How do you guys make profit hunting vixens

Nyhm

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Oct 13, 2019
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I have a 64.8 eff weapon that is 103 ammo burn about 2.8 damage per pec with decay i spent like 50 ped just to get 20 ped of android gears ( after MU so 5 ped) the other loot doesnt come close to profit it was about 2k kills and i was hunting the lvl 1s. Every mob people tell me you can make profit hunting has never been honest. im looking to make profit at low lvl to re invest into the game seems not possible
 
When you first start out, I am unsure if it is still possible to profit (I haven´t hunted those mobs in a while). You start at a major disadvantage with looter levels being so low.

That being said, 2k kills is not enough to come to a conclusion. I have had 35k+ loot instance streaks where I was below 90% return, only for it to work itself out in the end.

Like I said, I am unsure whether it is still possible to profit as a fresh toon, but I will give you some tips and pointers that would have helped me out early.

1. Keep track of your average MU.
2. Keep shooting. (This is a bit of a cliche, but since "cycles" are so long, it is valid)
3. Test different things.

And for the future:
The things people suggest in public places that you do is usually not the best thing to do. (Unless it is really boring`)
Your goal in the game, if you want to profit is to find a profitable opportunity. Profitable opportunities usually don´t grow on trees, and when people find them they are unlikely to "spill it" until they´re either bored of it, or they find a better opportunity.
This is a PVP game. Do not trust anyone. Take what people say to heart, but do NOT draw conclusions based solely on the statements of others. Gather your own data.

Now, to circle back on the first points:
If your goal is to profit, either short term or long term, your goal is to find the highest average MU and cycle as much as you can there, until the opportunity is gone. (There are facets to this that you will learn over time with keeping track of market data. E.g. What is currently the best average MU mob for you to hunt may not be the best long term MU mob to hunt)
 
Profiting off Vixen's isn't easy but not impossible either.

When I was hunting them I was averaging 112% avg MU.

To give context, every 26 ped ammo, I'd loot 1 ped gears.

That's 3 ped in MU, zero defence skills & profit quite easily.
 
Average MU should be higher the gears are 400 percent... looter skills dont matter when hunting vixens lvl 100 increases it by 7 percent so the extra loot would add up to less then a pec when hunting vixens... and thats at lvl 100 looter skills. feels like everyone on the forums trying to justify everything everyone says is wrong with the game
 
i got 22 Ped of gears in little under 800 ped ammo/decay got 380% avg. so yea might be possible to profit but your talking tiny amounts and more likely you will still be at a small loss (i am still under TT costs after 10K-ish kills - about mid 90% overall with MU) -so do it for other reasons - skills, boredom etc..

but if you grind it out you wont lose much and wont make much from my experience.
 
Average MU should be higher the gears are 400 percent... looter skills dont matter when hunting vixens lvl 100 increases it by 7 percent so the extra loot would add up to less then a pec when hunting vixens... and thats at lvl 100 looter skills. feels like everyone on the forums trying to justify everything everyone says is wrong with the game

Average MU should be higher than what? To work out your average MU you take the value of all your TT+MU and divide it by TT (of all the loot you get). This is a value that you use to compare your activities. If one activity nets you 102% average mu and another activity nets you 106% average mu you know that the latter is better for you, with your goal of profiting.

Looter skills matter the same regardless of what size creature you hunt. If we use your numbers, 7% at level 100.
7% more loot is the same regardless if you shoot 50 ped into vixen or if you shoot 50 ped into daspletor.

If you based on your numbers (7% at lvl 100 looter) get 90% return at level 0 looter, you get 97% return at 100 looter regardless of what mob you shoot. This could very well be the difference between profit and loss. 7% is massive, no matter what level you are hunting at.
 
Just my two pecs but as a swunter, If you are looking for actual profit regardless of time its the way to go, I am currently working on caraboks on arkadia with a bukin adjusted and I have killed almost 7k in the past couple weeks and the sweat + TT makes me in the green. Since I am in the green with just that I make profit margins with MU on the items I loot in addition to the slim chance I get a global like I did this morning which put me way in the green, plus over the time ive been swunting caraboks ive increase my evader from 12 to now 15 along with many other skill gains. Not everyone's cup of tea but if you are trying to increase networth this is a very slow and methodical way of doing it with good assurance that if you put in enough time your pile of loot and ped will grow.
 
