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  1. R

    Mining finder radius fake

    The point that I am making is that the game does not check the drop coordinates of the probe, it checks the coordinates of the avatar that dropped the probe when the searching is triggered. And I would like to make it clear once again, that the exact coords of your own avatar are not known as...
  2. R

    Question: Loot waves, are they good or bad?

    Why doesn't MA just setup missions instead of this system. Exchange X creature loot tokens for prizes.
  3. R

    Mining finder radius fake

    No, I never said ANOTHER claim, I said NO claim...
  4. R

    Mining finder radius fake

    floating point 4 makes a difference, 5 makes no difference..
  5. R

    Mining finder radius fake

    How interesting, that's two places where data is obfuscated.. So then the loot system is not part of the game engine... or it is and it's just rounding down... Perhaps the high end miners are supposed to know how the system works... I mean they have had plenty time to figure it out.. Havent...
  6. R

    Mining finder radius fake

    The engine has a 5 decimal point float ? But yes, you make an excellent point... How much will a 0.0001 (4 point float not 5) change alter the coordinate, I will have to check when I get home... Very nice :)
  7. R

    Mining finder radius fake

    My apologies, I just hate people assuming that this game is gambling without understanding the underlying systems.. If my hunch is correct, the more skills you have, the less skills you will gain and the less times skill gains will "over-ride" hits. Yes I am suggesting that skill gains with...
  8. R

    Mining finder radius fake

    No It's verified when the searching algorithm is triggered.
  9. R

    Question: Loot waves, are they good or bad?

    The problem is the legal implication of a random system.. There has to be some sort of math or system in the game that can be determined by players. If those players wish to make that information public, it is up to them to do so. Tracking / figuring out the system also takes time, money...
  10. R

    Question: Loot waves, are they good or bad?

    Why do you want to skill up? As a miner I see no reason to, it must be a hunter thing.. Can someone answer that ?
  11. R

    Question: Loot waves, are they good or bad?

    Redacted...
  12. R

    Mining finder radius fake

    I had an interesting observation over the weekend, so I have had to play in safe window mode due to an issue with my graphics card and one of the issues is that I sometimes click the mouse button when I do not want to. So i occasionally double drop. Here's the interesting part, even when I miss...
  13. R

    Mining finder radius fake

    I hate it when people refer to the "law of large numbers" and bell curves as if they apply to this game, when they clearly do not...
  14. R

    Mining finder radius fake

    Sorry guys, I just realized what I created... It's a very baby self similar fractal system is built on a circular lattice that has actual attractors... In other words, it's my first dynamical system... I just built my own dynamical system in Excel.... So go and build your own...
  15. R

    Mining finder radius fake

    Why headache, so much cool mafs that I do not understand.... Why are so many mafs people's playing this game?
  16. R

    Mining finder radius fake

    I'm so silly, I knew about this but did not think it was relevant. n = r^2. Which tells me where it should lie inside the spiral. If it does not lie where it's expected to lie, the point or spiral has been rotated... Now that's the smarts right... Big Brian mafs here...
  17. R

    Help: Data needed to update jdegre optimizer skill curve

    I dont think that It's the volume of a sphere m8...
  18. R

    Mining finder radius fake

    I agree, I will have to find a way to log that information, decide on a budget and compare it with other results. I am thinking of pitting the different arrangements against each other. Say for example a large factor like 54 vs 0.618 using a md1.. The reason for using phi as a factor is the...
  19. R

    Mining finder radius fake

    So it looks like I will have to share multiple models... One square one, which I have completed, One circular spiral one, which is also complete and as expected gives wildly different results as it is not constrained by round off errors.. I will just say this, this game is a DYNAMICAL SYSTEM...
  20. R

    Mining finder radius fake

    Who says that claim that it is generating is within the current range of your finder ?
  21. R

    Mining finder radius fake

    Can we not then use how mobs are arranged as a template for mining ?
  22. R

    Mining finder radius fake

    Ye he went by Legion on the forum, and inspired me to create the recursive number spiral that allowed me to legitimately work my way up from 600 to about 8k peds... What i found interesting was the board itself. IE a matrix or domain. MA also refurs to this as a "skill based game", I think...
  23. R

    Mining finder radius fake

    No I have no figured anything out 100% and I would be an absolute fool to state otherwise. You use statistics as a tool to help you make sense of the incoming data. I am using a basic spreadsheet to build a tool that I can use to gather data through a "filter". I can then select a different...
  24. R

    Mining finder radius fake

    I see what you did there.... Without meaning to do it.....
  25. R

    Mining finder radius fake

    Im cool.. I actually did talk to someone regarding the math, a couple of people actually, turns out that the math that I was using at the time, they were using to calibrate measuring instruments (temp sensors), namely ln and exp. So yes, I was so shocked that I was not actually loosing my mind...
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