John B Knight
Elite
- Joined
- Jul 9, 2007
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- Titans of Space
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- John Black Knight
We used to have flexible mayhem access in the old system and while i like the benefits of the new system that opened up mayhem for the whole playerbase and improved overall turnover/revenue for mindark there is some disadvantage that came with it as well.
Mainly the fact that mayhems take place during regular school vacation times - so anyone who has kids and plans a vacation is bound to miss large parts of the mayhem events.
Also the majority of players can not magically play 24/7 and is bound to miss out on opportunities those who somehow play 24/7 have.
If mayhems were extended by 50%+ in their overall timframe but had a hourlimit per avatar that matches current max hours of events then more players could go on vacations without missing out on mayhem, more players could have equal opportunity at mayhems even if they actually sleep at night and 'only' play ~15/7 and for midnark overall the turnover in mayhem would go up as it opened up mayhem for even more participants.
I understand that gear exchange between multiple avatars could be an issue but we did have a solution for that in place before in the old system which could work again by locking items to avatars once they use them in mayhem for the events duration.
Since there is no direct competition anymore that results in a ranking for top prizes i think it is even easier to have a flexible mayhem.
Please discuss.
Mainly the fact that mayhems take place during regular school vacation times - so anyone who has kids and plans a vacation is bound to miss large parts of the mayhem events.
Also the majority of players can not magically play 24/7 and is bound to miss out on opportunities those who somehow play 24/7 have.
If mayhems were extended by 50%+ in their overall timframe but had a hourlimit per avatar that matches current max hours of events then more players could go on vacations without missing out on mayhem, more players could have equal opportunity at mayhems even if they actually sleep at night and 'only' play ~15/7 and for midnark overall the turnover in mayhem would go up as it opened up mayhem for even more participants.
I understand that gear exchange between multiple avatars could be an issue but we did have a solution for that in place before in the old system which could work again by locking items to avatars once they use them in mayhem for the events duration.
Since there is no direct competition anymore that results in a ranking for top prizes i think it is even easier to have a flexible mayhem.
Please discuss.