Fanan
Stalker
- Joined
- May 27, 2008
- Posts
- 2,071
- Location
- Portugal
- Avatar Name
- Fanan Head Shot
Imagine everyone having 100% returns or really close to it like 99.999%, where the Markup gained is where You profit or not.
Some would say it's impossible and that MindArk need money to pay their staff and the servers. And yes I agree! No company in this world can act like charity but then I started to make a list of all the things where we spend our PEDs without a way of see it returning.
Here it goes:
- Deposit fees (3.5% when depositing via CC)
- Withdrawal fee (1%)
- Auctions fees (selling / buying from a different Planet)
- Shares fees (buy / sell of shares)
- Oil consumed in all vehicles
- Mind Essense used on Personal Teleport Chips
- Vehicles decay when attacked (some without even get attacked just by using them)
- Truster decay every time we enter Space
- Repair of vehicles
- Cloths decay when equipped
- Rings decay when equipped
- Mining Extractor decay
- Refiner decay (most of time it increase MU but that is payed by a player never by MA)
- Pets food
- Stable special effects for Pets
- Teleports fee (those 7 peds every time you TP from CP, FOMA, Monria, Ark Moon)
- Pills (right they have a function but the TT is lost when taken)
- Upgraded Items (more TT value in than out, the increased MU is payed by player)
- Advertising Screens fee
- Events creation fee
- Fertilizer consumed
- Tier upgrades (item become better but that is translated in form of Markup payed by players)
- Soul Bound items (only partial TT refund if you want to sell it)
- Chipping out fee (10% of all chipped out skills are lost and they have a TT value)
- Payn-Inc Implant Inserter decay
- Distractor decay and ammunition (decoys)
- Scanner decay
- Pheromones use (Neomex cave)
- Structural Integrity Upgrade of Motherships and Privateers
- Numerous wave/event/boss spawns like The Husk or Gorgon wave that asks items from players in order to start the event.
Hope I remembered all the fees, if more they will be added. Most of these decays didn't existed in 2008. Many were added recently.
Adding all these fees would the game survive giving players a 99.999% return rate if they were not so greedy? What you think? Never is enough right?
Comment please.
Some would say it's impossible and that MindArk need money to pay their staff and the servers. And yes I agree! No company in this world can act like charity but then I started to make a list of all the things where we spend our PEDs without a way of see it returning.
Here it goes:
- Deposit fees (3.5% when depositing via CC)
- Withdrawal fee (1%)
- Auctions fees (selling / buying from a different Planet)
- Shares fees (buy / sell of shares)
- Oil consumed in all vehicles
- Mind Essense used on Personal Teleport Chips
- Vehicles decay when attacked (some without even get attacked just by using them)
- Truster decay every time we enter Space
- Repair of vehicles
- Cloths decay when equipped
- Rings decay when equipped
- Mining Extractor decay
- Refiner decay (most of time it increase MU but that is payed by a player never by MA)
- Pets food
- Stable special effects for Pets
- Teleports fee (those 7 peds every time you TP from CP, FOMA, Monria, Ark Moon)
- Pills (right they have a function but the TT is lost when taken)
- Upgraded Items (more TT value in than out, the increased MU is payed by player)
- Advertising Screens fee
- Events creation fee
- Fertilizer consumed
- Tier upgrades (item become better but that is translated in form of Markup payed by players)
- Soul Bound items (only partial TT refund if you want to sell it)
- Chipping out fee (10% of all chipped out skills are lost and they have a TT value)
- Payn-Inc Implant Inserter decay
- Distractor decay and ammunition (decoys)
- Scanner decay
- Pheromones use (Neomex cave)
- Structural Integrity Upgrade of Motherships and Privateers
- Numerous wave/event/boss spawns like The Husk or Gorgon wave that asks items from players in order to start the event.
Hope I remembered all the fees, if more they will be added. Most of these decays didn't existed in 2008. Many were added recently.
Adding all these fees would the game survive giving players a 99.999% return rate if they were not so greedy? What you think? Never is enough right?
Comment please.
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