I have a 64.8 eff weapon that is 103 ammo burn about 2.8 damage per pec with decay i spent like 50 ped just to get 20 ped of android gears ( after MU so 5 ped) the other loot doesnt come close to profit it was about 2k kills and i was hunting the lvl 1s. Every mob people tell me you can make profit hunting has never been honest. im looking to make profit at low lvl to re invest into the game seems not possible
As ferial says, there are very few of us that will be honest with you. People have been telling folks to go farm android gears (which ultimately lowers the MU on the mob, to then allow them to craft very cheap D-Class). You will need to set your own goals and achieve your success with your own path.

The path of the successful is a journey not yet taken.
 
the key to profitting off of them is to start selling quads to those there that think they can make money there so they can move back to Calypso or another planet.

Initially after a few hours the parking lot area there seems fun, but after grinding it for a while you'll come to realize that it's extremely boring dull graphics that actually looks worse than the place with all those dang folding chairs you can trip over from bordeom hunting Cyrene pleaks when not visiting the maze there on Cyrene to get a winged pet for very low cost except for running that extremely bland looking maze with boring colorless walls over and over like a rat in the maze you have become looking for profit on vixens...

Camp Icarus on Calypso has at least some interesting variety of visuals. It's extremely boring too from time to time, but at least it's less bland visually than any other planet's lower level mob area that will make you want to vomit after just standing there trying to grind for over an hour on any given day due to the very bad misuse of color palette, dumb things to trip over like cars in the parking lot and folding chairs randomly scattered for no reason other than to trap your avatar's feet, etc. Archipeligo area and some other areas on Calypso have at least been redeveloped visually a few times to make them somewhat prettified instead of putrified like most non-Calypso areas...

Wasps on Arkadia, and Monura on Arkadia or Arkadia Moon are at least close enough to the daily moon run there you can grab a few ped of ammo if you have the time to waste running around in circles every day for about half an hour....

I used to hop planets every few months to try something different, but have discovered that making my way back to Calypso was probably the best move so far. It's highly recommended especially if you want to be able to sell anything to anyone except the occassional reseller that visits non-Calypso planets once or twice a year at most to just take everything back to Calypso and sell it to someone that has peds and is willing to buy on auction, etc.

At least on Calypso with this robot thing going on you can gain enough shrapnel back to keep cycling for longer than you can on vixens, etc. where finding a market for overpriced crappy loot is constantly a struggle when you aren't puking your brains out due to disgust at the decor that hurts your eyes every single day you log in.
 
50ped cycled isnt enough to gauge profiting off any activity in EU gotta grind a massive sample size to compare any results.
 
Keep your Credit Card 3x at desk and keep the PED flowing. High PED balance is new normal with eff 78%. With 78% eff MindArk will pay you from their own pocket.
 
Average MU should be higher the gears are 400 percent... looter skills dont matter when hunting vixens lvl 100 increases it by 7 percent so the extra loot would add up to less then a pec when hunting vixens... and thats at lvl 100 looter skills. feels like everyone on the forums trying to justify everything everyone says is wrong with the game
so 7% loot doesnt matter in the long run? or, as you said, 1 pec?

1 pec per mob?

whats 10 000 mobs then? :D
 
You need to do the AI daily as well, add what you get from that to the 50 PED cycle and you should at least break even I think.
 
Average MU should be higher the gears are 400 percent... looter skills dont matter when hunting vixens lvl 100 increases it by 7 percent so the extra loot would add up to less then a pec when hunting vixens... and thats at lvl 100 looter skills. feels like everyone on the forums trying to justify everything everyone says is wrong with the game
Good thoughts. I remember a time when they were 900-1000%. So its not a matter of sample size. But the markup simply isn't there anymore, due to too many people hunting these punies.
 
Its easy to profit from vixen.* Kill 30k of them and you most likely will get some globals but more importantly that 50-130p. The MU is just to recover the usual loss till you hit it. Vixen gear value is still a bit low atm for profitability but its just what it is..



