Enhancer break rate is determined by how much effect it has on the gun. Using a dmg enhancer on a 1 dps gun versus a 1000 dps gun should produce the same benefits for the cost of said enhancer. For every 1 enhancer you break using a 1 dps gun, 1000 enhancers will break using the 1000 dps gun. Something like that
Enhancer changes
- The chance for enhancers to break is now directly and linearly proportional to the benefit provided. Similar to how the old tier increase rate system resulted in many outliers that made some items very slow to tier up, the enhancer break chance calculation resulted in several strange outliers.
- While the break chance was always influenced by the benefit provided to the item being enhanced, it has now been changed to be exactly proportional to the benefit provided, for all items. This means that a damage enhancer inserted into a low-damage item such as the Sollomate Opalo will have an extremely low chance of breaking, compared to one attached to a high-damage item such as the Unique Dub & McCormick Terminator.
- This change also means that different items will have differing break rates for various enhancer types. For example, a high-damage, short-range shortblade will consume range enhancers much more slowly than damage enhancers.