the interest of the players....