*Profiting doesnt mean you make more money in 1 months of vixen than picking soda cans to return at the store for a single day while doing something healthy for you and the planet instead of eating cheese pizza and doritos to make another pec. Making peds while playing EU is about a bit of fun and a tiny profit for time spent HAVING FUN!!! I showed to a friend IRL that was thinking caly rig was a good thing to pick for free money. Told him I had a way for him to make more entropia money doing the laziest thing.. We walked half a day and I was wearing gloves picking cans and tossing them in a bag. Made near 30$ and showed him the money saying "Here almost 300 peds, you can deposit now and enjoy your fun because your healthy"
 
so $5 and a few hundred kills (less than an hour?) and you're not in the profit zone? I'm Stupified!

And here I was wasting all those thousands of hours in the restricted section looking for the one obscure reference to a horcrux only to spend years mastering how to effectively make it work.
 
Why.. Just why.

Why care about profit on these… it’ll be hard to lose or make more than $50 a year..
 
1. Keep track of your average MU.
2. Keep shooting. (This is a bit of a cliche, but since "cycles" are so long, it is valid)
3. Test different things.
I hate it how players don't understand how to work out the average markup from what gets sold and then don't even keep track of it or keep an eye out.
As ferial says, there are very few of us that will be honest with you. People have been telling folks to go farm android gears (which ultimately lowers the MU on the mob, to then allow them to craft very cheap D-Class). You will need to set your own goals and achieve your success with your own path.

The path of the successful is a journey not yet taken.
Vixens are profitable, but noone knows how to do it correctly. Except me of course but my play style sadly isn't to everyone's cup of tea.
The secret ingredient to "profiting at a low level" is free electricity. /s
I already have free electricity and gas so I guess I am already in profit before playing, I broke EU :D
50ped cycled isnt enough to gauge profiting off any activity in EU gotta grind a massive sample size to compare any results.
It is on the mob in question. But because everyone preaches about high efficiency, profits go out the window.
so 7% loot doesnt matter in the long run? or, as you said, 1 pec?

1 pec per mob?

whats 10 000 mobs then? :D
That is 100 ped. So that 1 pec does make a difference, unless he meant 0.0001 pec. Which I think he did.
how do i profit hunting snabelsnots?
You can't profit off Snablesnot anymore, as MA nerfed Orange Can drops by making it a wave drop. You can possibly break even but I haven't tried it in a very long time now to be sure. But, if you can find the wave "interval" and high DPS, you can most defintely profit for sure, otherwise hunt Jori instead.
You need to do the AI daily as well, add what you get from that to the 50 PED cycle and you should at least break even I think.
With the AI Daily quest, I was easily making somewhere around, 115-116%?
Good thoughts. I remember a time when they were 900-1000%. So its not a matter of sample size. But the markup simply isn't there anymore, due to too many people hunting these punies.
I am stupefied people are still hunting them if they aren't profitable like people have said or at least breaking even :D.
so $5 and a few hundred kills (less than an hour?) and you're not in the profit zone? I'm Stupified!

And here I was wasting all those thousands of hours in the restricted section looking for the one obscure reference to a horcrux only to spend years mastering how to effectively make it work.
Any mob you can't profit off 50-100 ped isn't a mob worth hunting imo or at least for you to figure out the average markup.
Why.. Just why. Why care about profit on these… it’ll be hard to lose or make more than $50 a year..
So you're saying that it is next to impossible to even make 500 ped profit of Vixens in 1 year? Challenge accepted! Profit thread incoming :D.
 
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So you're saying that it is next to impossible to even make 500 ped profit of Vixens in 1 year? Challenge accepted! Profit thread incoming :D.
In a round about way I meant to say.

Do people value their time on this earth so little..They are will to sit at a computer for hours grinding a low level mob providing little to no fun for a couple $$
 
In a round about way I meant to say.

Do people value their time on this earth so little..They are will to sit at a computer for hours grinding a low level mob providing little to no fun for a couple $$
Other than the numbers, what is the difference hunting any other mob in this game? The chance of rare loot? But the way that you interact with the game is the same regardless.
 
