Most of the controls and options are there if you take the time to look with the exception of health bars and maybe next target which are hardly game breaking.
Really?
They, MA, had a system that worked and was suitable to the game, f.x. Placement of Camera in the spot you want it and it will be there.
Now you can go into cursor mode and using left mouse button to adapt the placement of the camera BUT when you then move your Avatar with cursor keys around you will notice that the camera always looks in the geographical same direction, f.x. if it looks to the east to start and your avatar runs around and makes a full circle, the view does not change and you always look in the east direction.
So camera is now world centred instead of avatar centred which I think is not the best solution and which is not as it was before VU16 and I do not think I know a game where the view is not avatar centred but World centred.
When you change the view in cursor mode and then change to aim mode and start to walk, the avatar turns around and walks in the direction your view is set. This is also not as it was before VU16 and very bad as why I should only be able to run in the direction of my view?
Then before VU16 there was the possibility to change the view by 180 degree, meaning I could shoot at the mob in front of me and with a single click I could see what is behind me, now I have to press and hold the middle mouse button and have to move it until I see what is behind me. So instead of click button see what is behind me and then click again to see what is in front of me was replaced by the snap back view functionality.
They, MA, replaced a working feature, select next mob and select previous mob with this F key, now I have had uncountable times the behaviour that using the F key the target switched between 2 or 3 mobs out of maybe 10 who where visible on the Radar, crap to replace a working feature with one who does not work as intended and not correct it for weeks. Also if you press once F too much you have to cycle trough all mobs to get back to the previous mob, Pre VU16 it was one click on select previous target instead of xx clicks on F Key.
The same with looting the mob you killed, F key will maybe 8 out of 10 times do it as intended and loot the mob, in the other cases it will start to shoot at another mob instead of loot the dead mob.
Another feature they, MA, introduced is that sometimes you are not able to use the mouse, change to cursor or aim mode until you press both mouse buttons at the same time to get out of this not usable mouse.
Why did MA cripple the camera system and the interaction with targets or avatars?