Recent content by Olivia Petty

  1. O

    FYI: New tool under developemnt

    Looking forward to the release of this tool. :yay:
  2. O

    Is it time for the community to work together on a successor to Entropedia?

    Entropedia seems to have a ever increasing stability issues. 711 has also done a database dump indicating that Entropedia's age is showing and its future is potentially in question. With all the outages there becomes a ever increasing risk of the data falling out of date. For example the map...
  3. O

    Rusty Farming Service

    Nice service idea!
  4. O

    Compiled version of Calypso's Backstory & all major events leading up to VU10

    A lot of the EBN stuff is included in the second post, for example the Duchev stuff is in there. As is the egg etc.
  5. O

    Compiled version of Calypso's Backstory & all major events leading up to VU10

    About 5-6 years ago I was considering a film project regarding calypso, and part of the initial work to make considering the project viable, was to combine all the variations of calypso's back story into a coherent whole. The first post is made from 2-3 versions of calypso's official backstory...
  6. O

    Help: No Reply to Support Cases

    I've experienced similar issues recently. One of mine has been open 10 days without a single response. Also my friend has had a long standing one of 3 years be closed with a copy paste response about it being no longer relevant or fixed in a vu, without the problem being resolved the other day too.
  7. O

    Compiled version of Calypso's Backstory & all major events leading up to VU10

    Project Entropia As the robot threat increases, Imperial Fleet of Calypso has come to realize that an attack on the corrupt robot home world, the Akbal-Cimi system, would be impossible since the robots now possess a superior technology and nearly infinite resources. It makes the robots far too...
  8. O

    Compiled version of Calypso's Backstory & all major events leading up to VU10

    The Era of Space Curiosity and greed opened space to mankind. As he looked up in the night sky, curiosity sparked Man’s ability to dream of space. Greed gave him a reason to invest in the technology to reach the stars. The humble single-use rocket would probably never have been used for space...
  9. O

    Cry engine 5

    Star citizen uses a heavily modified version of CE3 to achieve this.
  10. O

    A blast from the past – All 8 The Calypso Post editions reissued!

    EU-Forces is proud to announce that we have reissued all 8 The Calypso Post editions for historic archiving purposes! The Calypso Post was an online magazine hosted by EU-Forces as well as created by the EU forces community. The Calypso Post published between the dates of November 2006 –...
  11. O

    Choosing a planet

    Calypso and Arkadia are both good choices, both have a decent community.
  12. O

    Question: Why are planet partners not allowed to design anything for space?

    Note that the picture above is actually a screenshot and not concept art, see the blue and red triangles above the ships... Its one cyrus shared years ago
  13. O

    Question: Why are planet partners not allowed to design anything for space?

    And ma thought it was a good idea to waste development time designing something that looks completely diffrent from space instead of expecting planet partners to have something suitable designed prior to release? Something Arkadia even went to the length of doing as the picture above shows...
  14. O

    Question: Why are planet partners not allowed to design anything for space?

    It appears to me that planet partners are not allowed to design anything for space, not allowed to make any vehicles that can enter space, nor even influence how their planets actually appear in space. Why? Wouldnt it make more sense, for example, for arkadia to have the moons you see on the...
  15. O

    Question: Are there any tactical uses for being able to see every revive zone in Fortress Invincible event area?

    Ok, i will take the lack of responses as a no, and i will treat the forts as a city, and display all the revives in that area as one zone. Leaving the fort invincible event area to have two visible revive zones on the map.
Top