In a round about way I meant to say.

Do people value their time on this earth so little..They are will to sit at a computer for hours grinding a low level mob providing little to no fun for a couple $$
yes cuz humans are stupid that way..
 
Other than the numbers, what is the difference hunting any other mob in this game? The chance of rare loot? But the way that you interact with the game is the same regardless.
u answered your own question... Numbers... its like asking why do ppl like sex? other than its sex.... :D the proces is the same :D
 
It is on the mob in question. But because everyone preaches about high efficiency, profits go out the window.
Arkadians and Calypsonians for the most part will never understand that cryptic statement.
In a round about way I meant to say.

Do people value their time on this earth so little..They are will to sit at a computer for hours grinding a low level mob providing little to no fun for a couple $$
Thats a weird statement in a game where most people lose ped in a casino like gameplay. people play mmo and pay 120$+ a year + useless cosmetic that will die with the server with 0 possible withdraw. People value their time, thats what they use disposable income for. When you play a golf game irl. You dont value your time because you will always be at a loss ? If you spend 500 hours to make even 5000p... Is that value for your time ? I make more in a week at work. In short your saying that playing entropia for any purpose is not valued time. Most people that make "decent" peds dont value their time because it give em less than flipping burgers in mcdonald and they often have more health propblems from the bad habbit that come from being always on the computer and doing nothing but gaining weight that will eventualy cost them a new chair at a much regular basis.
 
In a round about way I meant to say.

Do people value their time on this earth so little..They are will to sit at a computer for hours grinding a low level mob providing little to no fun for a couple $$
It’s just a game at the end of the day and earning £50 per month instead of paying that and more per month for me is worth it.
Other than the numbers, what is the difference hunting any other mob in this game? The chance of rare loot? But the way that you interact with the game is the same regardless.
This is why I don’t hunt what others hunt for markup. I quite happily just stay in my own lane, and print ped on demand.
yes cuz humans are stupid that way..
No sh*t Sherlock, 😆.
Arkadians and Calypsonians for the most part will never understand that cryptic statement.
My statement was meant to be slightly cryptic, as it helps me out in the long term 😆.
 
All are right, according to their own goals. If you're in the game to make money in lieu of irl work, anything that doesn't beat a minimum wage isn't worth doing. If you're in the game to play the game but just want it to pay for itself, then that is fine (but without counting in operating cost of your equipment, it is delusion.) If you're in the game to play the game and crave the big swirls and virtual skills and don't have to care about spending and don't mind the others living off of your input, that is also legitimate. As long as everybody is conscious of what they're doing and why, otherwise it becomes unhealthy. What attracts criticism is when stated goals and actions don't match.
 
Personally, I find hunting tiny vixens to be over rated. The small parking lot with too many green dots is just not my thing. I'm hunting way below my skill level, but could be why I steady profit to afford bigger hunts on occasion. I'm a lvl 68 pistoleer and use the tt Ray gun most of the time. Instead of just vixens, you could try tiny lvl 0 zombies at camp crunk or biodome badlands. The blood drops are less than gears but sell around 600%. I occasionally global for about 100 ped on them and can find unreal tokens too. You can find the ai at camp crunk as well.

Another mob would be little wolves at wet wolf creek. Not as big a markup but crafters seem to use the vinyls they drop.

Yet another option would be any of the little mobs in new Harlem. Some of them take very few shots. They drop CDs and cassettes that sell on occasion and the extra skill from kill bonuses can't be beat.

On any of these mobs with a Ray gun and grunt, I can keep pretty even on ped with shrapnel, animal residue and muscle oil. The rest goes into storage as profit.

I love RT. It reminds me of what Caly used to be but isn't the over crowded lagfest Caly has become. I rarely leave RT.

The point is don't just look at one item from one mob to rely on for profit. My daughter can't do anywhere near as well as me on zombies and I can't pull loot from werewolves like she can. Try a few different small mobs in a few places. On RT see what people in the lagoon want to buy. Sometimes something you have isn't selling because the crafter is short another item they need to craft with the items you have.
 
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