Ty Williams
Provider
- Joined
- Oct 21, 2010
- Posts
- 194
- Location
- Jurzii (NJ)USA
- Avatar Name
- Ty SyILLZ Williams
THANK YOU!! MA!! I MENTALLY FEEL BETTER ABOUT Playing The EU!!
The general stress on efficency would imply that you are better off using as high dps weapon as possible on these to minimize wastage, as long as you don't get overkill ...
Hence, we get the confirmation about loot being absolutely random following a preset payout model. What's still missing is a statement about the payout percentage you can maximally achieve in the long run.
.......... Unless you really upset MA then you just get left on the bad loot server.
MA, tell us this, please: Is loot a wave or a particle?
For (L) weapons, as a general rule, prices% go up as the DPS go up. Breer p5(L) is like 110%, HL11 125%, HL14 155%, HL15 160% (average current BO prices in auction). So you'll be paying more in markup.
To get a hint of the kind of weapons that would fit my skill levels, here are my (hit) skills: Laser sniper 60, Plasma sniper 59, BLP sniper 58, Laser pistoleer 55 (...), (Gauss sniper 50 - never touched one), Swordsman 49, Whipper 30, Gunner 26, Electro Kinetic 39, Cryogenic 27
So again my problem is to find affordable weapons at my level. And again I don't have any mod merc or something like that to blast through the regen mobs.
We did not get this. We got no information about "completely random" nor "preset payout".
The only other thing I hope it stops will be people shouting down other players who say they only get 50% returns.
Tell me how can MA say dynamic and efficient way of playing in the same sentence. If an avatar/noob wins an ATH by doing something stupid we say ...oh it's dynamic ... And if an older avatar loses his shirt by doing the same we call him "inefficient" ... Or he can't play the game?
making good choices will affect your results ... BS ... Why? ... It's vague
I stand rebutted, ashamed, blushing and regretting!As you can see by the "Originally Posted Here" link in the opening post, this information was posted by MindArk on the Entropia Universe Buzz page, and made available for all community sites to pick up via RSS feed, so I'm not sure what you are on about.
The only thing it will change is that some people may stop hunting / crafting / mining earlier in a run knowing that according to MA there is no adjustment loot to account for previous loses.
Hi,
I stand rebutted, ashamed, blushing and regretting!
Nevertheless I feel uncomfortable with the main discussion going on here, and not on EF, where it should belong to. 5 posts on EF, and pages after pages here on PFC, for a topic that is clearly of importance for the whole EU.
This excludes many EU participants that are not Calypso-bound anymore, and just strengthens the divisions put upon us. Actually, this whole thread is off-topic here, IMHO. It isn't about Calypso. It is about the whole Entropian Universe, and thus should be treated in an approbate forum, EF in this case.
I appreciate the link to the buzz site, but why wasn't there a link to the correct EF thread, a "discuss there" request, and a locking here?
As far as I know both EF and PFC are yours, 711? So why not have the discussion on EF where it'd actually belong to? Is EF bound to vanish now? I'm sure, EP would be happy about. More and more they're establishing as the only left interplanetary forum.
I don't know if it's this that you want. *Scratching head*
Have a good time!
We did not get this. We got no information about "completely random" nor "preset payout".
... There is no such thing as a “personal lootpool” for individual avatars, and there is no system in place which tracks each avatar’s returns over time, or which provides compensation to individual avatars. ...
I can't imagine how the system could work without periodic adjustments.
I think we can safely assume it is based on adjustments. If so the system has to "remember" some info (inside a certain time frame). Our only problem is - we don't know when it "forgets".
It means you could stop your run exactly before the next adjustment. As we have no info about the cycle length, we are as much in the dark as before.
How stupid can you be to believe in something MA writes, that they suddenly have decided to begin to reveal their greatest secrets ---> dynamics of the loot.
lol if i had my imp mk2 again i would show you that there is no personal lootpool and dmg/pec really matter
..Falkao, with out personal loot pool, in a random system, does this allow an avatar to have extremely high tt returns?
....
Nevertheless I feel uncomfortable with the main discussion going on here, and not on EF, where it should belong to. 5 posts on EF, and pages after pages here on PFC, for a topic that is clearly of importance for the whole EU..
I'll lay down a gauntlet right now, I will give 1000 ped to the first person who can show me evidence on a TT return of lower than 70% over 10k ped cycled.
How many players data have you analyzed ... longitudinal and or cross-sectional?sure, all depends on the period you do observe. For instance, if you get an ATH on first hit then you're one of them.
On the long run, all avas should be within the same average (assuming same eco) but there is still some spread.
What MA is saying is that you should take care about your skills and playing style as spending more thus not necessarily imply to get more. This is old news, but at least officially confirmed now.
I'll lay down a gauntlet right now, I will give 1000 ped to the first person who can show me evidence on a TT return of lower than 70% over 10k ped cycled.
It's time for people to put up or shut up.
It could, but 2 considerations make it highly unlikely:Every click, bomb drop, animal loot, is taken individually with a random loot returned, around 90% return