No thats not the problem. Each chip has a set of instructions that help manage the 3d aspect of games and other programs. Basically it lets the cpu know how to handle the information that is used in every 3d application. Another word for it would be firmware. A program imbedded in every hardware that tells other hardware and software how to use it.
What is wrong with the chip is, the new instruction set that is used by these chips are not letting the older instruction sets work. It looks for it in a game and if it does not see it, it closes the program and deems it not compatible.
What has to happen is AMD has to tell the cpu, if it does not see this new instruction set in the application (game) then look for the other ones that are there and run those instead.
What MA has to do, is update EU to use this instuction set and therefore the chip will work.
I hope this helps..