I've been trying to make some progress in several professions, that were mostly unknown, and to fix some others that were reported to be incorrect. This is what, I believe, it is a more accurate approximation of some professions:
Tailor:
(...) All skills as in entropedia, except:
- Quality Sense: 3%
- Industrialist: 6%
Material Manufacturer:
(...) All skills as in entropedia, plus:
- Manufacture Methodology: 3%
- Industrialist: 2%
Gunner (Hit):
Intelligence: 5%
Aim: 5%
Perception: 5%
Spacecraft Weaponry: 45%
Spacecraft Systems: 15%
Marksmanship: 10%
Deep Space Knowledge: 15%
Gunner (Dmg):
Intelligence: 5%
Inflict Ranged Damage: 15%
Mechanics: 15%
Spacecraft Systems: 20%
Ranged Damage Assessment: 15%
Serendipity: 5%
Deep Space Knowledge: 15%
Kill Strike: 10%
Captain:
Intelligence: 5%
Perception: 10%
Computer: 10%
Courage: 5%
Spacecraft Pilot: 30%
Spacecraft Systems: 20%
Avoidance: 10%
Deep Space Knowledge: 10%
Vehicle Engineer:
Intelligence: 2%
Manufacture Vehicle: 37%
Vehicle Technology: 11%
Engineering: 26%
Machinery: 8%
Blueprint Comprehension: 6%
Manufacture Methodology: 5% (*)
Industrialist: 5% (*)
(*) I think the basic set of skills is correct, leaving 10% for Manu Meth and Indus; I have put 5% in each, following the pattern of other similar crafting professions. An extra check by people with those skills unlocked would be great.
Vehicle Structural Engineer:
(...) All skills as in entropedia, plus:
Intuition: 7% (*)
(*) Totally unconfirmed. Some sources say it has an influence on VSE, and others say it doesn't. Go figure...
This is just to verify, by anyone with Intuition unlocked, if this approximation gives accurate results or not.
So, pending verification of the above professions, the only remaining profession with absolutely no data is
Spacecraft Engineering. If anyone can manage to make a list of contributing skills, based on skill gains while skiling this profession, that would be a start.
Also, for those willing to help fine tuning the profession's skill breakdown, if you see that any of the above professions is inaccurate, please use the scanner, and make a CSV of your skills, and write down your correct profession level with 4 decimal points (e.g., if you are level 12 and your progression bar indicates 34.56%, your level is 12.3456). Send the whole thing to
jdegre@gmail.com, and I'll try to come up with a better approximation.
Disclaimer: I have entered all the data above in the chipping optimizer web page, for your convenience to verify how accurate those approximations are. Take them with a grain of salt, and don't go wild chipping in/out based on these data, just yet
PS: Many thanks to Kimmi, Smilgs, Leona, Hijacker and Serica for providing data