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    When I was new in this game!

    First started with sweating, got bored after a day or two. Stoped playing for a year. came back with a little depo decided to go the crafting route. mechanical engineer level 0 + EP 1 QR 1 it was, success rate 1% or so, but fortunately looted a few high MU BPs on the small amount of successes...
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    Discussion with MindArk about the current direction of Entropia Universe

    makes me wonder how they want to pull of that removal of tier upgrader in early 2020 in time :D
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    Can a successful/sustainable Crafter give me a break down of their thinking?

    i haven't been taught anything, i learned everything and became a successful crafter all by myself ;) i started my crafting career with a bankroll of 100-150 PED ;) Still pointing old and outdated stuff i see. MA has adressed the TT-return crafting bug already. However, i still think it's...
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    Can a successful/sustainable Crafter give me a break down of their thinking?

    There's not, you're just mixing things which don't belong together. Fyi: the stuff that ended badly, was stuff i predicted to end badly, but where you, Darth Revan and Evey kept insisting it would be good, to my regret, i let myself get talked into bad stuff by you folks a few times.
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    Can a successful/sustainable Crafter give me a break down of their thinking?

    I've always extrapolated what the true costs are going to be without having to actually run that super large amount of clicks. Worked out just fine. I very rarely had to play the guessing game.
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    Can a successful/sustainable Crafter give me a break down of their thinking?

    As it goes for me, crafting components for sale, never did end well... i had a higher rate of failed auctions on commonly crafted stuff, like the ones you've listed, than on stuff with N/A. That's why the advice to the OP to find his own niche in the game. Don't take it personal, the market is...
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    Can a successful/sustainable Crafter give me a break down of their thinking?

    just to point out that there's a lot more to crafting than what you're stating.
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    Can a successful/sustainable Crafter give me a break down of their thinking?

    anything that has N/A in the yearly history, because, many people, like you, go with low quantity of sales or N/A for a month and then every crafter considers it a dead craft while the demand for it increases over time. This can hold true for pretty much every craft. The tricky part is ofc to...
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    Can a successful/sustainable Crafter give me a break down of their thinking?

    Depends on the item, i made so much profit of items which even had a N/A in the yearly ^^ It's still possible that there's quite the demand but simply no supplier for a year. and ofc, It's risk vs. reward.
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    Can a successful/sustainable Crafter give me a break down of their thinking?

    I have to disagree, if you can find a decent niche as new player, then crafting can be a lot better than hunting/mining. Also hunting/mining knowledge is mostly worthless when it comes to crafting. @OP Just stay away from what others/everyone else is crafting, find your niche. Just like hunting...
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    Info: The bug fix wish list

    Can you fix the whole warp mine/warp drive thing? From what i've heard the component (generic transformer) to craft warp mines is no longer droping. There's Warp Drive 1-5 , but 2-5 are just useless atm because higher costs to make than 1 but no benefits over warp drive 1. If you don't want to...
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    Monria Missions

    The NPCs don't work and it's impossible to acception missions, pls fix.
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    How is it consistently ~95%TT returns over large data sets?

    something like that would be a silly thing to do. Punishing many players, because one got lucky would be a good way to loose your playerbase
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    How is it consistently ~95%TT returns over large data sets?

    https://www.entropiauniverse.com/bulletin/buzz/2017/09/27/Developer-Notes--14---Loot-2.0-Update.xml?
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    FYI: little crafting guide

    2 years old post, i guess the success rate and base return without multiplier may indeed not be accurate anymore. I'm gonna run some tests when i have time ^^
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    Are Bp drops more common on max quantity or max condition?

    pretty sure it's indifferent.
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    You are invited

    congrats =)
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    What is the cheapest/most efficient Blue Print to Craft for general crafting skills?

    i did not say that anywhere. I said your claim EP1 is garantueed loss is false.
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    What is the cheapest/most efficient Blue Print to Craft for general crafting skills?

    the markup on EP is the EP recycle and other BPs. Not all TT-food crafts are garantueed loss. That's just the way it is. So do i.
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    What is the cheapest/most efficient Blue Print to Craft for general crafting skills?

    i just finished my monria daylie on tt-food craft and got EP recycle 1 & 2, so profit on that one too, even more than on the Durable hood run :D which proves my point that MU stuff may not be the best thing.
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    What is the cheapest/most efficient Blue Print to Craft for general crafting skills?

    Since i just did want to do the monria daylie on some tt-food crafts, why the f are there no ressources except oil in monria auction? xD Not even lysterium xD what's the trade channel for monria?
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    What is the cheapest/most efficient Blue Print to Craft for general crafting skills?

    EP 1 can provide the same profit, just with lower risk... for the monria daylie you got to do about 1500 clicks, which would be -1,5 PED @95% TT-return without EP recycle on EP1, durable hood at the click size would be about 15 PED loss @~90% TT-return without ep recycle, even more loss if...
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