You don't understand much of what's going on on this thread and I can see why, you don't do mayhems, do you, or much hunting either...
Well, we are, mayhem is at the core of the game atm, it attracts a lot of mining and crafting with it too so it's a big deal. MA's responsibility is to create a level play field so everyone has the same chance in the begining but it also needs to create a mechanism to prevent abuses, exploits, cheats etc so that such players are not allowed to prizes when people invest so many resources in the mayhem thing.
Cheaters are easy to prove by MA. Easy to punish too. There is no debate here, you don't get it and you're not willing to understand the basics it either. Even their soc m8s (some anyway) want punishment for this, that says a lot!
Mayhem means shit for me for years since its obvious that this isn't the only issue that have
been around that kind of event. It is, as you mention, important for others though.
I do understand exactly what happens here, a shitload of people are upset due to this shit,
and as they should be. How much have they lost due to this? Probably a lot both in value
and interest, most probably in faith in the game too.
That doesn't change the fact that MA need to handle it properly though.
Would be nice if they could do that in all aspects, since thats the root of this mess.
No I don't hunt as much as I want, due to several reason. If had been able to I probably
had, since I want a bunch of missions done. Still decent progress, even though we celebrate
midsummer here in sweden both on the friday and yesterday, I'm soon done with 2nd stage
Rhino beetle, started that mission on thursday evening.
As soon as these kind of missions are gone I'm gonna go back to "math hunting", since
that works quite well, no need for depos while doing that.
Not sure to see exact numbers though, since I doubt MA would give me those stats.
One thing I follow though, I don't spend more than I can lose. For me RL value is lost in a
depo same second it pops up as peds ingame.
Yes they should have a lot more going on to prevent cheats, exploits and so on.
One step is to step up a lot in quality of developed features. Too often it seems like
they only create code for the most basics though, not much of code to handle all "what if..."
that happens.