Starting off I will quote the post I made and especially the 2nd point in the
Just a heads up about the VU and the UI + Lab update thread;
The majority of changes will be to the appearance and performance of EU, most of the previous features will be kept with a few exceptions, where improvement has been the focus rather than removal.
Currently, the previous UI has artistically had some inconsistencies and in those areas we have tried to address them by unifying the overall UI and HUD elements to fit more nicely as a whole.
EU has previously had updates such as DirectX11 and other major features, and it has therefore been important for us to focus on ensuring the performance side of the game. While working on the current UI updates we have found ways to greatly improve the overall performance of the game with the current rework of the action-library and actionbar system, and many of the artistic changes. Everything in regards to the UI has gone through a thorough performance testing phase and we have tried to improve every aspect of it for the betterment of everyone's gaming experience. This being said, we have not focused on removing any current functionality to the ways actions or keybinds function today.
Working with a relatively old UI toolchain there are some limitations and risks involved that we need to consider while reworking the UI and we have tried to stay away from any growing pains in our current UI toolchain to ensure as much of a bug free experience as possible, while at the same time trying to address the above mentioned focuses.
Many upgrades to or major improvements that have been requested or mentioned in this thread are things we at MA agree with, but therefore still need some time to iron out.
We are happy to see that there has been so much feedback, but we will try and clear up some confusion that has grown along the way.
- All elements: All elements on the screen are still movable with the exception being the dark info-bar at the bottom, going forward we will seek possible options to improve the info-bar.
- Infopanel: The option to choose which features to display such as PED, FPS, Coordinates etc, is possible by right-clicking the bar and toggling features on/off.
- Inventory Icons: The inventory icons are currently working as placeholders and are still a work in progress, and we are taking your feedback to design something more fitting for EU.
- Keybindings: It is still a work in progress and not yet decided fully- However, the current difference so far with the icons/actions/keybindings is that you won’t be dragging a single icon onto the mapping keyboard, and then onto the screen. Instead you can set up and bind your keys to actions in the action library, then drag it onto the action bar. It will be possible to bind keys or key-combinations like Q W E R, or Shift + Q, CTRL + Q etc. In the update we are working on, it is currently possible to activate or deactivate up to 5 x Action bars in the settings panel, which means it will be possible to have 50 active skills to display on your screen, and if needed you can use the second or third page on each Action bar to increase that number.
- Mapsizes: There are no current plans on changing or removing any of the current mapsizes. The reason for the screenshots to only show two instead of three mapsizes is a bug that will be corrected until the next teaser. We apologize for the confusion.
- Transparencies of UI Elements: Our plan regarding transparency is not to make the text less visible to anyone, but to make the world around the UI more visible and more immersive. It's still a work in progress and we are currently working on making all the possibly transparent UI elements clear and visible to everyone before releasing it, we are also testing against different day and night cycles to ensure text elements are as visible during all hours.
Again, this is a work-in progress and not the final version of the UI. We are trying our best to meet everyone's expectations and wishes regarding all the UI changes and all the feedback will be taken into consideration for the betterment of EU.